ALIEN_INVASION | A repository with game files being made with pygame | Game Engine library
kandi X-RAY | ALIEN_INVASION Summary
kandi X-RAY | ALIEN_INVASION Summary
A repository with game files being made with pygame
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Top functions reviewed by kandi - BETA
- Run a game
- Fires a new bullets
- Check for keydown events
- Checks game events
ALIEN_INVASION Key Features
ALIEN_INVASION Examples and Code Snippets
Community Discussions
Trending Discussions on ALIEN_INVASION
QUESTION
I am starting to learn Python and I'm not sure what the solution to this would be.This problem happens when i'm doing project ALien Invasion: there just 1 column of aliens moving when I run the program.
alien_invasion.py:
...ANSWER
Answered 2022-Feb-25 at 15:58Problem is self.x
In Alien.__init__
you set self.x = float(self.rect.x)
but when you create aliens then you use aliens.rect.x = ...
but you don't use alien.x = float(alien.rect.x)
and finally all aliens have different value in self.rect.x
but the same value in self.x
.
And later in Alien.update()
you set self.rect.x = self.x
and it moves all aliens to the same column.
You have to use alien.x = float(alien.rect.x)
when you create alien.
QUESTION
I am working on the Alien Invasion project at the end of Python Crash Course 2nd Edition and I am having a problem with my game ending after the user runs out of lives. The game is supposed to end after all 3 lives are lost but when that happens for mine the aliens continue to move off the bottom of the screen. There are no error messages and from my many checks through the code I have entered it word for word from the book. I have worked up to the section where the scoreboard is added but now I am resetting the scoreboard which requires the game to end properly. Below is a copy of all the necessary code files that would apply to this issue. Each separate file is indicated by #filename.py and the code for said file follows. If there is anything else needed to check through this please let me know.
...ANSWER
Answered 2021-Nov-26 at 15:46**Converting my comment to an answer
original comment:
"This is just a guess, but in your _ship_hit function you have self.stats.game_active_= False
Should that be
self.stats.game_active = False
?
it looks like you might have an extra underscore at the end"
QUESTION
I'm currently trying to get my aliens to have a random chance to drop powerups when they are destroyed. I seem to have the basic structure and logic figure out, but I'm running into an error.
When an alien is hit and it DOES spawn a power up, my game crashes and I'm greeted with an error.
...ANSWER
Answered 2021-Nov-14 at 22:42pygame.sprite.groupcollide
returns a dictionary, where the elements are a list. Therefore aliens
is a list:
pow = Pow(aliens.rect.center)
QUESTION
I'm currently attempting to get my aliens to drop 'bombs' back at the player during game play. My current goal is to just get all aliens to drop bombs, then to eventually have random aliens drop bombs after a certain level.
Currently is seems that all bombs are coming from the starting location of my first alien.
alien_invasion.py
...ANSWER
Answered 2021-Nov-14 at 16:05you need to include the x y position of the bomb in the __init__
of bombs:
QUESTION
I'm struggling with adjusting my game so that my fleet of aliens doesn't start out under my top UI. I know this has something to do with adjusting my first generation of my alien, before I create the fleet, but I'm pretty new to coding in general and am just not quite sure what I need to adjust.
This game as made while following along with Python Crash Course 2nd Edition.
As you can see, my fleet sits under my ship UI
Adjust some code to render Aliens ontop of UI
This suggestion, puts my aliens over top of my UI, which I guess is better, but I my opinion still does not look good.
alien_invasion.py
...ANSWER
Answered 2021-Nov-08 at 23:11You need to adapt the code in the _create_fleet
and _create_alien
methods of your first class to account for the space being taken up at the top of the screen by the UI. I don't know exactly what size you want there, but I'll point out where to put it in the code below:
QUESTION
please help me solve the error. I have already double-checked everything and nothing works, the same traceback Here is the full Traceback:
...ANSWER
Answered 2021-Oct-07 at 18:02The signature of is check_keydown_events
QUESTION
I beg your pardon in advance, my English is bad. I use Google Translate.
Simple code — print("Hello!")
Here's what's in the terminal:
...ANSWER
Answered 2021-Aug-23 at 04:58If the program closes right after it gets opened, it means that either you have an error in your code, or that everything just worked fine and the code finish executing.
If you run your code as a .py
file and everything worked, it means that the problem is that the code just finishes executing so it closes automatically. In this scenario, you could just add a simple
QUESTION
I'm making a simple python game and there are 3 py files: alien_invasion, settings, ship. I would like the image position to be at the middle bottom of screen every time the game starts. It works when code are like the following:
...
ANSWER
Answered 2021-Jul-10 at 16:33You need to set self.x
after setting the location of self.rect
:
QUESTION
I've tried everything to fix this, my code runs and a screen is shown but the image is not on the screen. so far I've tried:
- putting an absolute path when entering the image in pygame.image.load
- trying os.join.path method (file cannot be found error)
- And loads of other things -How after trying everything, and closely following the book, i cant get it to work?
ANSWER
Answered 2021-May-26 at 10:26The image is not shown, because the display is not updated after drawing the image. Update the display after drawing the ship:
QUESTION
I'm trying python with a simple game, but encounter this error.
The codes as below:
ANSWER
Answered 2021-Feb-27 at 07:59See the documentation of pygame.Rect
:
[...] A Rect can be created from a combination of left, top, width, and height values. Rects can also be created from python objects that are already a Rect or have an attribute named "rect".
See an implementation of the constructor of pygame.Rect
(from pygame_cffi
):
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Install ALIEN_INVASION
You can use ALIEN_INVASION like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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