connectfour | Connect Four game board class in python | Game Engine library
kandi X-RAY | connectfour Summary
kandi X-RAY | connectfour Summary
A Connect Four game board implemented in python. The connectfour/board.py file defines the Board class. This class takes care of dropping tokens into the board while enforcing (most) game rules. The board tries to keep itself from entering an invalid state, like too many tokens in one column. A method is defined to calculate if the board contains a winning state for either player.
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Top functions reviewed by kandi - BETA
- Generate the negamax of the given player .
- Check if the board is valid .
- Calculates the score for each segment .
- Play the game .
- Find the position of the player in the board .
- Generate the next move gate .
- Generate the next move .
- Takes a player
- Get move input .
- Initialize difficulty .
connectfour Key Features
connectfour Examples and Code Snippets
Community Discussions
Trending Discussions on connectfour
QUESTION
I'm currently learning Kotlin. So in the course I'm doing I wrote this code:
...ANSWER
Answered 2022-Mar-26 at 08:46So my question is. When compared to the following code. Why does my code stop at the point it is stopping. My code fails the "Press Enter" test.
val s = scanner.next()
on line 20 is your issue. The next()
method looks for the next string you input. When you hit enter with no text it's still waiting. It does not return an empty string but will sit there and wait until you finally do enter something.
Your program isn't moving forward to your when
statement (and thus the isBlank()
check) because it is still waiting on the user input.
QUESTION
I was wondering how to update the flatlist after calling on my shuffle function. I have tried with the "ExtraData" tag inside the flatlist but haven´t got it to work. Any help would be appreciate!
...ANSWER
Answered 2021-Sep-28 at 17:05Your function isn't returning the new shuffled array and assigning it to Games. Best practice would be to store your array in useState so when it updates it forces a re-render and shows correctly.
QUESTION
During the upgrade of the command from v12 to v13, I found that the command removed the bot reaction it created by itself, while v12 did not.
Both bots have Administrator rights. v12 from the djs-games module, game connect four. I improved v12 to v13
v12 :
...ANSWER
Answered 2021-Aug-05 at 12:42So to make it work on discord.js v13, I had to do a few things.
To collect reactions from users in a guild, you need GUILD_MESSAGE_REACTIONS
intent. So I added that to my client
's intents.
QUESTION
I am making a connect four AI and would like the AI to loop through the available moves from the middle and outwards because in connect four the middle moves are usually better and then the probability of alpha beta pruning happening is much higher.
For example if I gave it a array like this: [1,2,3,4,5]
It should loop though them like this 3,4,2,5,1
Or with a array like this [1,2,3,4,5,6]
It should loop though them like this 4,3,5,2,6,1
Thanks in advance
This is my code for connect four:
...ANSWER
Answered 2021-Mar-06 at 18:52If you want to sort by distance to middle, you can use a lambda expression.
QUESTION
I am trying to repeat what is shown in this tutorial: https://www.kaggle.com/alexisbcook/deep-reinforcement-learning
When I run this code:
...ANSWER
Answered 2020-Sep-23 at 23:08I fixed the problem by specifying TensorFlow version:
QUESTION
In my program I am trying to make the server redirect the user to a different page if the wrong details of some sort are put in. The main problem that I am having is that whenever I try to use res.redirect() with another web page as a parameter I get the following error back: Error [ERR_HTTP_HEADERS_SENT]: Cannot set headers after they are sent to the client
I am not sure if I am referencing the web page in terms of where its stored on my computer wrong but something else about http headers was mentioned.
Here is my code that might potentially help to show what is wrong:
...ANSWER
Answered 2020-Sep-05 at 09:53You either call res.redirect
or res.render
. Both sets status and returns it and some info to a client. If '/start' is processed by some Express route handler (that renders using res.render("start", {already_taken});
) when just redirect to it and that's all.
QUESTION
Running into errors with the circle component. this code renders a connect four board. the next step is to have the circle fill in when i click it. right now when i click a circle the first error is what is shown at the very top of the top below. Thanks so much in advance I am very new to React
...ANSWER
Answered 2020-Jun-04 at 18:09Didn't read all the code but I think you should try :
QUESTION
I'm building a UI with javafx for this little board game application I made. It just has Othello and Connect Four, and you can also add players to keep score. Scores are just recorded in a .txt file and are loaded when the program starts.
The main menu is a Scene with the scoreboard, created from the .txt file, and the buttons. I can add players and they get written to the file and load just fine, the problem happens when I try to reload the players in the .txt file and refresh the scoreboard. I try to refresh the scene but the scoreboard gets printed twice.
Here is the code:
...ANSWER
Answered 2020-May-14 at 07:38Calling refreshMainMenu()
method doubles existing players on the players list. if(!Player.loadPlayers())
loads players stored in txt file without checking wheater the player is already stored in the Player.playerList
list.
I decided to help because you put much effort to create the question and by the quality of the code I can see the you have just begun using JavaFx. Couple good advices. You don't need to change the scene every time you want to refresh. It is very bad practice. Learn about observable collections in JavaFx. Player should not store the list of players. And first of all - learn to use debugger.
QUESTION
I am new to Python unit testing and just trying to get a hang of it. Say I am trying to test the get_diagonals
function. What would be the best test case for this?
The following is my test case: I am literally copying over the output and asserting. What would be some good test cases here? I have used assertNotEqual here to make it match for this example.
...ANSWER
Answered 2020-Apr-11 at 13:40One way to test it's behaving as expected would be to pass a randomly generated board to your get_diagonals
method, and then pass the transpose of that board in again. You should find that the sequence of positive diagonals has reversed (has the same items but in reverse order) whereas the items of the negative diagonals have reversed.
I see that your board
is stored as a list of lists. You can easily transpose this (assuming a 'rectangular' list of lists):
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Install connectfour
You can use connectfour like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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