lucid | 2D Javascript platforming engine | Game Engine library

 by   dinubs JavaScript Version: Current License: MIT

kandi X-RAY | lucid Summary

kandi X-RAY | lucid Summary

lucid is a JavaScript library typically used in Gaming, Game Engine applications. lucid has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i lucid-game-engine' or download it from GitHub, npm.

Lucid is a 2D Javascript game-engine, primarily for the platforming genre. Heavily based on the game-engine Dissimulate posted on both GitHub and CodePen name Clarity. It's quite evolved from that engine, as things are much more broken apart now, and easier to extend on. The benefit of a lightweight engine like Lucid is to get a playable version as fast as possible that you can build upon. There are a handful of code examples (I've done my best to comment as much as possible) and examples you can play.
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            kandi-support Support

              lucid has a low active ecosystem.
              It has 10 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              lucid has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lucid is current.

            kandi-Quality Quality

              lucid has no bugs reported.

            kandi-Security Security

              lucid has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lucid is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              lucid releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

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            lucid Key Features

            No Key Features are available at this moment for lucid.

            lucid Examples and Code Snippets

            No Code Snippets are available at this moment for lucid.

            Community Discussions

            QUESTION

            Adonis 5 node deprecated warning when using migration
            Asked 2021-Jun-14 at 22:07

            This has recently started poping up in commandline....anyone know whats going on, Im unsure why the new package in node_modules is not compatable with node v14.16. I tried using older version of node (docs state min version for adonis 5 is version 12), although this produces a syntax error.

            This container.with() is deprecated warning shows whenever using the node ace commands. How can I fix these?

            Node version 14.16.0:

            ...

            ANSWER

            Answered 2021-Mar-25 at 14:28

            @poppinss\utils\build\src\Helpers\string.js:241 uses optional chaining which is only supported from Node.js 14

            Using Node.js v14.15 will fix the problem. I personally had this problem with Node.js 12 and Node.js 14.16. I switched to Node.js v14.15.1 and it worked instantly.

            Source https://stackoverflow.com/questions/66769363

            QUESTION

            Retrieving value from onChange option dropdown with useState and fetch request
            Asked 2021-Jun-10 at 11:37

            I'm building a filter to show a list of values based on the option selected. The data is populated by a fetch request, which is then mapped over to show the values.

            This part is all working. However I am finding that the drop down doesn't seem to be registering the onChange event and therefor not updating the value from null.

            Here is my code...

            ...

            ANSWER

            Answered 2021-Jun-10 at 11:37

            You'll have to call onchange on select tag

            Source https://stackoverflow.com/questions/67920167

            QUESTION

            Use map on a reactjs component
            Asked 2021-May-11 at 19:30

            From this code, (that works). I use map to render the array named parts. code in sandbox

            ...

            ANSWER

            Answered 2021-May-11 at 16:22

            Just you are missing the props, you try to call courses from Course component direct, so that when you add the props before, all is work fine..

            Source https://stackoverflow.com/questions/67490614

            QUESTION

            How to pin stackView to a view in such a way that it grows from bottom to top
            Asked 2021-Apr-16 at 13:15

            I have a stackView inside a scrollView and I would like to pin the stackView such that it starts from the bottom and grows going up as more views are added to it.

            Image showing current behaviour showing the stackView pinned to the top of the view and the content going from top t bottom.

            Image showing desired behaviour, showing stack view growing from bottom to top.

            Current code:

            CustomStackView

            ...

            ANSWER

            Answered 2021-Apr-16 at 13:15

            To get your "stack of CellViews" to grow from the bottom, you need to embed that stackView in another "container" view.

            • Add the stackView as a subview of the stackContainer view
            • constrain the stackView Leading / Trailing / Bottom all equal to Zero
            • constrain the stackView Top greater-than-or-equal to Zero... that will keep the stackView at the bottom, but will force the stackContainer to grow when it gets tall enough
            • Add the stackContainer view as a subview to the scrollView
            • constrain all 4 sides of that stackContainer view to the scrollView's .contentLayoutGuide to control the "scrollable area."
            • constrain the stackContainer's width to the scrollView's .frameLayoutGuide width

            The "tricky" part is this: we also constrain the stackContainer view's height equal to the scrollView's .frameLayoutGuide height, but we set the priority of that constraint to less-than-required -- such as .defaultHigh. This will keep the stackContainer view equal to the height of the scroll view's frame, until the stack view gets tall enough to make it grow.

            Here's how it looks when running:

            Source https://stackoverflow.com/questions/67124884

            QUESTION

            jest.advanceTimersByTime doesn't work when I try to test my retry util function
            Asked 2021-Mar-01 at 00:27

            I have a retry util function I wanted to test for. It looks like this

            ...

            ANSWER

            Answered 2021-Mar-01 at 00:27

            It's because of this.

            Here's what I use in a test helpers file:

            Source https://stackoverflow.com/questions/66391541

            QUESTION

            maxDate in Material UI MobileDatePicker doesn't work
            Asked 2021-Feb-22 at 07:51

            I don't know how to use maxDate prop in MobileDatePicker component. If I try to use maxDate={new Date()}, I am able to change date after current date.

            codesandbox.io

            ...

            ANSWER

            Answered 2021-Feb-20 at 19:15

            Specify what date you want like so (Year, Month, Day):

            Source https://stackoverflow.com/questions/66258386

            QUESTION

            How to get the correct count for a Lucid Model's Paginate when joining with additional tables
            Asked 2021-Feb-10 at 15:39

            I have 2 Lucid models: Ad and Campaign, which are associated using a Many:Many relationship. They have a pivot table which manages the relationship which has additional information, so my table structure is as follows:

            • ads
              • id
              • ...
            • campaign_ads
              • campaign_id
              • ad_id
              • spend
              • sent
              • clicks
              • leads
              • ftds
            • campaigns
              • id
              • ...

            I am trying to fetch the results of a paginate query using the Ad models' query function, but in addition to the Ad models' fields, I would also like to fetch the sum of spend, sent, clicks, leads and ftds from the related Campaign models' pivots.

            I have come up with the following code, which returns the correct information in the collection, but returns an incorrect value for the count

            ...

            ANSWER

            Answered 2021-Feb-10 at 15:39

            So, as I noted before in my notes, the problem that I was have was caused by how Lucid's query builder handles the paginate function, so I was forced to "roll my own". Here's what I came up with:

            Source https://stackoverflow.com/questions/66121276

            QUESTION

            startup and postCreate function in Dojo
            Asked 2021-Feb-06 at 08:32

            I am new to Dojo library, I come across postCreate and Startup functions in Dojo and I am getting difficulties to understand these two function in widget life cycle.

            I did google and read in dojo documentation but no luck. Can someone explain it with lucid example.

            ...

            ANSWER

            Answered 2021-Jan-02 at 11:57

            That's simple , those method come with every widget that extend or inherit the WidgetBase dojo class ,

            Dojo widget passes thorough different life cycle method , among those we find the last two method postCreate and 'startup' ,

            if you want postCreate comes just before startup in lifecycle , note that postCreate just finished to create your widget but may not yet attached to dom , also its child widget not mounted ,

            On the other hand the startup come after widget rendrer with it's child widgets and mounted to dom.

            so if you have any layout calculation , or dom related function , you may not use postCreate for this , and should use staartup to ensure widget has finished mounting to DOM

            Read more in Doc

            Source https://stackoverflow.com/questions/65509744

            QUESTION

            Logic of rerendering in react function components
            Asked 2021-Jan-17 at 10:36

            I have a simple App component

            ...

            ANSWER

            Answered 2021-Jan-17 at 10:20

            And against my expectations it rerenders each time when parent component rerenders after Increase button is pressed.

            Did i misunderstood something?

            That's the default behavior in react: when a component renders, all of its children render too. If you want the component to compare its old and new props and skip rendering if they didn't change, you need to add React.memo to the child:

            Source https://stackoverflow.com/questions/65759391

            QUESTION

            How to properly open and close an already fopened gzip file with zlib?
            Asked 2021-Jan-13 at 18:29

            I'm writing a small C library that reads gzip files passed as FILE *. I'm using zlib's gzdopen() to open the file file descriptor:

            ...

            ANSWER

            Answered 2021-Jan-13 at 18:29

            You are not doing what the zlib documentation says to do, which you yourself highlighted in the question. Use dup().

            Source https://stackoverflow.com/questions/65704567

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lucid

            You can install the engine with npm install lucid-game-engine. Then you can use the package like the below. I personally suggest using Parcel to get things up and running, it's very straight forward. Check out the example directory for how it works, and run them using npm run example when you clone the repo (it uses Parcel to run).

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/dinubs/lucid.git

          • CLI

            gh repo clone dinubs/lucid

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            git@github.com:dinubs/lucid.git

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