pixel.js | flexible HTML5 and JavaScript powered game engine | Game Engine library

 by   rastating JavaScript Version: v0.9b License: No License

kandi X-RAY | pixel.js Summary

kandi X-RAY | pixel.js Summary

pixel.js is a JavaScript library typically used in Gaming, Game Engine applications. pixel.js has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Pixel.js, as you may have noticed, is split up into a number of different modules in order to ease the process of maintaining the code. In order to compile these modules into a single file you simply need to run the Python script that can be found in the build directory. This script requires that you have the SlimIt minifier package for Python, which can be found here:
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              pixel.js has a low active ecosystem.
              It has 67 star(s) with 5 fork(s). There are 10 watchers for this library.
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              It had no major release in the last 12 months.
              There are 2 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pixel.js is v0.9b

            kandi-Quality Quality

              pixel.js has no bugs reported.

            kandi-Security Security

              pixel.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pixel.js does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              pixel.js releases are available to install and integrate.

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            pixel.js Key Features

            No Key Features are available at this moment for pixel.js.

            pixel.js Examples and Code Snippets

            No Code Snippets are available at this moment for pixel.js.

            Community Discussions

            QUESTION

            How to track initial page views in next.js projects?
            Asked 2021-Jun-10 at 23:11

            I went through next.js example projects, especially how to integrate google analytics and facebook pixel.

            Both integrations use routeChangeComplete event here and here. It triggers when user changes route and then page view event is sent to analytics tools.

            routeChangeComplete event doesn't trigger on initial render (first user visit). It triggers only when user changes route (enters another route). I think Google Analytics and Facebook Pixel page view events should be sent on the first user's visit as well. How to do that correctly in next.js projects?

            ...

            ANSWER

            Answered 2021-Jun-10 at 23:11

            You can do it by creating a custom _app.jsx file. There you can track the initial visit by adding a useEffect hook with an empty dependency array so that the function will only fire on the initial render:

            Source https://stackoverflow.com/questions/67923836

            QUESTION

            Error while loading ressource for a WebSite (wordpress)
            Asked 2018-Sep-27 at 14:41

            I'm encountering an error like:

            pageguide.min.css:1 Failed to load resource: the server responded with a status of 404 () pageguide.min.js:1 Failed to load resource: the server responded with a status of 404 ()

            The folder that contains these files is already on my server. This how I apply (pastebin file).

            This is the pastebin

            ...

            ANSWER

            Answered 2018-Sep-27 at 13:12

            If the pageguide-1.3.2 folder is in your root, you can use src="/pageguide-1.3.2/dist/js/pageguide.min.js"

            If the folder is within your theme you can use src="/pageguide-1.3.2/dist/js/pageguide.min.js"

            Source https://stackoverflow.com/questions/52537704

            QUESTION

            Unable to make tracking pixel send data to api
            Asked 2017-Feb-28 at 03:05

            I'm trying to use this library to implement a tracking pixel.

            I'm testing in my localhost machine with Apache.

            I have a index.html page at htdocs/openpixel/index.html

            with the following content:

            ...

            ANSWER

            Answered 2017-Feb-28 at 02:56

            You're Node.js server is not able to see the query string because it looks like your server is on localhost:3000 and you are sending a request to 127.0.0.1/openpixel/v1/openpixel.js.

            Change your pixel tag to request localhost:3000 by changing http://127.0.0.1/openpixel/v1/openpixel.js to http://localhost:3000/pixel_data.

            Source https://stackoverflow.com/questions/42499045

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pixel.js

            You can download it from GitHub.

            Support

            The documentation as well as FAQs and a thorough Getting Started guide can all be found on the website at http://rastating.github.io/pixel.js/.
            Find more information at:

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          • HTTPS

            https://github.com/rastating/pixel.js.git

          • CLI

            gh repo clone rastating/pixel.js

          • sshUrl

            git@github.com:rastating/pixel.js.git

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