GameOfLife | An Android implementation of Conway 's Game of Life | Game Engine library
kandi X-RAY | GameOfLife Summary
kandi X-RAY | GameOfLife Summary
An Android implementation of Conway's Game of Life
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Top functions reviewed by kandi - BETA
- Get a drop down view
- Creates a hidden view which is used to show a hidden view
- Get the text view
- Copy all the cells from another grid
- Add a cell to this cell
- Compares this grid with another object
- Write the grid
- Apply the cell to the given cell
- Creates a canvas
- Paints the state of the cell
- Initializes the initial draw
- Write this cell to a Parcel object
- Create the cells
- Compares two CellStateChange objects
- Resets the state of this cell
- Random fill with random state
- Create dialog
- Compares two cells
- Sets all checked checkboxes in the rule
- Creates dialog
- Create a Paint object with the given string
GameOfLife Key Features
GameOfLife Examples and Code Snippets
Community Discussions
Trending Discussions on GameOfLife
QUESTION
I've had that project in my head for a few weeks so I made a game of life simulation program but after comparing it to this simulation (https://playgameoflife.com/), none of what i've codded is accurate even tho I respected the rules in my code ...
is my code not correct ? what's wrong ?
...ANSWER
Answered 2022-Feb-21 at 19:07new_board = board
doesn't do what you want it to. It just sets one the value of the new_board
variable to the current value of the board
variable... both are references. That means you're modifying the same board that you're examining... whereas you want to construct a new board based solely on the contents of the old board.
Remove the new_board
field (which you don't need), then change this:
QUESTION
I am making Conway's Game of Life using Java Swing. I am using a 2D arrays of buttons to paint the cells. The problem I have right now is that I implemented a button which will clear the pattern or patterns drew manually o randomly and also while the timer is running. I want to clear or restart the 2D array of buttons but when I try to draw it doesn't work.
Here I have the Action Listeners for each button
//Starts the timer
...ANSWER
Answered 2021-Oct-27 at 14:38Please read the comment within the code to follow the changes made in the code and the recommendations:
QUESTION
I'm trying to use axel module from my type script code.
Specifically it includes this functionality:
...ANSWER
Answered 2021-Jun-22 at 23:39Your code is using:
QUESTION
I have a function that lets you create an instance of an automata by a given index. The user chooses an option from a menu and the index of the row chosen determines the automata to use.
...ANSWER
Answered 2021-May-12 at 17:27One easy way is to store callables in your dictionary rather than instantiated objects:
QUESTION
I have encountered this problem and i couldn't find the solution. There is a 2D array with only zeros and ones in it (the size of the array doesnt really matter, i worked with 10x10). Zero means dead and 1 is alive. I double for looped this to check the elements sorroundings and when it sorrounded with other "cells" the code would work fine. But when its in the corner or one of the other edge of the array then it throws an ArrayIndexOutOfBoundsException. My question is how to write a code for this without handle all the possible situation?
...ANSWER
Answered 2021-Jan-31 at 20:31In the numberOfAliveNeighbours
method, you have to test for an array index less than zero or greater than the size of the array - 1.
In other words, an int array 8 values long has index values from 0 - 7.
Here's your code fixed up.
QUESTION
I use Intelliji IDEA 2019.3 and I try to use cobertura-maven-plugin this way
...ANSWER
Answered 2021-Jan-04 at 14:23For the IDE to be able to resolve the plugin - it must be located inside the local Maven repository. Does it exist there?
To make sure the plugin of the specified version has been downloaded into local Maven repository - you can execute any maven goal of this plugin. Then Maven will download it from the remote Maven repository into your local Maven repository and IDE will be able to resolve it.
QUESTION
So I'm creating the game of life in java but I'm having trouble with the animation part. I have the cells drawn on a JComponent which is displaying as it should but I have a start button that should start the whole animation process but nothing happens when I click the start button.
From the tutorials I have watched and research I've done I know you must have an ActionListener
that listens on the button and an actionPerformed()
method that holds the code to start the animation. this being said my code is as follows:
ANSWER
Answered 2020-Jun-09 at 18:41I'm going to pretend that your gui works. In your action performed you need to start the animation. A common way to do an animation in swing is to use a Timer.
QUESTION
I am currently attempting to write John Conway's game of life in java using Swing. I have however run into problems regarding JPanel
cells in GridLayout
. Here is the code that is problematic
ANSWER
Answered 2020-Aug-01 at 02:11The cause of the problem was that the grid was being redrawn every time I changed the paint color of a tile, from black to white or vice versa. Setting setVisible
to false while fillInPanels
was executing, and setting it back to true afterwards solved the issue.
QUESTION
I'm creating the game of life in java and need to draw the cells randomly on the screen, so I am extending the JComponent class to draw the rectangles then I want to add the JComponent to my JFrame. I previously tried drawing the rectangles straight onto the JFrame but came to find out that is not how things are to be done so now I created a nested private class and done the drawing of the rectangle on that and added it to my JFrame. Everything's compiling correctly but nothing is shown on my JFrame. My code is as follows:
...ANSWER
Answered 2020-Jun-03 at 19:58Several issues with the code:
QUESTION
I just want to make a map with some Vertical LinearLayout that in each of that have a Horizontal LinearLayout and in each of this layout wanna inflate a view that is like below code :
each_cell.xml
...ANSWER
Answered 2020-May-30 at 11:02As shown in the error you have declared the binding adapter methods in com.example.gameoflife.SartFragment.StartFragment
. Declaring it inside a class makes it non-static. But the binding adapter methods should be always static. So take the methods from inside the class and put it outside the class and it will become static and your error will be resolved.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install GameOfLife
You can use GameOfLife like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GameOfLife component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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