ecsy-three | ECSY and three.js components , systems and helpers | Game Engine library

 by   ecsyjs JavaScript Version: v0.1.3 License: MIT

kandi X-RAY | ecsy-three Summary

kandi X-RAY | ecsy-three Summary

ecsy-three is a JavaScript library typically used in Gaming, Game Engine, Unity, Three.js applications. ecsy-three has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

The core API for ecsy-three is just a few additional concepts on top of ECSY. First, you must create an instance of ECSYThreeWorld instead of World. ECSYThreeWorld registers a custom ECSYThreeEntity class with some helper methods for working with ThreeJS. You can add any Object3D to an ECSYThreeEntity using addObject3DComponent(object3D, parentEntity). addObject3DComponent() will add the Object3DComponent as well as a series of TagComponents. For example, when adding a Scene object3d to an entity, it will also add the SceneTagComponent. For the Mesh object3d, a MeshTagComponent will be added. These tag components can be used in System queries to get instances of certain object3ds. You can then use entity.getObject3D() to get the object3d for that entity. If you want to remove an Object3D from an entity, you can call entity.removeObject3DComponent() which will remove the object3D from the entity and detach it from its current parent as well as removing any object3d TagComponents. Finally, if you want to get the entity for a give object3d you can use object3D.entity. This property is added to the object3D when calling entity.addObject3DComponent and removed when calling entity.removeObject3DComponent(). That is essentially all there is to the ecsy-three core API at this time. With just these few additional components you can write most ThreeJS code against ECSY.
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            kandi-support Support

              ecsy-three has a low active ecosystem.
              It has 148 star(s) with 11 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 13 have been closed. On average issues are closed in 164 days. There are 26 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ecsy-three is v0.1.3

            kandi-Quality Quality

              ecsy-three has 0 bugs and 0 code smells.

            kandi-Security Security

              ecsy-three has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ecsy-three code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ecsy-three is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ecsy-three releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              ecsy-three saves you 138 person hours of effort in developing the same functionality from scratch.
              It has 345 lines of code, 0 functions and 22 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ecsy-three and discovered the below as its top functions. This is intended to give you an instant insight into ecsy-three implemented functionality, and help decide if they suit your requirements.
            • Initialize WebGL camera
            • Add backlinks to the back - link .
            • Creates a cloned type
            Get all kandi verified functions for this library.

            ecsy-three Key Features

            No Key Features are available at this moment for ecsy-three.

            ecsy-three Examples and Code Snippets

            No Code Snippets are available at this moment for ecsy-three.

            Community Discussions

            QUESTION

            Module build failed (from ./node_modules/html-loader/dist/cjs.js):
            Asked 2020-Mar-24 at 06:13

            I'm trying to make a quick-start for ava electron webpack and three but something went wrong in that process.

            here is the repository of the project :

            https://github.com/etiennerin/ecsy-three-electron-ava-quick-start

            By simply trying to use my project by typing npm run dev i get the following error message :

            I'm using windows.

            I think the mistake might be related with my webpack-configuration which strangely seemed to work befor i tried some npm-update :

            ...

            ANSWER

            Answered 2020-Mar-22 at 15:45

            Have you try to clean and reinstall

            Source https://stackoverflow.com/questions/60801331

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ecsy-three

            If you aren't familiar with the ECSY API, you should read the ECSY Documentation first.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/ecsyjs/ecsy-three.git

          • CLI

            gh repo clone ecsyjs/ecsy-three

          • sshUrl

            git@github.com:ecsyjs/ecsy-three.git

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