PingPongGame | popular game in US | Game Engine library

 by   BarryLiu1995 JavaScript Version: Current License: No License

kandi X-RAY | PingPongGame Summary

kandi X-RAY | PingPongGame Summary

PingPongGame is a JavaScript library typically used in Gaming, Game Engine applications. PingPongGame has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

It is a once popular game in the US, but also was called the first electronic game in the world.
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              PingPongGame has a low active ecosystem.
              It has 8 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              PingPongGame has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PingPongGame is current.

            kandi-Quality Quality

              PingPongGame has no bugs reported.

            kandi-Security Security

              PingPongGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              PingPongGame does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PingPongGame releases are not available. You will need to build from source code and install.

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            PingPongGame Key Features

            No Key Features are available at this moment for PingPongGame.

            PingPongGame Examples and Code Snippets

            No Code Snippets are available at this moment for PingPongGame.

            Community Discussions

            QUESTION

            Kivy ScreenManager gives me a black screen
            Asked 2020-Feb-20 at 15:32

            I have been trying to create a ping pong game using kivy. I followed the tutorial on their website and it worked perfectly! However I wanted to add a start screen. I looked on Google and saw that I should use Kivy's Screen Manager. I put it in my code but however when I press the start button it just does nothing and gives me a black screen. I have been trying to figure it out, but I do not see what is wrong! Probably becuase I do not have much experience with Kivy. Here is my code.
            main.py

            ...

            ANSWER

            Answered 2020-Feb-20 at 12:36

            I am new around here, but I think this may help When I use Kivy I also import the "screen" and use that. Here it is:

            Source https://stackoverflow.com/questions/60319623

            QUESTION

            Trying to make a pingpong stat tracking database with a stored procedure
            Asked 2019-Aug-04 at 08:10

            I'm using a stored procedure to (try to) write to 3 different tables in MYsql to track ping-pong data and show cool statistics.

            So I'm a complete noob to MySQL (and StackOverflow) and haven't really done any sort of database language before so all of this is pretty new to me. I'm trying to make a stored procedure that writes ping-pong stats that come from Ignition(I'm fairly certain that Ignition isn't the problem. It's telling me the writes failed so I think it's a problem with my stored procedure).

            I currently have one stored procedure that writes to the players table and can add wins, losses, and total games played when a button is pressed. My problem now is that I want to add statistics where I can track the score and who played against who so I could make graphs and stuff.

            This stored procedure is supposed to search through the pingpong table to find if the names passed have played against each other before so I can find the corresponding MatchID. If the players haven't played before, then it should create a new row with a new MatchID(This is the key so it should be unique every time). Once I have the MatchID, I can then figure out how many games the players have played against each other before, what the score was, and who beat who and stuff like that.

            Here's what I've written and MySQL says it's fine, but obviously it's not working. I know it's not completely finished but I really need some guidance since this is my second time doing anything with MySQL or and database language for that matter and I don't think this should be failing when I test any sort of write.

            ...

            ANSWER

            Answered 2019-Aug-04 at 08:10

            Explained some features, If needed more I need more info

            Source https://stackoverflow.com/questions/57331366

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PingPongGame

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/BarryLiu1995/PingPongGame.git

          • CLI

            gh repo clone BarryLiu1995/PingPongGame

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            git@github.com:BarryLiu1995/PingPongGame.git

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