battleship | Simple battleship game built in Pygame | Game Engine library

 by   PygameProjects Python Version: Current License: BSD-3-Clause

kandi X-RAY | battleship Summary

kandi X-RAY | battleship Summary

battleship is a Python library typically used in Gaming, Game Engine, Pygame applications. battleship has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However battleship build file is not available. You can download it from GitHub.

Python Open Project - battleship.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              battleship has a low active ecosystem.
              It has 16 star(s) with 18 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 15 have been closed. On average issues are closed in 6 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of battleship is current.

            kandi-Quality Quality

              battleship has 0 bugs and 0 code smells.

            kandi-Security Security

              battleship has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              battleship code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              battleship is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              battleship releases are not available. You will need to build from source code and install.
              battleship has no build file. You will be need to create the build yourself to build the component from source.
              battleship saves you 126 person hours of effort in developing the same functionality from scratch.
              It has 316 lines of code, 22 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed battleship and discovered the below as its top functions. This is intended to give you an instant insight into battleship implemented functionality, and help decide if they suit your requirements.
            • Run game
            • Check if there is an adjacent board
            • Make a ship position
            • Displays the game over the game
            • Add ships to the board
            • Displays game over the screen
            Get all kandi verified functions for this library.

            battleship Key Features

            No Key Features are available at this moment for battleship.

            battleship Examples and Code Snippets

            No Code Snippets are available at this moment for battleship.

            Community Discussions

            QUESTION

            array type 'Ship [10]' is not assignable - when using structs and arrays
            Asked 2021-May-03 at 10:11

            I'm trying to make the Battleship game where a player has 10 ships. So I have created a struct Ship and an array consisting of 10 ships Ship playerShips[10].

            Now I wanted to populate my array with 10 ships, so I created a function addAllShips() which would return a new array of 10 ships and assign it to playerShips[10]. But I am getting this error:

            ...

            ANSWER

            Answered 2021-May-03 at 10:11

            You cannot return and assign arrays.

            Instead of that, you should pass the array to initialize as argument (it is automatically converted to a pointer to the first element) and have the function initialize using the passed information.

            Source https://stackoverflow.com/questions/67367095

            QUESTION

            How to create a simple Prompt BattleShip Game in Javascript
            Asked 2021-May-03 at 07:27

            I need to make a battleship game in JS with Prompt and I cant for the life of Me figure it out. Example is attached: https://www.youtube.com/watch?v=xSpJLx72PQY Quality isnt very good Here is some code

            ...

            ANSWER

            Answered 2021-May-03 at 07:27

            QUESTION

            How to store player guesses in javascript and check for alpha characters
            Asked 2021-Apr-28 at 19:53

            I need to add 3 functions to my battleship game how would I go about adding the following;

            1 Storing Guesses and then telling the player they have already guessed that number

            1. Telling them to only enter numeric characters if they enter non numeric

            2. After a certain amount of rounds they loose.

            I feel like this is basic to implement but Im confused. Code

            ...

            ANSWER

            Answered 2021-Apr-28 at 19:47
            1. store the guesses in array and check if the answer is include in the array.

            Source https://stackoverflow.com/questions/67306774

            QUESTION

            Index outside bounds of the array when searching for an element multiple steps before or after a specific index
            Asked 2021-Apr-27 at 18:12

            The issue: I'm recreating Battleship within a console app and the user input is in the format 'letter-number-letter-number' (A1E1). The program needs to find if the second letter's index when added or subtracted by 4 is the same as the first letter to validate that the user input is of an accepted length to the ship type. However, when my code runs the index is outside the bounds of the array.

            For example, a Cruiser is 5 spaces long. Therefore, to place the Cruiser horizontally, the numbers must be the same and the letters must have a distance of 4 elements from one another within the validInputs array.

            Some input's work, for example: A3E3 works, however, E3A3 will go outside the bounds.

            ...

            ANSWER

            Answered 2021-Apr-27 at 18:12

            The exception means you're attempting to access an index that's outside of the bounds of the array.

            The reason that "E3A3" doesn't work is that you're using the second letter for the comparison (validInputCheck = placementInput[2]), and in "E3A3", that letter is A.

            The letter A has an index of 0 in the validInputs array, and in your code you attempt to get validInputs[validInputIndex - 4], which evaluates to validInputs[-4], which is obviously outside the array bounds.

            The reason that "A3E3" works is that the letter E is far enough away from the ends of the array (at index 4) such that the subtraction and addition don't result in a number outside the bounds.

            In order to avoid the exception, you need to validate that your indexes are inside the array bounds before trying to access them.

            For example:

            Source https://stackoverflow.com/questions/67288030

            QUESTION

            delete item from a list value in dictionary Python
            Asked 2021-Apr-17 at 13:26

            I am trying to delete an item from a list which is set as value in a dictionary, the dictionary is a self object which looks like this

            ...

            ANSWER

            Answered 2021-Apr-17 at 13:09

            i dont know if this is what you are looking for but here you go:

            Source https://stackoverflow.com/questions/67138505

            QUESTION

            Item in list in dictionary Python
            Asked 2021-Apr-16 at 14:36

            I am creating a battleship game, I have this looking dictionary with ships and coordinates as their values and they are all saved into a self.__dict dictionary object in a main class.

            ...

            ANSWER

            Answered 2021-Apr-16 at 14:36

            self.__dict.values() is a list of lists, not a single list of positions. So you're comparing a string to a list, and this will never be true.

            You need to drill down another level:

            Source https://stackoverflow.com/questions/67126810

            QUESTION

            Problem with changing button text content
            Asked 2021-Apr-14 at 17:52

            I'm making a battleship game in Javascript and I have a problem with a function that changing button text content. I want to do that when the user click the button the text content of the button changes.

            ...

            ANSWER

            Answered 2021-Apr-14 at 13:42

            Make sure that you are adding the listener to the button appropriately.

            Source https://stackoverflow.com/questions/67092664

            QUESTION

            Mouseover event don't work (vanilla Javascript)
            Asked 2021-Apr-12 at 15:13

            I want to make a battleship game and I have a problem with mouseover event in Javascript. I want to make a function that will change element's text content to "X" when is mouse over this element.

            Javascript:

            ...

            ANSWER

            Answered 2021-Apr-11 at 18:35

            It appears that your for-loop is incorrect. The middle section is the one that gets checked to be true/false, and the last section is run every iteration (sections as in what's separated by the semicolons).

            Try changing it from for(var i=0; i++; i to for(var i=0; i

            Source https://stackoverflow.com/questions/67048776

            QUESTION

            enemyX[i] += enemyX_change[i] IndexError: list index out of range, Black Screen
            Asked 2021-Apr-12 at 13:54

            I started to Use Python for Almost a Week. I'm Creating a Game and its name is "Space Invaders". I'm trying to add more Enemies instead of One. I'm using PyGame. Python Version 3.8.7. I have 2 problems. First: When I run the Python File in Terminal I only get a Black Screen. Second: When I Close the window I get this Error. enemyX[i] += enemyX_change[i] IndexError: list index out of range Here's the Full Code:

            ...

            ANSWER

            Answered 2021-Apr-12 at 13:52

            there was an error with the score otherwise the indentation was bad but now it's good

            Source https://stackoverflow.com/questions/67058781

            QUESTION

            I need a way to get a Random number (0-10) from an array then get the following 2 subsequent #'s. Such as 7,8,9. 3,4,5 etc
            Asked 2021-Apr-10 at 19:03

            I'm making a 1-D battleship game where there is only 1, 1x10 row so I want to generate a random #(0-10) each game but the next 2 numbers must be right beside it because its a ship. I've been trying lots of different options with no success so far. This code grabs 3 random #'s with no-repeats, also important, but the numbers aren't next to each other. Any help would be much appreciated.

            ...

            ANSWER

            Answered 2021-Apr-10 at 18:10

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install battleship

            You can download it from GitHub.
            You can use battleship like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/PygameProjects/battleship.git

          • CLI

            gh repo clone PygameProjects/battleship

          • sshUrl

            git@github.com:PygameProjects/battleship.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by PygameProjects

            OpenSource_rpg

            by PygameProjectsPython