Gameo | Game recommendation engine built with React and PyTorch | Game Engine library
kandi X-RAY | Gameo Summary
kandi X-RAY | Gameo Summary
Games are a form of entertainment and pleasure to many of us. According to a market study, the global video game industry is valued at USD 151.06 billion in 2019 and is expected to grow at a Compound Annual Growth Rate (CAGR) of 12.9% from 2020 to 2027. This means that there will be more selection of games for us. For gamers and for people who are not familiar with video games, it can be daunting to find and choose a game that they will enjoy. Gameo aims to become the number 1 game recommendation engine for anyone to use. At Gameo, we believe that there is a game for anyone. Whether or not you have played video games before, Gameo will have a game for you. Start using Gameo at
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QUESTION
Im trying to make a game in which rocks fall from the screen and you have to dodge them. I made a class for my rock and I use a list to append the rocks. But when I run it the rocks just glitch around the screen appearing in some frames and not in others while they are also not falling down the screen. I have tried to make a function for the movement but that also did not work. I need help. Thanks Here's a video of what I mean: https://streamable.com/xd26w
...ANSWER
Answered 2019-Nov-23 at 20:56You need to draw all things together in the redrawgamewindow
function. Currently you are drawing the rocks during the loop, and when the redrawgamewindow
function is called, they disappear (first thing this function does is drawing the background, deleting everything). From here the flickering effect.
Your function should be:
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