memory-card-game | card game in which all of the cards are laid face | Game Engine library

 by   iShubhamPrakash JavaScript Version: Current License: No License

kandi X-RAY | memory-card-game Summary

kandi X-RAY | memory-card-game Summary

memory-card-game is a JavaScript library typically used in Gaming, Game Engine, WebGL applications. memory-card-game has no bugs, it has no vulnerabilities and it has low support. You can download it from GitLab, GitHub.

(Memory Game project for Udacity Front-end web developer Nanodegree program.). It is a card game in which all of the cards are laid face down and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Link to the game:
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            kandi-support Support

              memory-card-game has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              memory-card-game has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of memory-card-game is current.

            kandi-Quality Quality

              memory-card-game has no bugs reported.

            kandi-Security Security

              memory-card-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              memory-card-game does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              memory-card-game releases are not available. You will need to build from source code and install.

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            memory-card-game Key Features

            No Key Features are available at this moment for memory-card-game.

            memory-card-game Examples and Code Snippets

            No Code Snippets are available at this moment for memory-card-game.

            Community Discussions

            QUESTION

            How to stop url() images from being cropped when resizing window?
            Asked 2021-Apr-03 at 20:49

            I'm testing out the following game (repo here) which has been set to the following css properties:

            ...

            ANSWER

            Answered 2021-Apr-03 at 20:49

            If the aspect ratio is right, I think you could use background-size: contain; in the figure css

            Source https://stackoverflow.com/questions/66935677

            QUESTION

            How to remove a css class and close a pop up message at the same time?
            Asked 2021-Apr-03 at 20:13

            I'm modifying a memory game (originally in this repo) which shows a pop up message with the game results once the game is completed:

            When the pop up message is introduced, the rest of the screen is assigned a "game-over" css class that darkens the screen (behind the pop up).

            ...

            ANSWER

            Answered 2021-Apr-03 at 20:13

            Add this

            to inside message-box popup.

            Source https://stackoverflow.com/questions/66934043

            QUESTION

            Why React is not rendering after change in state? [functional component]
            Asked 2021-Mar-23 at 18:28
            import React, {useState, useEffect} from 'react';
            
            import MakeCard from './MakeCard.js';
            
            export default function GameCards(props) {
              const [images, setImages] = useState([{}]);
            
              // Render component after fetching images
              useEffect(() => {
                getImages(props.cards).then(images => setImages(images));
              }, [props.cards]);
            
              // shuffle images and update state.
              const shuffleCards = (e) => {
                console.log("clicked");
                let newImages = images;
                for (let i = newImages.length - 1; i >= 0; i--) {
                  let temp, j;
                  j = Math.floor(Math.random() * i);
                  temp = newImages[i];
                  newImages[i] = images[j];
                  newImages[j] = temp;
                }
                setImages(newImages);
                console.log("newImages: ", images);
              }
            
              if (images.length === 0) {
                return (Loading...)
              } else {
                return (
                  {
                    images.map((image, i) => )
                  }
                )
              }
            }
            
            ...

            ANSWER

            Answered 2021-Mar-23 at 18:24

            You are mutating the original images array.

            You set newImages = images (which is just a reference not a copy) and then change positions in newImages.

            That effectively changes the original array, and so when react compares the newImages you pass to setImages with the previous images they are the same array and so, no change is detected.

            You can fix it with let newImages = [...images];

            Source https://stackoverflow.com/questions/66768998

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install memory-card-game

            You can download it from GitLab, GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone iShubhamPrakash/memory-card-game

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            git@github.com:iShubhamPrakash/memory-card-game.git

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