kinematics | JavaScript 6DOF robot kinematics | Robotics library
kandi X-RAY | kinematics Summary
kandi X-RAY | kinematics Summary
6DOF robot kinematics in JavaScript.
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QUESTION
I've been struggling to fix an intermediate linking error that I get when using CMake to build my nvcc project. I've been upgrading a previous project to utilize CUDA and was able to successfully call functions from that library from host code. When I try to call functions of that library from device code, I get the intermediate linking error. I annotated all of the functions with __device__
and __host__
descriptors.
As a side note, this is a ROS project, so I'm using some of the catkin CMake functions.
This is a snippet from the ParticleFilter code that calls the host and device functions:
...ANSWER
Answered 2021-May-08 at 04:22Here's the key issue and the part that will be most helpful to other readers of this question. Catkin configures CMake to build shared libraries by default but CUDA separable compilation and nvlink
only work with static libraries. You need to set your CUDA libraries (in your case, those in cwru_davinci_kinematics
) to be static, always. You can do that by adding the STATIC
keyword to the add_library
call, as in:
QUESTION
this is my website that I am developing, and I trying to develop a calculator which depending on the subject and equation your are trying to use, the calculator will give you an answer.
I made two dropdown menus, however, when I hover over the "Physics" menu, for some reason the "Maths" menu is covered. Also, the list for "Physics" is a bit too long and I wanted to make a scroll bar, but I don't know how to.
I tried to look on w3schools and other resources, but I couldn't find a solutions which solved my problem.
...ANSWER
Answered 2021-Apr-05 at 11:21You had a lot of errors in the code. Like in li
, you gave css as display: inline;
; and the sub-menu you didn't give any positions like position: absolute;
I have applied my changes below.
Thanks me later.
QUESTION
I'm trying to make to make my first website with html and css (and js later). I want to make a calculator with a dropdown menu, but I'm struggling to make the dropdown menu as when it is hovered over, the dropdown list covers the menu.
...ANSWER
Answered 2021-Apr-04 at 18:13Your .dropdown-content
has position absolute, add the top
css rule to that selector and push the dropdown-content element down below the main nav.
position: absolute
~ The element is positioned relative to its first positioned (not static) ancestor element. This will allow you to set top, left, right and bottom.
QUESTION
I'm using Overleaf to write a report. I can't seem to get the format just right for the top right corner cell. I would also like to center "Correlation coefficient"
...ANSWER
Answered 2021-Mar-20 at 13:01Substitute
QUESTION
I wrote a C++ module to compute the forward and inverse kinematics for my SCARA robot arm, and I want to wrap this module into Python so that I can use it in another application. For the conversion, I chose SWIG, but it is pretty hard to write the interface file correctly.
In my header of C++ module, I have
...ANSWER
Answered 2021-Feb-21 at 22:59The easiest way using SWIG is to use numpy.i
Change your C++ interface to this
QUESTION
I have object 1 with rigid body and box collider, I want it to hit object 2 (also has collider and rigid body) so I can use the collision to stop object 1 for 5 seconds then have it move through object 2 whish has kinematics on
...ANSWER
Answered 2021-Feb-17 at 08:37Thats not exactly how Coroutines work.
The method/message you are looking for is called
OnCollisionEnter
. If it is not exactly written like that and with the expected signature then Unity doesn't find it and never invokes it.A Coroutine does not delay the outer method which runs/starts it.
A Coroutine has to be started using
StartCoroutine
otherwise it does nothing (or at least it only runs until the firstyield
statement).
QUESTION
EDIT I just solved the problem with numpy's einsum function. Instead of doing T[:,:,:,0]@... I just Matmul'ed the first two with einsum, then the resulting with the next index, and so on.
I am currently trying to solve the Denavit Hartenberg Equation for a 5 DOF robotic arm forward kinematics. Since i need so solve this for a genetic algorithm, i need to do it simultaniously for n robotic arms.
My current approach is that I define a 4x4xnx5 matrice with all the needed transformation matrices for n robotic arms. I then itarate all n arms over a for-loop, solving each DH-Equation with matrixmultiplikation (See code sample 1 down below). This works but is obviously time consuming. A much smarter way would be to do something like code sample 2, but I then get the following error message (n=500):
"matmul: Input operand 1 has a mismatch in its core dimension 0, with gufunc signature (n?,k),(k,m?)->(n?,m?) (size 4 is different from 500)"
is there a way to do such matrixmultiplikation with numpy like demonstrated in code sample 2?
...ANSWER
Answered 2021-Jan-19 at 17:54I just solved the problem with numpy's einsum function. Instead of doing T[:,:,:,0]@... I just Matmul'ed the first two with einsum, then the resulting with the next index, and so on.
QUESTION
I am using PyDrake do build a simple model of a Franka Emika Panda robot arm which picks up and places a brick.
I would like to observe how a change in the initial chosen starting position of my brick affects a custom target loss function. Therefore, I would like to use the AutoDiffXd
functionality built into Drake to automatically extract the derivative of my loss function at the end of simulation with respect to my initial inputs.
I build my system with as normal, then run ToAutoDiffXd()
to convert the respective systems to an autodiff version. However, I get the following error:
ANSWER
Answered 2021-Jan-15 at 02:30Your deductions look correct to me, except perhaps the very last comment about MathematicalProgram
. MathematicalProgram
knows how to consume AutoDiffXd
, but to take the gradient of the solution of a MathematicalProgram
optimization, one needs to take the gradients of the optimality conditions (KKT). We have an issue on this here: https://github.com/RobotLocomotion/drake/issues/4267. I will cross-post this issue there to see if there is any update.
Depending on what you are trying to do with inverse kinematics, it might be that a simpler approach (taking the pseudo-inverse of the Jacobian) would work just fine for you. In that workflow, you would write your own DifferentialInverseKinematics
system like in http://manipulation.csail.mit.edu/pick.html and make it support AutoDiffXd
. (This could happen in either python or c++).
QUESTION
I'm trying to make some simple pool game in java script. I have made it but I do not love way of checking if two balls will collide in next frame. I would like to have more easier way to calculate coordinates of balls when collision occurs. I found lot of answers base on collision kinematics, how to handle velocities and directions after collision, but no calculating a position when collision occurs.
As you can see in sample diagram, gold ball is moving slower than a blue ball, and with distance that each ball will have to move on next frame will not be considered as collision. But, as you can see, they should collide (dashed lines).
In that cause I have divided each movement into sectors and calculating if distance between the points is equal or smaller than ball diameter, which is slowing down process when many balls (like in snooker) have to be calculated in each frame, plus that way is not always 100% accurate and balls can go in inaccurate angles after hit (not a big difference, but important in snooker).
Is there any easier way to calculate those (XAC,YAC) and (XBC,YBC) values with knowing start positions and velocities of each ball without dividing ball paths into sectors and calculating many times to find a proper distance?
...ANSWER
Answered 2021-Jan-13 at 06:38It is worth to precalculate collision event only once (this approach works well with reliable number of balls, because we have to treat all ~n^2
pairs of balls).
The first ball position is A0
, velocity vector is VA
.
The second ball position is B0
, velocity vector is VB
.
To simplify calculations, we can use Halileo principle - use moving coordinate system connected with the first ball. In that system position and velocity of the first ball are always zero. The second ball position against time is :
QUESTION
I have created a Moodle Formulas questions in the field of kinematics with two boards. While I managed to get simpler questions with only one board to work flawlessly, the problem with this question is that the bound values are not inserted into formula's input entry fields. Consequently, the student cannot submit an answer because, effectively, nothing has been filled out. The rest of the question works though, as can be seen when the correct answers are filled in the question's preview.
I provide a Moodle XML file to make it easier to reproduce the problem: questions_formulas_JSXGraph_2boards.xml
You need a current version of Moodle with JSXGraph
filter and question type Formulas
installed.
The main JSXGraph code is this:
...ANSWER
Answered 2020-Dec-15 at 16:40In fact, it is correct that our filter in combination with formulas does not work correctly with multiple boards. At the moment, only one board ID is transferred to the JSXQuestion object and thus and thus it (and formulas) does not know anything about the second board. That is also one of the problems your example raises.
In addition, the boards actually have to be initialized with the JSXQuestion.initBoard() method for the bindInput() method to work. In the end, that's the root problem why your example doesn't work.
I will dedicate myself to this issue after the Christmas holidays and will be releasing a new version of the Moodle filter in January. Maybe there will be something new from JSXGraph by then, too.
Unfortunately, I can't offer you a dirty hack until then, as it requires a few basic changes to the filter.
I hope to be able to tell you more in January. Have a nice Christmas and stay healthy!
Andreas
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