ScoreHud | event driven , highly customizable plugin | Game Engine library

 by   Ifera PHP Version: Current License: GPL-3.0

kandi X-RAY | ScoreHud Summary

kandi X-RAY | ScoreHud Summary

ScoreHud is a PHP library typically used in Gaming, Game Engine applications. ScoreHud has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Notice: Backwards Incompatible Update PLEASE MAKE SURE YOU ARE USING PHP v7.4 OR GREATER. Starting from ScoreHud version 6.0, addons are no longer supported. All old addons will stop working on versions 6.0 and above. All old tags will stop functioning as well. More details can be found below. Please read FAQs below.
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            kandi-support Support

              ScoreHud has a low active ecosystem.
              It has 91 star(s) with 85 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 122 have been closed. On average issues are closed in 14 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ScoreHud is current.

            kandi-Quality Quality

              ScoreHud has 0 bugs and 22 code smells.

            kandi-Security Security

              ScoreHud has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ScoreHud code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ScoreHud is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              ScoreHud releases are not available. You will need to build from source code and install.
              It has 1101 lines of code, 122 functions and 25 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ScoreHud and discovered the below as its top functions. This is intended to give you an instant insight into ScoreHud implemented functionality, and help decide if they suit your requirements.
            • Execute the command .
            • Handle the scoreboard
            • Update score .
            • Validate all required vars .
            • Get score title .
            • Update the tag for a player .
            • Destroy a player .
            • Resolve tags .
            • On run tick
            • Convert to array
            Get all kandi verified functions for this library.

            ScoreHud Key Features

            No Key Features are available at this moment for ScoreHud.

            ScoreHud Examples and Code Snippets

            No Code Snippets are available at this moment for ScoreHud.

            Community Discussions

            QUESTION

            Unable to animate sprite in Libgdx using Tween
            Asked 2017-May-16 at 06:37

            I am working on a game like Candy Crush and I have been facing issues with making a pop up while user Levels Up. I recently posted a question to display pop up in font and got it solved : Unable to Draw Sprite after Camera.Update in LibGDX

            But now I want to animate that pop up using Tween Engine and It is not working for some reason. I have used Tween Engine in other parts of the game to make coins bounce and fade away, which is working fine with below code.

            Fading Animation :

            ...

            ANSWER

            Answered 2017-Apr-18 at 07:46

            Use below Accessor that having almost all type of property that you want to tween, You're using Accessor.POSITION_XY for tweening your xy postion of levelUp Sprite but your requirement is to scale up and down your Sprite.

            You must call setOrigin on your sprite to set the origin to the middle otherwise it defaults to the bottom left corner. The origin is used for scaling and rotation.

            Source https://stackoverflow.com/questions/43465424

            QUESTION

            Unable to Draw Sprite after Camera.Update in LibGDX
            Asked 2017-Apr-17 at 13:42

            I am new to Libgdx Developement and I am working on a game same like Candy Crush. I have a background board, above that board there are number of coins with different colors where users can drag and play. All code is working fine except one issue, where I have created a logic where user achieves a number of points and levels up, at that moment I want to display a pop up saying Level Up + NumberOfLevel. I have created that pop up with combination of a background image and font. But I am unable to draw that because I am calling it after camera.update() .

            Here is my code for the whole logic :

            ...

            ANSWER

            Answered 2017-Apr-17 at 10:01

            It's because you're drawing the rest of the game on top of the text.

            To fix this you could move the drawing of the text down to after having drawn all other sprites. Remember to call setProjectionMatrix() again.

            Source https://stackoverflow.com/questions/43448242

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ScoreHud

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/Ifera/ScoreHud.git

          • CLI

            gh repo clone Ifera/ScoreHud

          • sshUrl

            git@github.com:Ifera/ScoreHud.git

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