ALIEN_INVASION | A repository with game files being made with pygame | Game Engine library

 by   RodrigoPiropo Python Version: 1.0.0 License: MIT

kandi X-RAY | ALIEN_INVASION Summary

kandi X-RAY | ALIEN_INVASION Summary

ALIEN_INVASION is a Python library typically used in Gaming, Game Engine, Pygame applications. ALIEN_INVASION has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However ALIEN_INVASION build file is not available. You can download it from GitHub.

A repository with game files being made with pygame
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            kandi-support Support

              ALIEN_INVASION has a low active ecosystem.
              It has 26 star(s) with 2 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 3 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ALIEN_INVASION is 1.0.0

            kandi-Quality Quality

              ALIEN_INVASION has 0 bugs and 0 code smells.

            kandi-Security Security

              ALIEN_INVASION has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ALIEN_INVASION code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ALIEN_INVASION is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ALIEN_INVASION releases are available to install and integrate.
              ALIEN_INVASION has no build file. You will be need to create the build yourself to build the component from source.
              It has 327 lines of code, 43 functions and 9 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ALIEN_INVASION and discovered the below as its top functions. This is intended to give you an instant insight into ALIEN_INVASION implemented functionality, and help decide if they suit your requirements.
            • Run a game
            • Fires a new bullets
            • Check for keydown events
            • Checks game events
            Get all kandi verified functions for this library.

            ALIEN_INVASION Key Features

            No Key Features are available at this moment for ALIEN_INVASION.

            ALIEN_INVASION Examples and Code Snippets

            No Code Snippets are available at this moment for ALIEN_INVASION.

            Community Discussions

            QUESTION

            Why would just 1 column of aliens move?
            Asked 2022-Feb-25 at 15:58

            I am starting to learn Python and I'm not sure what the solution to this would be.This problem happens when i'm doing project ALien Invasion: there just 1 column of aliens moving when I run the program.

            alien_invasion.py:

            ...

            ANSWER

            Answered 2022-Feb-25 at 15:58

            Problem is self.x

            In Alien.__init__ you set self.x = float(self.rect.x) but when you create aliens then you use aliens.rect.x = ... but you don't use alien.x = float(alien.rect.x) and finally all aliens have different value in self.rect.x but the same value in self.x.

            And later in Alien.update() you set self.rect.x = self.x and it moves all aliens to the same column.

            You have to use alien.x = float(alien.rect.x) when you create alien.

            Source https://stackoverflow.com/questions/71267043

            QUESTION

            Python Crash Course -Alien Invasion -Game Ending Error
            Asked 2021-Nov-26 at 15:46

            I am working on the Alien Invasion project at the end of Python Crash Course 2nd Edition and I am having a problem with my game ending after the user runs out of lives. The game is supposed to end after all 3 lives are lost but when that happens for mine the aliens continue to move off the bottom of the screen. There are no error messages and from my many checks through the code I have entered it word for word from the book. I have worked up to the section where the scoreboard is added but now I am resetting the scoreboard which requires the game to end properly. Below is a copy of all the necessary code files that would apply to this issue. Each separate file is indicated by #filename.py and the code for said file follows. If there is anything else needed to check through this please let me know.

            ...

            ANSWER

            Answered 2021-Nov-26 at 15:46

            **Converting my comment to an answer

            original comment:

            "This is just a guess, but in your _ship_hit function you have self.stats.game_active_= False
            Should that be self.stats.game_active = False?

            it looks like you might have an extra underscore at the end"

            Source https://stackoverflow.com/questions/70126366

            QUESTION

            Dropping power ups from destroyed aliens - Alien Invasion
            Asked 2021-Nov-14 at 22:45

            I'm currently trying to get my aliens to have a random chance to drop powerups when they are destroyed. I seem to have the basic structure and logic figure out, but I'm running into an error.

            When an alien is hit and it DOES spawn a power up, my game crashes and I'm greeted with an error.

            ...

            ANSWER

            Answered 2021-Nov-14 at 22:42

            pygame.sprite.groupcollide returns a dictionary, where the elements are a list. Therefore aliens is a list:

            pow = Pow(aliens.rect.center)

            Source https://stackoverflow.com/questions/69967545

            QUESTION

            Pygame - Alien Invasion: Making aliens shoot back
            Asked 2021-Nov-14 at 16:05

            I'm currently attempting to get my aliens to drop 'bombs' back at the player during game play. My current goal is to just get all aliens to drop bombs, then to eventually have random aliens drop bombs after a certain level.

            Currently is seems that all bombs are coming from the starting location of my first alien.

            alien_invasion.py

            ...

            ANSWER

            Answered 2021-Nov-14 at 16:05

            you need to include the x y position of the bomb in the __init__ of bombs:

            Source https://stackoverflow.com/questions/69936569

            QUESTION

            Pygame - Alien Invasion; How to adjust my fleets starting position?
            Asked 2021-Nov-08 at 23:11

            I'm struggling with adjusting my game so that my fleet of aliens doesn't start out under my top UI. I know this has something to do with adjusting my first generation of my alien, before I create the fleet, but I'm pretty new to coding in general and am just not quite sure what I need to adjust.

            This game as made while following along with Python Crash Course 2nd Edition.

            As you can see, my fleet sits under my ship UI

            Adjust some code to render Aliens ontop of UI

            This suggestion, puts my aliens over top of my UI, which I guess is better, but I my opinion still does not look good.

            alien_invasion.py

            ...

            ANSWER

            Answered 2021-Nov-08 at 23:11

            You need to adapt the code in the _create_fleet and _create_alien methods of your first class to account for the space being taken up at the top of the screen by the UI. I don't know exactly what size you want there, but I'll point out where to put it in the code below:

            Source https://stackoverflow.com/questions/69890327

            QUESTION

            AttributeError: 'pygame.Surface' object has no attribute 'bullet_width'
            Asked 2021-Oct-09 at 17:38

            please help me solve the error. I have already double-checked everything and nothing works, the same traceback Here is the full Traceback:

            ...

            ANSWER

            Answered 2021-Oct-07 at 18:02

            The signature of is check_keydown_events

            Source https://stackoverflow.com/questions/69484003

            QUESTION

            PyInstaller closes the program immediately after opening
            Asked 2021-Aug-23 at 23:02

            I beg your pardon in advance, my English is bad. I use Google Translate.

            Simple code — print("Hello!")

            Here's what's in the terminal:

            ...

            ANSWER

            Answered 2021-Aug-23 at 04:58

            If the program closes right after it gets opened, it means that either you have an error in your code, or that everything just worked fine and the code finish executing.

            If you run your code as a .py file and everything worked, it means that the problem is that the code just finishes executing so it closes automatically. In this scenario, you could just add a simple

            Source https://stackoverflow.com/questions/68886378

            QUESTION

            Python: game image changes to an undesired position after adjusting image's moving speed
            Asked 2021-Jul-10 at 16:33

            I'm making a simple python game and there are 3 py files: alien_invasion, settings, ship. I would like the image position to be at the middle bottom of screen every time the game starts. It works when code are like the following:

            ...

            ANSWER

            Answered 2021-Jul-10 at 16:33

            You need to set self.x after setting the location of self.rect:

            Source https://stackoverflow.com/questions/68329625

            QUESTION

            Pygame.image.load Image wont be added to the screen
            Asked 2021-May-26 at 10:26

            I've tried everything to fix this, my code runs and a screen is shown but the image is not on the screen. so far I've tried:

            • putting an absolute path when entering the image in pygame.image.load
            • trying os.join.path method (file cannot be found error)
            • And loads of other things -How after trying everything, and closely following the book, i cant get it to work?
            my code from alien_invasion.py: ...

            ANSWER

            Answered 2021-May-26 at 10:26

            The image is not shown, because the display is not updated after drawing the image. Update the display after drawing the ship:

            Source https://stackoverflow.com/questions/67693980

            QUESTION

            pygame TypeError: Argument must be rect style object
            Asked 2021-Feb-27 at 07:59

            I'm trying python with a simple game, but encounter this error.
            The codes as below:

            ...

            ANSWER

            Answered 2021-Feb-27 at 07:59

            See the documentation of pygame.Rect:

            [...] A Rect can be created from a combination of left, top, width, and height values. Rects can also be created from python objects that are already a Rect or have an attribute named "rect".

            See an implementation of the constructor of pygame.Rect (from pygame_cffi):

            Source https://stackoverflow.com/questions/66396399

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ALIEN_INVASION

            You can download it from GitHub.
            You can use ALIEN_INVASION like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            git@github.com:RodrigoPiropo/ALIEN_INVASION.git

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