passing-networks-in-python | Sergio Llana 's passing network plots | Game Engine library

 by   Friends-of-Tracking-Data-FoTD Python Version: Current License: MIT

kandi X-RAY | passing-networks-in-python Summary

kandi X-RAY | passing-networks-in-python Summary

passing-networks-in-python is a Python library typically used in Gaming, Game Engine applications. passing-networks-in-python has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Sergio Llana's passing network plots with eventing and tracking football data
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            kandi-support Support

              passing-networks-in-python has a low active ecosystem.
              It has 66 star(s) with 18 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 121 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of passing-networks-in-python is current.

            kandi-Quality Quality

              passing-networks-in-python has 0 bugs and 0 code smells.

            kandi-Security Security

              passing-networks-in-python has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              passing-networks-in-python code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              passing-networks-in-python is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              passing-networks-in-python releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              passing-networks-in-python saves you 260 person hours of effort in developing the same functionality from scratch.
              It has 630 lines of code, 41 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed passing-networks-in-python and discovered the below as its top functions. This is intended to give you an instant insight into passing-networks-in-python implemented functionality, and help decide if they suit your requirements.
            • Build the plot and save the data
            • Convert a value to a range
            • Build the plot
            • Draws a pass map
            • Read tracking data
            • Extract tracking data from a team
            • Convert to single playing direction
            • Read raw event data
            • Reads the data from the database
            • Read content of a file
            • Reads a JSON file
            • Prepare dataframe
            • Return a set of context frames
            • Prepares the data for the VAE
            • Convert a location to a point
            • Parse command line arguments
            • Prepare data for plotting
            • Read tracking data from the game
            • Read the contents of a JSON file
            Get all kandi verified functions for this library.

            passing-networks-in-python Key Features

            No Key Features are available at this moment for passing-networks-in-python.

            passing-networks-in-python Examples and Code Snippets

            No Code Snippets are available at this moment for passing-networks-in-python.

            Community Discussions

            Trending Discussions on passing-networks-in-python

            QUESTION

            Python ModuleNotFoundError: No module named 'socceraction.classification'
            Asked 2020-Jul-08 at 12:06

            I trying to replicate passing-networks-in-python repositories outcome. I have installed the dependencies listed in requirements.txt and downloaded StatsBomb and Metrica Sports data into the eventing and tracking folder.

            However, when trying to run prepare_vaep.py I get ModuleNotFoundError: No module named 'socceraction.classification' returned.

            Could this be an issue with the version I am using (3.7.6)?

            ...

            ANSWER

            Answered 2020-Jul-08 at 12:06

            Seems like socceraction module was updated and does not include classification packages (or were moved). Either update the import socceraction.classification to correct import or install certain version using pip install socceractiopn==

            Check socceraction Github for source code

            Here is a specific commit in package structure changes

            EDIT: change any import socceraction.classification to import socceraction.vaep (change any children that use classification as well) if you want to use latest code.

            Source https://stackoverflow.com/questions/62794256

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install passing-networks-in-python

            You can download it from GitHub.
            You can use passing-networks-in-python like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For further information, please contact me on Twitter: @SergioMinuto90.
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