Shots_Fired | Repository for Game Development using Pygame Workshop | Game Engine library

 by   CSI-KJSCE Python Version: Current License: MIT

kandi X-RAY | Shots_Fired Summary

kandi X-RAY | Shots_Fired Summary

Shots_Fired is a Python library typically used in Gaming, Game Engine, Pygame applications. Shots_Fired has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Repository for Game Development using Pygame Workshop 2019
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            kandi-support Support

              Shots_Fired has a low active ecosystem.
              It has 9 star(s) with 2 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Shots_Fired has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Shots_Fired is current.

            kandi-Quality Quality

              Shots_Fired has no bugs reported.

            kandi-Security Security

              Shots_Fired has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Shots_Fired is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Shots_Fired releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Shots_Fired and discovered the below as its top functions. This is intended to give you an instant insight into Shots_Fired implemented functionality, and help decide if they suit your requirements.
            • Translate a bullet into a tank
            • Checks if there is a collision between two points
            • Draw tank
            • Compute collision between two spheres
            • Draw the obstacle images
            • Translates a tank
            • Draw the tank
            • Rotate the image
            Get all kandi verified functions for this library.

            Shots_Fired Key Features

            No Key Features are available at this moment for Shots_Fired.

            Shots_Fired Examples and Code Snippets

            No Code Snippets are available at this moment for Shots_Fired.

            Community Discussions

            Trending Discussions on Shots_Fired

            QUESTION

            How do I make images appear/disappear in pygame?
            Asked 2019-Dec-18 at 04:20

            I am creating a battleship-type game. I am using .blit to display images that I load using the function pygame.image.load. I was wondering, is it possible to make images like this appear/disappear at different points?

            My code is as follows:

            ...

            ANSWER

            Answered 2019-Dec-16 at 23:43

            Generally there's two ways of doing this.

            The more common way is to re-paint the entire screen on each iteration of the main loop.

            For example:

            Source https://stackoverflow.com/questions/59365570

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Shots_Fired

            You can download it from GitHub.
            You can use Shots_Fired like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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