FirstGame | My first game using HTML5 , JS and Phaser | Game Engine library
kandi X-RAY | FirstGame Summary
kandi X-RAY | FirstGame Summary
My first game using HTML5, JS and Phaser
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QUESTION
When my game (written using LibGDX) crashes both in the phone or in a virtual device I get the error message: at com.firstgame.game.firstGame.render(firstGame.java:20)
this takes me to the 20th line of my code where the
...ANSWER
Answered 2021-May-26 at 17:54I don't know if this will work but you can try this
QUESTION
I'm trying to convert my Nodejs Express app to Loopback 4 and I can't figure out how to increment a counter. In my Angular 9 app when a user clicks an icon a counter is incremented. This works perfectly in Express
In Express
...ANSWER
Answered 2020-Jul-22 at 15:40You can use the mongo update-operators.
Basically, you just have to set allowExtendedOperators=true
at your MongoDB datasource definition (guide). After that, you can directly use these operators.
Usage example:
QUESTION
I'm trying to make a javascript game but nothing is showing up on my html canvas after I imported a js file(car.js), everything was showing up before I imported car.js. I currently have a folder called cargame and it includes 3 files, car.js, firstgame.html and index.js. I'm providing the contents of the files below.
firstgame.html
...ANSWER
Answered 2020-Jun-21 at 13:36you need to add type="module" to the script tag
QUESTION
I have a problem with the ?:
operator, so I tried the if-else
block and everything works fine. But when using the other operator, it just stops working.
ANSWER
Answered 2020-May-07 at 10:08?:
is not an if then else
The conditional operator ?:, also known as the ternary conditional operator, evaluates a Boolean expression and returns the result of one of the two expressions, depending on whether the Boolean expression evaluates to true or false
Moreover, Console.WriteLine
does not return a result, it's a void method that has side effects. So it cannot be used with an operator, full stop.
In short, just use an if then else.
QUESTION
I tried fixing everything, but I can't seem to find the problem. Here is my MainActivity.java file :
...ANSWER
Answered 2019-Nov-28 at 22:51I think the problem is in the line setContentView(new GamePanel(this));
Once you set the view the compiler is trying to find your textViews and button in GamePanel() class and I guess its not there.
You can resolve it by adding
setContentView(R.layout.activity_main);
before
final TextView player = (TextView) findViewById(R.id.textView);
and set dynamic UI component later.
QUESTION
As a quick preface, I would just like to note that this is a very beginner question, and I might be making an extremely simple mistake or just typing some code wrong. Being the self-taught coder that I am, it probably is, but please forgive me if it turns out to be true. I've looked through various coding learning websites, and I haven't found anything that has worked.
So I have some HTML and Javascript code, and I'm trying to change the HTML element's text with Javascript on a button click. Here is my code that currently works:
HTML:
...ANSWER
Answered 2019-Oct-09 at 02:56Great starting code!
In answer to your question - yes! It's very useful to do so as you can drastically reduce the physical size of your code & the number of queries to the DOM!
For example, this is a valid re-use of a variable with initial document
query:
QUESTION
I am challenging myself on a small JS application, its about a few Basketball Teams where i am calculating the average score of three games there are playing. I am stuck on a basic thing, i don't get it.
First here is the code:
...ANSWER
Answered 2019-Apr-28 at 14:04ParentNode.append does return nothing, aka undefined
. As you return the result of that call from appendStringBuilder
, and return that again to then finally assign it to a variable, it is no surprise that the variable is undefined
at the end.
QUESTION
I am making a database that when users register, they pick 3 games they would like to play. the games are stored in a separate table (gameinfo) from the user information table (personalinformation). I am querying with the first game being shown but I would like all three shown for each user. How would I implement showing all the games?
I have tried to create different variables for each game, but that has seemed to not work as I expected and broke. the games when they are stored on the personalinformation table are stored as numbers like 1 or 2. these are linked to the gameinfo table and are the primary key for each game.
Structure of database
https://imgur.com/a/qee9C1t
ANSWER
Answered 2019-Apr-10 at 02:05As mentioned in my comment, I would create a table to associate users and games by storing unique pairs of user_ID
and game_id
values. Then I'd JOIN the tables together accordingly.
However, I see that you are storing three game values for each user in the personalinformation
table, in columns named firstGame
,secondGame
, and thirdGame
.
In that case, you can JOIN the game table to each of those columns.
So, with your existing structure:
QUESTION
I am trying to create a simple program and in this program, I have managed to load sprite assets from a library class folder named 'res'. I got to a point where I wanted to add music into the program but just as it happened with images it wouldn't work unless I accessed it from a resource class folder.
On the internet, I couldn't find anything about accessing and playing audio files from this folder as I had with images. Is it possible to play music from these folders, and if so, how?
This is how I accessed my images:
...ANSWER
Answered 2019-Apr-05 at 12:34import java.io.IOException;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
public class AudioPlayer {
public static void playAudio() {
AudioInputStream audioIn;
try {
audioIn = AudioSystem.getAudioInputStream(AudioPlayer.class.getResourceAsStream("/audio/file.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioIn);
clip.start();
} catch (UnsupportedAudioFileException | IOException | LineUnavailableException e) {
e.printStackTrace();
}
}
}
QUESTION
I've search alot but i couldn't find the full answer , anyway i've added a service to my game but now the problem is when i press the home/app list button the service ( BGM ) is still on , i've alot try to stop the service on (onPause function) in the main activity but my game use more then one activity , so when i start another activity the BGM is lost ( cuz it's calling MainActivity->onPause function )
so what i sohuld do ?
(my Serivce class)
...ANSWER
Answered 2017-Apr-18 at 22:22Firstly: I suggest not to use a service at all, since it is not necessary. Just instantiate the music player in the application. But that is up to your preference.
Secondly (your actual problem): When switching activies just set a flag e.g. keepMusicOn = true;
and then
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