rock-paper-scissors | An AI to play the Rock Paper Scissors game | Game Engine library
kandi X-RAY | rock-paper-scissors Summary
kandi X-RAY | rock-paper-scissors Summary
An AI to play the Rock Paper Scissors game
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- Return the winner of two moves .
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rock-paper-scissors Key Features
rock-paper-scissors Examples and Code Snippets
Community Discussions
Trending Discussions on rock-paper-scissors
QUESTION
So I made a rock-paper-scissors game. Everything works correctly (the buttons work fine, and also the keypress events) however when you choose rock/paper/scissors, it doesn't play the game. It can send a console message (if you code it) but the game doesn't works.
...ANSWER
Answered 2022-Mar-26 at 03:39You did not call win
after userchoice
set. You can check the full implementation which I embedded all events with win
calls as well as randomizePCChoice
calls (to randomize PC choice)
QUESTION
I know this is a very popular/simple game to make, but I'm having a bit of trouble. I have made a rock-paper-scissors game in javascript and I've managed to make it work so that it will prompt the player to choose rock, paper, or scissors, get the computer to randomly pick an option, and a means for it to say "you lose" or "you win". The problem is that I'm required to make 5 rounds. That's the issue I'm having. I, for some reason, cannot seem to get the code to prompt the user 5 times. It only prompts the user once and runs the same code each time. My code is as follows:
...ANSWER
Answered 2022-Feb-23 at 19:00That's because you are asking for player's prompt only once i.e. it is outside the playRound method. Try moving the following snippet into playround method.
QUESTION
I've been trying to turn my old JavaScript learning projects into intractable web applications now that I am learning the DOM. It has been a while since I wrote a basic JavaScript script like this, so I am likely missing something obvious here, but my program outputs the last line in my game algorithm regardless of the user choice ('Rock beats scissors. You lose.'), and the computer score updates in increments of three. This is obviously not what I intended.
I believe it is fairly intuitive what the output should be, but I've included comments in my JavaScript file to highlight the desired output (game should follow the conventional rules of Rock Paper Scissors). Apologies if the interface looks jumbled, I designed it to spec for a 15.6" screen and haven't worked out cross-user functionality yet.
...ANSWER
Answered 2022-Feb-21 at 03:49The logic in your game() function is slightly off. Namely, if you want to use the else condition, it needs to be nested, otherwise it executes every time the primary condition is not met.
Also, for the case where the results are tied, it looks as though you are comparing an undefined value of playerChoice with an integer value of computerChoice. I have commented this line out and amended your event listeners to pass a pcValue (0, 1 or 2) to your method.
Have a look below.
QUESTION
What I've tried
StackOverflow articles
Need help to fix a certain bug in rock, scissor and paper.
discord.py
documentation
How can I add reaction to a message (checked plenty of articles, but I'm not going to add them in order to get into the point)
I've managed to retrieve the emoji from the user in the check method, but still the issue with timeouterror appears, so there is something I'm missing which I can't get a hold on.
In this senario im using Cog,
The issue
Even though the wait_for
passes the check method, I'm not sure how to send it forward to the logical conditon. The result I get is passed in the exception.
bot.py
...ANSWER
Answered 2021-Nov-18 at 17:14Add this at the beginning of your code:
QUESTION
Following Odin Project Rock Paper Scissors - trying to use a JS prompt input in another function to work out who won a game.
Have stripped a lot out to hopefully make the question/answer as reusable as possible for others.
I have 2 global variables set :
...ANSWER
Answered 2021-Nov-20 at 23:05You have an issue with scope here. Because you have a parameter called playerSelection being passed into the function it is setting that variable and not your global variable. You can solve this like this:
QUESTION
I made a rock paper Scissors game in html css and js and the game is working fine but there is a slight problem i added a feature that whichever side wins either the computer or the user there should be a shadow behind the winner tab and that too is working but the problem is that it is totally random even when i put that in a condition of when to toggle and it gives the shadow to wrong tab and sometimes to both tabs here is the code: HTML AND JS:-
...ANSWER
Answered 2021-Nov-13 at 19:31Donot use toggle , instead before result remove all shadow class from all tabs then add shadow class where win tab is.
QUESTION
I am working on a project and i added an onlclick function in 3 elements in my code but none of them works because that element is not a button or an anchor tag i guess but i have to do something when that area is clicked here is the image:- This is the image
I want to either click on the white part of the circle or the the colourfull part of the circle , right now i am trying to click on the colorfull part but i get nothing but when i put an anchor tag in one of the heading and then use onclick on it then it works but in the circle there is no text on which i can add anchor tag i also tried to use change the div to button type of class items and it became clickable but the java script still not works . Here is the code :- 'HTML'
...ANSWER
Answered 2021-Nov-12 at 07:02When calling a function in onclick, you must specify that it is a function.
Use ()
at the end.
Example:
QUESTION
Given the plays of several games of Rock, Paper, Scissors (out of order) and the fact that there were no draws, I would like to find the possible orderings(s). (A puzzle via Hubert Phillips.)
So I have two lists that look like [Rock, Rock, Scissors...]
.
Here is a way to find one solution in Python:
...ANSWER
Answered 2021-Sep-20 at 08:02We only need to reorder one of them:
QUESTION
I'm new to transfer learning in TensorFlow and I choose tfhub to simplify finding a dataset, but now I'm confused because my model gives me a wrong prediction when I try to use an image from the internet. I used the efficientnet_v2_imagenet1k_b0 feature vector without fine-tuning to train a rock-paper-scissors dataset from https://www.kaggle.com/drgfreeman/rockpaperscissors. I used image data generator and flow from directory for data processing.
This is my model here
This is my train result here
This is my test result here
It's the second time I get something like this when using transfer learning with tfhub. I want to know why this happened and how to fix it, so this problem doesn't happen again. Thanks a lot for your help and sorry for my bad English.
...ANSWER
Answered 2021-Sep-18 at 01:31To help really need to see the code for how you provide your data to model.predict. However as a guess, remember efficientnet needs to have the pixels in the range from0 to 255 so do not scale your images. Make sure your test images are rgb an of the same size as the image size used in training. Also need to see code for how you process the predictions
QUESTION
I am trying to complete the Rock-Paper-Scissors challenge from The Odin Project. I am stuck; I don't know why when I run my code, my function playRound returns undefined. Any help would be appreciated.
...ANSWER
Answered 2021-Aug-13 at 06:03You're missing parentheses on toLowerCase method.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install rock-paper-scissors
Install the dependencies
Gather Images for each gesture (rock, paper and scissors and None): In this example, we gather 200 images for the "rock" gesture
Train the model
Test the model on some images
Play the game with your computer!
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