snake.io | Slither.io clone in plain Javascript | Game Engine library

 by   bibhuticoder JavaScript Version: Current License: MIT

kandi X-RAY | snake.io Summary

kandi X-RAY | snake.io Summary

snake.io is a JavaScript library typically used in Gaming, Game Engine, React, Nodejs, Three.js, WebGL applications. snake.io has no vulnerabilities, it has a Permissive License and it has low support. However snake.io has 1 bugs. You can download it from GitHub.

An attempt to make something similar to Slither.io in Js from scratch.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              snake.io has a low active ecosystem.
              It has 19 star(s) with 13 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              snake.io has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of snake.io is current.

            kandi-Quality Quality

              snake.io has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 0 code smells.

            kandi-Security Security

              snake.io has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              snake.io code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              snake.io is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              snake.io releases are not available. You will need to build from source code and install.
              snake.io saves you 18 person hours of effort in developing the same functionality from scratch.
              It has 50 lines of code, 0 functions and 10 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed snake.io and discovered the below as its top functions. This is intended to give you an instant insight into snake.io implemented functionality, and help decide if they suit your requirements.
            • Update the animation frame .
            • start the game
            Get all kandi verified functions for this library.

            snake.io Key Features

            No Key Features are available at this moment for snake.io.

            snake.io Examples and Code Snippets

            No Code Snippets are available at this moment for snake.io.

            Community Discussions

            QUESTION

            Node server with socket.io wont establish connection
            Asked 2021-Jun-30 at 20:55

            I just recently started an online tutorial on how to make a multiplayer snake.io game with Node js and socket.io.

            https://www.youtube.com/watch?v=ppcBIHv_ZPs

            Things went pretty smooth setting things up for the client side, but once I tried to establish a socket,(15:20 in video), I get errors in the client side browser chrome console, trying to establish a communication. At first I received an error as follows

            127.0.0.1/:1 Access to XMLHttpRequest at 'http://localhost:3000/socket.io/?EIO=3&transport=polling&t=NfTLuxq' from origin 'http://127.0.0.1:8080' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource.

            I then did some research on what CORS is, and to my understanding it is like a security protocol which restricts connections between different URL's, with this error wanting a header for security reasons?

            I saw a user say he made it so the socket.io library was the same for both client side and server side. So I deleted the socket.io files from my server side and reinstalled them with the same version I pulled into the client side with a cdn. I used the command , 'yarn add socket.io@2.3.0'. I figured this would solve the problem however I then received a different error,

            "Failed to load resource: net::ERR_CONNECTION_REFUSED"

            I also don't understand why in this project we are pulling in socket.io from a cdn in index.html (which I'm not exactly sure how works), but then using yarn to add socket.io on the server side, and then we have to import it in again using 'require'. I'm not sure I understand the difference between these two methods of importing socket.io and why we are using two different methods.

            Any help with clearing up some of my confusion on why I'm receiving these errors and the previous question would be greatly appreciated!

            Code for index.html

            ...

            ANSWER

            Answered 2021-Jun-30 at 20:55

            Cross Origin Resource Sharing is used so that a website cannot access resources of another website until it is allowed through server to by adding headers

            Source https://stackoverflow.com/questions/68197249

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install snake.io

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/bibhuticoder/snake.io.git

          • CLI

            gh repo clone bibhuticoder/snake.io

          • sshUrl

            git@github.com:bibhuticoder/snake.io.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by bibhuticoder

            realtimeBoard

            by bibhuticoderJavaScript

            QtSnake

            by bibhuticoderC++

            archery-master

            by bibhuticoderJavaScript

            ML-Store

            by bibhuticoderPHP

            carrimboard

            by bibhuticoderJavaScript