ttt | A Tic-Tac-Toe game with React and an unbeatable AI | Game Engine library
kandi X-RAY | ttt Summary
kandi X-RAY | ttt Summary
Even though this might seem like a simple project, I was carried away and ended up making it way more comprehensive than I initially wanted it to be. Initially, I just wanted to make a simple AI for Tic-Tac-Toe after reading this blog post, but it led to me experimenting with ES6, Web Workers, React, Gulp and even headaches such as making the game mobile responsive in the across browsers and devices.
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QUESTION
I'm having a problem on inputs than want to change in array, there is a lot of lag/delay when typing in inputs when this array have more than 8 arraylists, i make this code below to simple reproduce what's happen with my code.
App.js
...ANSWER
Answered 2021-Jun-10 at 11:16You can consider maintaining separate states for all the inputs instead of creating a common state.
A better alternative to this will be to create a pure component that can be used for rendering all the inputs - Then you will just have to pass the value and onChange callback.
QUESTION
I have a question. I have to do a tic-tac-toe and now have the problem that I don't know how to do it in Javascript, that it recognizes who has won. Can somebody help me with it? Maybe with an array or just a few variables. How can I make it so that when I click on a field I can no longer click it?
...ANSWER
Answered 2021-Jun-11 at 12:40You should have a crack at this yourself so I don't want to code an answer for you... but here are some of the pieces and the thinking.
You can check to see if a player has won immediately after they click for their turn, so at the end of the handleClick
function.
A rough and ready way to do this would be to gather all of the "box" elements, then check all the rows, columns and diagonals.
Some of the pieces of this include:
- Use the
document.getElementById
method to get the "box" elements into variables (ideally an array or map to make it easy to refer to the elements in a logical, rather than manual, way, but individual variables would work) - Test those variables for winning lines, so a crude example for testing one winning line would be (where
box1
,box2
andbox3
were the box elements from the previous step, andprocessWin
some function which did whatever was needed when a win happened):
QUESTION
How to do that? i mean it is some kind of search on the matrix. I need to search search_matrix on main_matrix. Special rule is: if search_matrix is a included in beginning 4 elements of main_matrix then it can be a output. I mean if search_matrix is not in main_matrix's beginning (4 elements) it cannot be a in output_matrix. and element order is most important. elements must be in order.
...ANSWER
Answered 2021-Jun-10 at 09:59I don't know that it's a solution, but just to understand: Is this the result you're after?
QUESTION
I am trying to make a dynamic Gridlayout, 3 by 3 in portrait, or 5 by 5 in landscape. The plan is to fill the grid with ImageViews for a Tic Tac Toe game. During the game, players can choose to change the orientation so the grid will also change dimension. So i made the ImageViews fill the grid dynamically:
ImageView xml:
...ANSWER
Answered 2021-Jun-07 at 14:38You are in a FOR-LOOP and you try to add same "iv" multiple times to its "ttt" parent, so after one cycle "iv" already has a Parent....
Method rewritten (2nd time):
QUESTION
(P.S. I had a similar question, but I deleted it and wrote this simplified one)
The script have a starting point from where it start to search for conditions, from this point I need when any of those 3 conditions is met first, to stop plotting anything from that point, inclusive if the same condition is met again in the future.
For the dummy script I used 3 EMA crossovers for each of those 3 conditions, so if close
will cross ema50
first, there should be no more cross plots in the future for any of them, basically the script should stop right there.
This is the farthest I could get, my way of doing it is not plotting anything.
Edit: I updated the script according to LucF answer, which work well (no plots or plotshapes plotted after one of those 3 conditions is met, but still I need that first condition/plotshape to be plotted on the chart.
...ANSWER
Answered 2021-May-31 at 16:44This will stop plotting whenever one of your crosses occur:
QUESTION
I want to open a dynamic cursor variable.
...ANSWER
Answered 2021-May-30 at 11:21The cause of the error is that the code ignores the documented rules for the order of statements in a compound-SQL block.
One of the rules is that the cursor declaration(s) must appear after all other declared variables and before the start of the SQL PL code block.
So in your question, the order of the variables should be:
QUESTION
I have pipe-delimited strings I need to find and replace on the entire
substring between the pipes
So if my strings looks like
AAAP|AAA TTT|AAA|000
or AAA|AAAP|AAA TTT|AAA|000
Or AAA|AAAP|AAA TTT|AAA|AAA
The AAA
can be anywhere in the string. beginning and/or end or exist multiple times
and I want to replace AAA
with ZZZ
The result I need:
AAAP|AAA TTT|ZZZ|000
or ZZZ|AAAP|AAA TTT|ZZZ|000
or ZZZ|AAAP|AAA TTT|ZZZ|ZZZ
The result I am getting
AAAP|ZZZ TTT|ZZZ|000
...
How to restrict the replacement to the entire substring
...ANSWER
Answered 2021-May-26 at 15:34Put the string on which replacement is to be made (AAAP|AAA TTT|AAA|000) in cell A1 of Sheet1 and run the following code. You will get the whole string with replacements made in cell A2.
QUESTION
I am trying to make a Tic Tac Toe game in Python, where I use two separate files. Each has different code and separate classes, which I am trying to call. However, each time I try to do so, I receive this error:
...ANSWER
Answered 2021-May-26 at 23:23You're not specifying which class you are inheriting from. To use inheritance, you do class ClassName(ClassToInheritFrom)
.
So your file would look like:
QUESTION
Hey i have a question about javascript. At the moment I have to program a tic tac toe game. I am already so far that the first player can put his cross in the top left corner. Now I ask my question, how do I make it that after the first player with the symbol X, the second player with the symbol O is on and plays.
The code at the moment:
...ANSWER
Answered 2021-May-24 at 13:50You have so called flag - some boolean variable - that holds state of current user, on end of move you switch this flag to point to another user.
QUESTION
I wrote a program which merge output directory name (argv[1]
) with file name (char *output_files_basename[]
):
algo.c:
...ANSWER
Answered 2021-May-23 at 11:48Why malloc overlaps input_dir function parameter?
Because your code is invalid. The array:
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