SSCD.js | Super Simple Collision Detection for JavaScript games | Game Engine library

 by   RonenNess JavaScript Version: 1.5 License: Non-SPDX

kandi X-RAY | SSCD.js Summary

kandi X-RAY | SSCD.js Summary

SSCD.js is a JavaScript library typically used in Gaming, Game Engine applications. SSCD.js has no bugs, it has no vulnerabilities and it has low support. However SSCD.js has a Non-SPDX License. You can install using 'npm i sscd' or download it from GitHub, npm.

Collision detection is the functionality of detecting when one shape intersects with another. This is what SSCD is all about.
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              SSCD.js has a low active ecosystem.
              It has 77 star(s) with 5 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 3 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SSCD.js is 1.5

            kandi-Quality Quality

              SSCD.js has 0 bugs and 0 code smells.

            kandi-Security Security

              SSCD.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SSCD.js code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SSCD.js has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

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              SSCD.js releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              SSCD.js saves you 455 person hours of effort in developing the same functionality from scratch.
              It has 1074 lines of code, 1 functions and 38 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            SSCD.js Key Features

            No Key Features are available at this moment for SSCD.js.

            SSCD.js Examples and Code Snippets

            No Code Snippets are available at this moment for SSCD.js.

            Community Discussions

            Trending Discussions on SSCD.js

            QUESTION

            How to keep player position after collision?
            Asked 2019-Dec-01 at 22:47

            Im making a game in canvas and I have included a library to deal with collision for me. The collision is working perfectly, but I am not really sure how to "freeze" the player in place and not allow movement in that direction after colliding. Can anyone help me out ?

            What I tried :

            ...

            ANSWER

            Answered 2019-Dec-01 at 12:40

            One way to do it is to have 20 as a property of your class. This property would be a "speed" property. You can then access it using "this.speed". Once you detect a collision set the speed to 0 and you will "freeze" your character.

            For example moveRight would become

            Source https://stackoverflow.com/questions/59125495

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SSCD.js

            You can install using 'npm i sscd' or download it from GitHub, npm.

            Support

            For issues / bugs use the Report Issue button. For anything else, feel free to contact me: ronenness@gmail.com.
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