particle.js | a particle system designer using HTML5 Canvas | Game Engine library
kandi X-RAY | particle.js Summary
kandi X-RAY | particle.js Summary
datGUI is a Google library from the Chrome Experiments team (they are also behind stats.js and three.js). It is the UI library responsible for the user controls in particle.js. datGUI's main source code home is here. Since it is licensed under Apache-2.0, I decided to bring my fork of datGUI over here to github (hey datGUI members, if you don't like that, let me know). It is in the dat-gui directory.
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- The number slider .
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Trending Discussions on particle.js
QUESTION
ANSWER
Answered 2020-Sep-02 at 11:25use position: fixed
instead of absolute
and use z-index of interactive div to something higher than one
and lastly don't keep anything inside the div that shows the particles..
I know Its not much understandable as you are not using React.js but the problem you are incurring would be solved with this.
so my component contains the particles.js file and all my other
to
if you can see i have used a class particles
for my particles component. Here is its styling
QUESTION
I have a small HTML file where I want the particle.js as a background but it just shows up on a certain portion of the screen please recommend some solution to it
...ANSWER
Answered 2020-Jul-28 at 06:17Add these styles to your particle ID,
The point is using z-index
.
QUESTION
I've noticed if I have a large number of canvases in memory, modifying each canvas before drawing them to the screen drastically reduces performance on my machine. This occurs even when the canvases are small and the modifications are minor.
Here is the most contrived example I could come up with:
...ANSWER
Answered 2020-Aug-09 at 18:47I expect browsers are optimized to display 1, or at most a few canvases at a time. I'm betting each canvas is uploaded to the GPU individually, which would have way more overhead than a single canvas. The GPU has a limited number of resources, and using a lot of canvases could cause a lot of churn if textures and buffers are repeatedly cleared for each canvas. This answer WebGL VS Canvas 2D hardware acceleration also claims that Chrome didn't hardware accelerate canvases under 256px.
Since you're trying to do a particle effect with sprites, you'd be better off using a webgl library that's built for this kind of thing. I've had a good experience with https://www.pixijs.com/. If you're doing 3d, https://threejs.org/ is also popular. It is possible to build your own webgl engine, but it's very complicated and a lot of work. You have to worry about things like vector math, vertex buffers, supporting mobile GPU's, batching draw calls, etc. You'd be better off using an existing library unless you really have a strong need for something unique.
QUESTION
I'm using bootstrap, CSS, particle.js as my dependencies. And the custom CSS file has been linked here. When you apply bootstrap and particle.js my red colour generate password button becomes unclickable as I have seen from chrome dev tool particle.js is running over the button and that's why I cannot click the button please suggest how can I fix this problem.
...ANSWER
Answered 2020-Jul-30 at 13:14Please set height of div with id particles-js.
QUESTION
I recently got to know about Particle.js and wanted to use it on my Reactjs application.
I installed it using the command mentioned just below:-
...ANSWER
Answered 2020-Apr-07 at 23:46My guess is your page is white, and the particle system is also white by default. I tested this in a codesandbox and sure enough they weren't visible until I changed the background color of the container they were in. You can pass configuration props to the component. Here's a simple demo with the particles and links colored black instead.
QUESTION
I'm a very new coder, honestly confused most of the time, Any advice would be great. I was doing an exercise from Dan Shiffman vids. I’m trying to paint a line or a stroke with pixel data from a live webcam. Two canvas, one live webcam tiny and a large canvas that has a lot of ellipse that are colored in pixel rgb from pixel array This is an image of my final product
I made a separate file for the particle and then used a constructor function and a loop to display and update in draw(), while in the particle file I tried to use a line instead of an ellipse by using an array of past positions of the object. However, it won’t work? The canvas just appears grey. In the particle.js file, when I used the line() function, and when I use the ellipse() I don't get a painterly brushstroke effect, Not sure if my logic is correct. Here is the code -> I’m sorry there's a lot. The first bit is the particle.js file and the second is the main sketch file.
...ANSWER
Answered 2020-Apr-02 at 14:58There are 2 simple issues.
You got an error in show
, because the index i+1
is out of bounds in this.history[i + 1].x
. Run the for
loop from 0 to history.length-1
, to solve the issue:
for (let i = 0; i < this.history.length; i++)
QUESTION
I'm using react-particle-js and I can't seem to change the colour of the particles or the link lines, I'm using regular particle.js syntax because a lot of it is similar, can't find a solution in the docs either. Here's what I've got so far for the particle config:
...ANSWER
Answered 2018-Nov-28 at 16:40On the website with an example of the particles you can download the current config.
It says the color
should be in particles
not number
as you have it.
particlesconfig.json
QUESTION
I know my CSS code is not really good if you have suggestions to make it better tell me please.
...ANSWER
Answered 2019-Nov-15 at 03:50Try this
QUESTION
I have been trying to use particle effect in the background and have some text centred in that div and have the particle effect in the background.
The javascript files refer to the particleJS
files which you can find here.Github ParticleJS.
But Im just not able to centre it in the middle, is it because JS is rendering it simultaneously is there a way I can do it.
Link to codepen
ANSWER
Answered 2019-Jun-27 at 14:27Try:
QUESTION
I would like to implement this code https://codepen.io/giulianomlodi/pen/GaNOQp into my wordpress websiste. Right now I can't even let it appear when I create separate css and js files on the same folder and link them to an html page to display it.
...ANSWER
Answered 2019-May-14 at 10:05you need to add the div tag for the particle.js to know where to render elements.
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