pixi | 2D game using PIXI js | Game Engine library
kandi X-RAY | pixi Summary
kandi X-RAY | pixi Summary
2D game using PIXI js
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Trending Discussions on pixi
QUESTION
I am new to Haxe and I want to use Pixi.js with haxe. But, the code found on github is able to load the image. CORS policy error is getting each time?
...ANSWER
Answered 2022-Mar-28 at 13:13You need to run local server to load images and files from local filesystem. "Cross origin requests are only supported for HTTP." error when loading a local file
QUESTION
sorry for the amatuer question, I'm really new to Pixi.js
Well, I'm trying to make a scratch card.
There will be two image, one for background("A"), and one for hidden background( "B" , I think this is mask, but I'm not sure about this terminology , so to avoid confusion I'll describe as hidden background)
So, image 'A' will cover up image 'B'.
Then, I'will use bristle image for the brush.
When I execute dragging event on Image "A" , I want to show up image 'B" along path mouse moved.
Sorry , for my terrible description. Think I'm cloning this website ( https://art4globalgoals.com/en )
I followed this example( https://pixijs.io/examples/#/demos-advanced/scratchcard.js ), and succeed to make a brush effect, with only 1 image. But couldn't implement it with two image.
Precisely speaking , when I run my app, there is black screen rendered , and if I scratch screen, the hidden Image appears. but the problem is that, I want to set other Image instead of black screen.
below image is my current status , which will happen when running below code
...ANSWER
Answered 2022-Mar-27 at 17:25I guess the problem is that you haven't added background
to the stage, because you commented it.
QUESTION
I am trying to do something very simple with PIXI and Typescript. I decided to switch to using texture packer from loading individual png files and ran into this issue. The issue is when trying to access the texture that is loaded through the spritesheet json file I get a promise error. The code is very simple and I have tried various ways of doing this with no luck. This example is the simplest and uses the example from CodeAndWeb (Texture packer devs site) but in an attempt to translate it to typescript and separated the functionality a bit. Any advice is highly appreciated. Thanks.
Code Sandbox here: https://codesandbox.io/s/empty-hooks-9g8j6?file=/src/index.ts
...ANSWER
Answered 2022-Mar-15 at 14:11For anyone who comes across this question, I've had the exact same error. It was hard for me to find solutions on StackOverflow, but in the end, I figured it out.
First, if you want to use a public server, it'll have to have CORs enabled. Then, it should work fine.
If you want to use an image hosted on a local server (e.g. using the http-server
package to run a local file repository), for the image source, you'll have to use the full link – e.g. http://127.0.0.1:8001
instead of something like localhost:8001
, which won't work. You'll also have to enable the CORs option (for instance, for http-server
, that would mean adding the --cors
flag)
QUESTION
how can i render a canvas inside mithril ?
here is my typescript code :
...ANSWER
Answered 2022-Mar-11 at 08:23You have to create a container to attach the pixi canvas to
QUESTION
I want to display a 700 by 700 grid. Pixi.js crashes on rendering it. The same code works for 100 by 100 grid.
...ANSWER
Answered 2022-Mar-07 at 15:10I was able to improve performance by using GraphicsGeometry object to create the Graphics object. The relevant code is shown below.
QUESTION
State changes affect other React-Pixi Stage props, such as height or width. But, when I attempt to change the Stack options.backgroundColor, the backgroundColor does not change on state change.
Here's my code:
...ANSWER
Answered 2022-Feb-22 at 18:24I got an answer in the github issues: github.com/inlet/react-pixi/issues/325#issuecomment-1047944615
QUESTION
I keep getting this error when using the Next-Urql and React-Pixi. I understand that this is because React-Pixi requires WEB APIs.
Server Error
ReferenceError: self is not defined This error happened while generating the page. Any console logs will be displayed in the terminal window.
This is my code:
...ANSWER
Answered 2022-Feb-17 at 01:36I guess you're using Next.js by saying that self
it not available on server side globalThis MDN
You could found a related issue on react pixi repo. Supposedly, you can try import no SSR Next.js.
QUESTION
So, I'm swapping my project from node.js to python FastAPI (for my convinience, I'm more acknowledged with python). Everything has been working fine with node, but here it says that my static files are not present, so here's basic code:
...ANSWER
Answered 2022-Jan-08 at 13:29Here:
QUESTION
As the title states, when using Pixi.js in SvelteKit, ONLY and ONLY while building the application, it will spit out a "self is not defined" error, and it traces back to the @pixi/settings
module. I have tried every possible way that I know to fix this. First I used a shim to give it some dummy information, but that didn't work:
ANSWER
Answered 2022-Feb-03 at 10:18Not sure if this is related but I added Pixi to my Svelte project (based on the official Svelte starter template using rollup) and I started to get this error:
QUESTION
Im using PIXI.js for create snow animation, but cant understand how to change speed of particular, or all animation speed?
codepen.io/venegrad/pen/RwLQmWR
I need to reduce speed on 3 or 4
...ANSWER
Answered 2022-Jan-01 at 21:50This answer is based on the codepen.io link that you provided. The code uses the first 2 variables for the speed of the snow animation:
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