Natural-Selection | 2D Platformer made using the Pygame Library | Game Engine library

 by   ChristianD37 Python Version: Current License: MIT

kandi X-RAY | Natural-Selection Summary

kandi X-RAY | Natural-Selection Summary

Natural-Selection is a Python library typically used in Gaming, Game Engine, Pygame applications. Natural-Selection has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However Natural-Selection build file is not available. You can download it from GitHub.

2D Platformer made using the Pygame Library
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            kandi-support Support

              Natural-Selection has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Natural-Selection has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Natural-Selection is current.

            kandi-Quality Quality

              Natural-Selection has no bugs reported.

            kandi-Security Security

              Natural-Selection has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Natural-Selection is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Natural-Selection releases are not available. You will need to build from source code and install.
              Natural-Selection has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Natural-Selection and discovered the below as its top functions. This is intended to give you an instant insight into Natural-Selection implemented functionality, and help decide if they suit your requirements.
            • Loads the level tiles
            • Load tiles
            • Load a csv file
            • Load hud
            • Load images
            • Get a sprite
            • Get an image
            • Resets all properties
            • Reset the camera
            • Update the sprite
            • Play the music loop
            • Update the game state
            • Load the backgrounds
            • Loads images
            • Load all frames
            • Draw the image
            • Check if there is a collision
            • Move the sprite
            • Update collision rect
            • Update the player
            • Display the menu
            • Display the menu
            • Make a surface
            • Updates the game
            • Displays the menu
            • Load the controls from the control file
            Get all kandi verified functions for this library.

            Natural-Selection Key Features

            No Key Features are available at this moment for Natural-Selection.

            Natural-Selection Examples and Code Snippets

            No Code Snippets are available at this moment for Natural-Selection.

            Community Discussions

            QUESTION

            How to reverse the polarities of Y-axis when using Graphics in Java?
            Asked 2019-Dec-26 at 17:47

            The essential question of what I am trying to ask is: How would I make a graph in which the line at y=0 is actually at y=*some number* and that as my Y increases, Java's y decreases?

            I am attempting to make a line graph which documents change of populations of animals. I need to make the graph's Y=0 around the y=980 line. I also need to make something that would notice an increase in population and graph it as a decrease in y (to make the line go UP). What I'm trying to say is that I need to create a line graph that looks like a line graph.

            I have attempted multiple different things, which each give me a different result based on different inputs. I have successfully created the graph that starts around the y=980 line and goes up, as shown by the image below. The method I used for this was to draw the lines (for the graph itself) and then to take the absolute value of the difference of 10 times the value minus 90, as shown by

            ...

            ANSWER

            Answered 2019-Dec-26 at 17:47

            Let's extract this functionality into two functions that calculate the correct x and y position for a given week and count. This way, you can change the chart layout by just changing a single function instead of multiple lines scattered throughout the code:

            Source https://stackoverflow.com/questions/59490277

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Natural-Selection

            You can download it from GitHub.
            You can use Natural-Selection like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ChristianD37/Natural-Selection.git

          • CLI

            gh repo clone ChristianD37/Natural-Selection

          • sshUrl

            git@github.com:ChristianD37/Natural-Selection.git

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