react-native-game-engine | A lightweight Game Engine for React Native ๐นโก๐ฎ | Game Engine library
kandi X-RAY | react-native-game-engine Summary
kandi X-RAY | react-native-game-engine Summary
This package contains only two components:. Both are standalone components. The GameLoop is a subset of the GameEngine and gives you access to an onUpdate callback that fires every 16ms (or roughly 60 fps). On top of this, the GameLoop will supply a reference to the screen (via Dimensions.get("window")), touch events for multiple fingers (start, end, press, long-press, move) and time + deltas. The GameLoop is useful for simple interactive scenes, and pretty much stays out of your way. The GameEngine is more opinionated and is a react-friendly implementation of the Component-Entity-Systems pattern. It provides the same features out of the box as the GameEngine but also includes a crude event/signaling pipeline for communication between your game and your other React Native components. You probably want to use the GameEngine to implement slightly more complex games and interactive scenes.
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QUESTION
I'm totally new to react and am trying to follow this tutorial. Unfortunately, there is an error in it. Because I have no idea how to use react, I don't know how to fix it.
I'm trying to follow this tutorial --> https://medium.com/@williamyang93/my-journey-with-react-native-game-engine-part-i-starting-the-project-bbebcd2ccf6
I think there is a mistake with this part of the code:
...ANSWER
Answered 2020-Feb-24 at 16:08You are missing the closing curly brace of your inner object:
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A 3D renderer
Physics
Particle system
Crude sound API
Sprite support with animations
Etc
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