unityexport | package modifies Unity 's import process | Animation library
kandi X-RAY | unityexport Summary
kandi X-RAY | unityexport Summary
This package modifies Unity's import process of Maya files, enabling you to register callbacks of type MSceneMessage.kBeforeExport. These callbacks will be invoked when Unity converts your native Maya file to FBX in the background. It also registers a callback that automatically adjusts the FBX export settings to ensure blend shape data and animations can properly import into Unity 4.3 and newer, when using Maya 2012 or newer.
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Top functions reviewed by kandi - BETA
- Get the project version number
- Get the startup script
- Modify fx export script
unityexport Key Features
unityexport Examples and Code Snippets
Community Discussions
Trending Discussions on unityexport
QUESTION
I try to add my simple unity project to flutter but after build-in console I got an Error:
...ANSWER
Answered 2020-Aug-03 at 08:41After the result you saw, I believe answering your question would help a lot of people who will just start off with this.
The solution is to use your real device and run the project using flutter run
.
Why success in real device and failure in emulator?
Many a times, an emulator doesn't supports some functionalities. The real device has a perfect engine to support all of them, hence you get the problem sorted.
To Build apk
flutter build apk --release
Consider reading upon this documentation: Build and release an Android app
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install unityexport
You can use unityexport like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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