tictactoe | Android Tic Tac Toe games written in Kotlin with Anko DSL | Game Engine library
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Android Tic Tac Toe games written in Kotlin with Anko DSL layout and support i18n
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Trending Discussions on tictactoe
QUESTION
I would like a code where the user can put !play TicTacToe, and the bot will start tictactoe. Currently my bot does not respond, and I see it is due to it having a space after play, and the capitalization in TicTacToe. What am I doing wrong? (p.s. It also says strip_after_prefix:True, ^
ReferenceError: True is not defined
...ANSWER
Answered 2022-Mar-31 at 03:09Hello fellow wanderers of the world! I have figured out the answer to my own question, and I learned that strip_after_prefix was REMOVED!
Instead if you are trying to do !play tictactoe player1 player2 (for example) you can use the command as a list:
QUESTION
So I was making an online tic tac toe game using Kivy/KivyMD and im kinda stuck here trying to edit the value of a label of another screen.
here is the main.py
ANSWER
Answered 2022-Mar-04 at 14:52To change the label with the id address
in the CreateServer
screen simply go the
CreateServer
class and do the following changes.
QUESTION
I'm trying to code a tictactoe game in batch. But I ran into several problems I can't solve.
After the third move of player 1, the game has to check if player 1 has won. I tried to do that by making 8 variables of all possible 8 winlines. And then the game checks if any of the winlines equals to XXX or OOO. The Problem is that the field variables (_f1, _f2, etc.) don't change to X or O. I set them at the beginning of the script by their numbers, but I dont understand why they dont change once a player put a X or O in that field/variable.
The code is very ugly and unnecessarily long. I'm aware of the
...for
command and i can do basic loops, but I cant wrap my head around the syntax if the command gets too complicated. How can I put all the repititions in for loops?
ANSWER
Answered 2021-Dec-08 at 21:43You should research and define your coding approach before write a single line of program. Also, you should learn the language features in order to make good use of its facilities. This applies to any programming language.
This is the way I would do it:
QUESTION
I'm making a tic-tac-toe game in python and right now I'm designing the GUI using Tkinter. The problem is that when I add 3 X's or O's to a row, the height of the button shrinks. I've played around with (i)padx and (i)pady and changing the font size, but nothing I've done has solved the issue. Anyone know how to fix this?
...ANSWER
Answered 2022-Jan-19 at 22:12It appears that you are having a format problem where the text change is directly changing the size of your button...
Verdana 45 bold
needs to match
Verdana 50"
Notice how one is size 50 and not bold, while the other is 45 and bold? If you change the top line to Verdana 50 and remove "bold" this will directly fix your issue.
For me the issues were on line 18, 19 that need to match line 32.
QUESTION
Hello experts i am using InAppWebView plugin for loading web from the assets folder when i run it on debug mode its working fine when used release mode app show blank page any expert know this issue i am trying find there solution everywhere but no solution fine if any friend can help i will appreciate him?
...ANSWER
Answered 2021-Aug-25 at 19:34I face the same problem you may need to put network permission for android:
QUESTION
I'm creating text based TicTacToe in C++ and need to create a function that checks for a win.
Right now, I have a vector of all the moves player X has made:
...ANSWER
Answered 2021-Dec-28 at 03:48You can iterate through your list of known wins, checking each to see if it is a subset of the list of user's moves. The std::includes
function will do this test – but note that the two 'lists' need to be sorted.
To avoid having to manually sort the list of user's moves after each input, you can use the std::set
container (which is inherently sorted), instead of std::vector
.
The following snippet shows a relatively simple implementation of an isWin()
function using this approach, along with some rudimentary test cases:
QUESTION
I have written a command terminal using Swing components. The snippets of code below contain everything I think could be part of the problem. What is happening is in Snippet #1, when I call printBoard(), it ignores the whitespace in the values[][] array. I tried switching to String[][] instead of char[][] but it didn't work.
If you need more information, please ask. Thanks for your help!
EDIT: https://github.com/GlitchGamer1459/Windows-Command-Prompt-Clone
Snippet #1:
...ANSWER
Answered 2021-Dec-21 at 03:08So, I pulled your code, and ignoring the over use of static
, null
layouts and KeyListener
, I changed:
QUESTION
My intention is to print all characters in string. And I want to check if one character is "q" or "Q", just break the loop and end the program. Suppose I use "Hello World You" as input, the output can only be
...ANSWER
Answered 2021-Dec-01 at 07:59Have a look at scanner.hasNext()
and how often you call scanner.next()
which is 2x per call to hasNext()
. Since next()
returns the next element, the first call will return "Hello" and the second returns "World" as you've already noticed.
Now on the second iteration of the loop there's still a "next" element with the value "You" and that is returned by the call to next()
in the if-statement. However the next call to next()
breaks because there is no more input.
To fix that, call next()
only once and keep a reference to the string:
QUESTION
I'm learning C at school, and as homework I have to write the tictactoe game. No problem with the "algorithm", but I do not understand why if I change the order of the variables declaration, the program output drastically changes or even the programme stops working. For example, if I swap line 12 with line 13, the element of the array coord change values at random points of the programme. Can someone explain me why this happen?
...ANSWER
Answered 2021-Nov-13 at 01:19In C, array indices for an array with n elements run from 0 to n−1.
int coord[2] = {0, 0};
defines coord
to have two elements, so their indices are 0 and 1.
Throughout the code, coord[1]
and coord[2]
are used. coord[2]
is outside the defined array, so the behavior of the program is not defined by the C standard.
QUESTION
I'm not able to return the winner and stop the prompt from asking the input.
...ANSWER
Answered 2021-Sep-21 at 07:29You misunderstood how return
works. A return will exit the function it belongs to, and no further code is executed.
If player
does not have every field in the first row, you call return null
and that will exit the function. So no further tests are done. Neither for the remaining rows nor for the columns or diagonals. So you effectively only test the first row.
You have to remove all return null;
and only place one return null;
at the end of the function.
You should learn how to use a debugger, and step tough each line of the code to see what is actually happening.
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