PAWS | Python Adventure Writing System | Game Engine library

 by   Moonbase59 Python Version: Current License: Non-SPDX

kandi X-RAY | PAWS Summary

kandi X-RAY | PAWS Summary

PAWS is a Python library typically used in Gaming, Game Engine, Pygame applications. PAWS has no bugs, it has no vulnerabilities and it has low support. However PAWS build file is not available and it has a Non-SPDX License. You can download it from GitHub.

PAWS 2.1 is fully Unicode-aware and will play nicely with all these beautiful characters from almost every language (finally!). For new games, you should therefore specify the source file’s encoding within the first two lines like this (it should always be UTF-8):. ``python # -- coding: utf-8 -- ``.
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    Quality
      Security
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            kandi-support Support

              PAWS has a low active ecosystem.
              It has 18 star(s) with 8 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 636 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of PAWS is current.

            kandi-Quality Quality

              PAWS has 0 bugs and 0 code smells.

            kandi-Security Security

              PAWS has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PAWS code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PAWS has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              PAWS releases are not available. You will need to build from source code and install.
              PAWS has no build file. You will be need to create the build yourself to build the component from source.
              PAWS saves you 3263 person hours of effort in developing the same functionality from scratch.
              It has 7010 lines of code, 517 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PAWS and discovered the below as its top functions. This is intended to give you an instant insight into PAWS implemented functionality, and help decide if they suit your requirements.
            • Enter Bar
            • Sets the Isit status
            • Plain
            • Return a description of this action
            • Take the current position
            • Return a description
            • Reads the blockhouse note
            • Reads the description
            Get all kandi verified functions for this library.

            PAWS Key Features

            No Key Features are available at this moment for PAWS.

            PAWS Examples and Code Snippets

            No Code Snippets are available at this moment for PAWS.

            Community Discussions

            QUESTION

            How do I add a watchOS target to my existing KMM project?
            Asked 2021-Apr-18 at 10:54

            I have a project that I made using KMM plugin on android studio for Android and iOS. The project seems to be running fine.

            Now I want to add a watchOS target to the existing ios App and have no clue how to go about this.

            My shared build.gradle.kts file

            ...

            ANSWER

            Answered 2021-Apr-18 at 10:54

            You need to add a watchOS target in your build.gradle.kts similarly how the iOS target is specified:

            Source https://stackoverflow.com/questions/67065470

            QUESTION

            Restrict function parameter types to a single case of a union type parameter
            Asked 2021-Apr-10 at 20:02

            So I have a union of tuples, and I can use it to declare locals:

            ...

            ANSWER

            Answered 2021-Apr-10 at 20:02

            QUESTION

            Right align Button inside HBox inside .fxml file
            Asked 2021-Mar-26 at 01:16

            I have this code:

            ...

            ANSWER

            Answered 2021-Mar-26 at 01:16

            QUESTION

            Calling function of an R6 class within the initialize of R6
            Asked 2021-Mar-20 at 20:41

            I am trying to build a reference implementation of our internal tooling for database connection boilerplate coding in R for other data scientists and data analyst

            Our software developers made something similar to this in python:

            ...

            ANSWER

            Answered 2021-Mar-20 at 20:41

            Your code is fine in the getSecrets regard, but you forgot to define your constructor arguments.

            Consider this:

            Source https://stackoverflow.com/questions/66563146

            QUESTION

            Conditional type checking of Dart does not work as expected
            Asked 2021-Mar-18 at 09:59

            I have two related classes: Animal and Cat (which extends Animal) then I make an instance of Cat and check if the instance is type Cat so I set amount of paws to four.

            ...

            ANSWER

            Answered 2021-Mar-18 at 09:59

            Dart only promotes local variables. The _animal is an instance variable, which means that it can potentially change value at any time (the compiler won't start trying to predict whether it actually does), and therefore you can't promote it - the value might change between the check and the later use, making the check an insufficient guarantee.

            I would move the value into a local variable before checking it:

            Source https://stackoverflow.com/questions/66688500

            QUESTION

            Printing a consloge.log() status
            Asked 2021-Jan-24 at 06:15

            I'm working on a javascript assignment:

            Write yourself a virtual cat - animals with a CLI are so much nicer than ones with fur.

            Create an object that represents a cat. It should have properties for tiredness, hunger, loneliness, and happiness Next, write methods that increase and decrease those properties. Call them something that actually represents what would increase or decrease these things, like "feed", "sleep", or "pet". Last, write a method that prints out the cat's status in each area. (Be creative e.g. Paws is really hungry, Paws is VERY happy.)

            So in my last line of code, I want to check to make sure I can print the status and see what response I get, but don't think that my last consol.log() is correct. Could anyone help me out? Also, do you think there are any errors in this code or a way I can shorten it?

            ...

            ANSWER

            Answered 2021-Jan-24 at 03:30

            you need to instantiate the Paws class. let paws = new Paws();

            Source https://stackoverflow.com/questions/65866848

            QUESTION

            How to use the Class decorator wrapper?
            Asked 2020-Dec-17 at 15:38

            I have a data_class object and want to add some functionality using a decorator. It works, however the class name is lost and becomes defaultinstance..SubClass .

            I know functools.wraps can fix this, but where/how should it be used?

            ...

            ANSWER

            Answered 2020-Dec-17 at 15:38

            You can just have the decorator modify the class like this

            Source https://stackoverflow.com/questions/65343515

            QUESTION

            How to pass value to parameterized constructors if there objects are being created as data members of another class?
            Asked 2020-Nov-12 at 05:34

            I am trying to make a Chess Game in C++ using OOPS concepts but face the following error:

            ...

            ANSWER

            Answered 2020-Nov-11 at 16:44

            The source of the error is that Game is derived from Player.

            Source https://stackoverflow.com/questions/64790492

            QUESTION

            Error in value[[3L]](cond) : No region provided (Package noctua)
            Asked 2020-Nov-07 at 13:19

            I am making a shinydashboard app in R. I wanted to make an app that withdraws data from a database in AWS Athena every time it is deployed and display a DT table in my shiny app that gives you the option to see the information based on what date ranges you select in dateInputRange.

            I needed an R package for this so I used RAthena I also used the packages DBI for the AWS CLI and paws. I downloaded all what I needed for this like boto3 and so forth. I also made a aws profile that contained all important information like secret key, region, path to bucket etc. Anyways I established a connection to the database and locally I was able to withdraw information from the database. My app was running fine locally. However the app when uploaded to shiny app io and deployed a second time it would not show updated dates in table. I thought this might be due to how I set up the scripts in my app. It now contains three scripts only ui.R, server.R and a global.R However after I did this I kept getting the error:

            Error: Boto3 is not detected please install boto3 using either: pip install boto3 in terminal or install_boto(). Alternatively reticulate::use_python or reticulate::use_condaenv will have to be used if boto3 is in another environment.

            So I did as the error said to and I added:reticulate::use_virtualenv("RAthena") to my global.R script where all data withdrawals and calculations are done. Here is the stack overflow answer. After I did this I got the error:

            Error: Unable to find conda binary. Is Anaconda installed?

            I decided to try then reticulate::use_condaenv("RAthena") I then simply got the boto3 error again. The annoying part is I have checked in my terminal and Boto3 is successfully installed. I also have Anaconda installed I even updated Boto3.

            I saw from the answer that it is possible to use noctau to establish a database connection. I did this and everything worked fine locally. I was able to withdraw data from the database. Of course when I deployed this to shiny app io I got the error

            Error in value[3L] : No region provided

            I don't know why I have this error. In my aws profile my region for the database is specified. In R studio I see it in the connections tab in the right hand corner. With the code dbGetInfo(con) I see it there as well. I don't know what the solution is.

            ...

            ANSWER

            Answered 2020-Nov-07 at 13:19

            For RAthena it appears shinyapp.io is having difficulty setting up your environment. This tutorial may help solve the RAthena problem. Tutorial: using Shiny + reticulate to create apps with R and Python 3

            For noctua, it looks like it is having difficulty getting your aws credentials when on shinyapp.io server. When setting up the shinyapp.io how have you set up your credentials for AWS? Are you using environmental variables or are you using .aws/credentails and .aws/config files?

            You might want to consider the config package recommended in the shinyapps.io user guide book: https://docs.rstudio.com/shinyapps.io/applications.html#config-package

            Here is an example of how to set it up.

            Setting up config.yml

            Source https://stackoverflow.com/questions/64699108

            QUESTION

            save image from React map function
            Asked 2020-Oct-14 at 13:21

            I want to transfer an image from one useState function to another when clicked

            ...

            ANSWER

            Answered 2020-Oct-14 at 13:21

            By calling the function with the brackets "()", the function will be triggered at initialization.

            You could use this way:

            Source https://stackoverflow.com/questions/64353774

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PAWS

            You can download it from GitHub.
            You can use PAWS like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            I found and tried to repair a lot of bugs, some in the Core and most of them in the Universe module which led to erratic behaviour in the game and lots of error messages on the console. Surely I didn’t find everything (and will probably try to fix more), so all the fault is mine and all the credit should go to Roger Plowman.
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/Moonbase59/PAWS.git

          • CLI

            gh repo clone Moonbase59/PAWS

          • sshUrl

            git@github.com:Moonbase59/PAWS.git

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