persistify | a wrapper around browserify to make incremental builds | Game Engine library
kandi X-RAY | persistify Summary
kandi X-RAY | persistify Summary
persistify is a wrapper over watchify and browserify to make it easy to make incremental builds without having to rely on the watch mode for scenarios where a watch mode is not available. It reduces the build time from several seconds to milliseconds, without relying on a watch mode :).
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Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of persistify
persistify Key Features
persistify Examples and Code Snippets
Community Discussions
Trending Discussions on persistify
QUESTION
I'm using browsersync.reload() when bundling is done. At first time, it worked well but after App is grew bigger, web page failed to load JavaScript on reload with this message:
GET http://localhost:4000/js/bundle.js net::ERR_CONTENT_LENGTH_MISMATCH
This is my gulpfile.js code:
...ANSWER
Answered 2017-Aug-22 at 07:06I was solving this problem by executing transpiling JavaScript after browser-sync started.
I still don't know why that was happen but it seems script was transpiling and browser try to access while it is still working.
QUESTION
I'm bundling my script with Browserify + Babel like this:
...ANSWER
Answered 2017-Apr-27 at 08:50Try to replace let
by var
and see what happens.
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No vulnerabilities reported
Install persistify
Mmm... that's weird, but the option --recreate should destroy the cache and create it again which most of the times should fix your issue.
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