PlaneGame | 微信飞机大战 | Game Engine library
kandi X-RAY | PlaneGame Summary
kandi X-RAY | PlaneGame Summary
PlaneGame is a Python library typically used in Gaming, Game Engine, Pygame applications. PlaneGame has no bugs, it has no vulnerabilities and it has low support. However PlaneGame build file is not available. You can download it from GitHub.
微信飞机大战
微信飞机大战
Support
Quality
Security
License
Reuse
Support
PlaneGame has a low active ecosystem.
It has 6 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
PlaneGame has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of PlaneGame is current.
Quality
PlaneGame has 0 bugs and 0 code smells.
Security
PlaneGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
PlaneGame code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
PlaneGame does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
PlaneGame releases are not available. You will need to build from source code and install.
PlaneGame has no build file. You will be need to create the build yourself to build the component from source.
Installation instructions are not available. Examples and code snippets are available.
It has 641 lines of code, 49 functions and 5 files.
It has high code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed PlaneGame and discovered the below as its top functions. This is intended to give you an instant insight into PlaneGame implemented functionality, and help decide if they suit your requirements.
- Move the rectangle
- Resets the image
- Move the bottom of the rectangle
- Resets the rectangle
- Move the cursor up
- Resets the active region
- Determines if the game is complete
- Get the image
- Set the status
- Gets the image
- Reset the active region
- Resets the active rectangle
- Add all the speeds in a group
- Add enemy site
- Reset the image
- Return the image associated with this button
- Moves the button down
- Move left
- Moves the box up
- Moves the right corner
- Determine if destroy index is destroyed
Get all kandi verified functions for this library.
PlaneGame Key Features
No Key Features are available at this moment for PlaneGame.
PlaneGame Examples and Code Snippets
No Code Snippets are available at this moment for PlaneGame.
Community Discussions
Trending Discussions on PlaneGame
QUESTION
Gameover on any collision - Swift Spritekit
Asked 2017-Apr-23 at 18:27
In my game I have planes moving around. In my game, I want so that if any plane collides with another, it prints "game over". I have added SKPhysicsContactDelegate
to my gamescene. I added a physics bodies to my planes. Then, I added this function to my didMoveToView function:
ANSWER
Answered 2017-Apr-23 at 15:38First
Your didBegin func needs to be outside of didMove func
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install PlaneGame
You can download it from GitHub.
You can use PlaneGame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
You can use PlaneGame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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