connectfour | Connect Four game board class in python | Game Engine library

 by   amwhalen Python Version: Current License: MIT

kandi X-RAY | connectfour Summary

kandi X-RAY | connectfour Summary

connectfour is a Python library typically used in Gaming, Game Engine, Pygame applications. connectfour has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However connectfour build file is not available. You can download it from GitHub.

A Connect Four game board implemented in python. The connectfour/board.py file defines the Board class. This class takes care of dropping tokens into the board while enforcing (most) game rules. The board tries to keep itself from entering an invalid state, like too many tokens in one column. A method is defined to calculate if the board contains a winning state for either player.
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            kandi-support Support

              connectfour has a low active ecosystem.
              It has 2 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              connectfour has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of connectfour is current.

            kandi-Quality Quality

              connectfour has 0 bugs and 0 code smells.

            kandi-Security Security

              connectfour has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              connectfour code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              connectfour is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              connectfour releases are not available. You will need to build from source code and install.
              connectfour has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed connectfour and discovered the below as its top functions. This is intended to give you an instant insight into connectfour implemented functionality, and help decide if they suit your requirements.
            • Generate the negamax of the given player .
            • Check if the board is valid .
            • Calculates the score for each segment .
            • Play the game .
            • Find the position of the player in the board .
            • Generate the next move gate .
            • Generate the next move .
            • Takes a player
            • Get move input .
            • Initialize difficulty .
            Get all kandi verified functions for this library.

            connectfour Key Features

            No Key Features are available at this moment for connectfour.

            connectfour Examples and Code Snippets

            No Code Snippets are available at this moment for connectfour.

            Community Discussions

            QUESTION

            Why does my Kotlin code fail the test case?
            Asked 2022-Mar-26 at 08:46

            I'm currently learning Kotlin. So in the course I'm doing I wrote this code:

            ...

            ANSWER

            Answered 2022-Mar-26 at 08:46

            So my question is. When compared to the following code. Why does my code stop at the point it is stopping. My code fails the "Press Enter" test.

            val s = scanner.next() on line 20 is your issue. The next() method looks for the next string you input. When you hit enter with no text it's still waiting. It does not return an empty string but will sit there and wait until you finally do enter something.

            Your program isn't moving forward to your when statement (and thus the isBlank() check) because it is still waiting on the user input.

            Source https://stackoverflow.com/questions/71258015

            QUESTION

            React Native: Update Flatlist
            Asked 2021-Sep-28 at 17:05

            I was wondering how to update the flatlist after calling on my shuffle function. I have tried with the "ExtraData" tag inside the flatlist but haven´t got it to work. Any help would be appreciate!

            ...

            ANSWER

            Answered 2021-Sep-28 at 17:05

            Your function isn't returning the new shuffled array and assigning it to Games. Best practice would be to store your array in useState so when it updates it forces a re-render and shows correctly.

            Source https://stackoverflow.com/questions/69351161

            QUESTION

            v12 doesn't remove bot's react, but v13 remove bot's react (discord.js)
            Asked 2021-Aug-05 at 12:42

            During the upgrade of the command from v12 to v13, I found that the command removed the bot reaction it created by itself, while v12 did not.

            Both bots have Administrator rights. v12 from the djs-games module, game connect four. I improved v12 to v13

            v12 :

            ...

            ANSWER

            Answered 2021-Aug-05 at 12:42

            So to make it work on discord.js v13, I had to do a few things.

            To collect reactions from users in a guild, you need GUILD_MESSAGE_REACTIONS intent. So I added that to my client's intents.

            Source https://stackoverflow.com/questions/68663924

            QUESTION

            Loop over a list from the middle outwards
            Asked 2021-Apr-20 at 19:53

            I am making a connect four AI and would like the AI to loop through the available moves from the middle and outwards because in connect four the middle moves are usually better and then the probability of alpha beta pruning happening is much higher.

            For example if I gave it a array like this: [1,2,3,4,5]
            It should loop though them like this 3,4,2,5,1

            Or with a array like this [1,2,3,4,5,6]
            It should loop though them like this 4,3,5,2,6,1

            Thanks in advance

            This is my code for connect four:

            ...

            ANSWER

            Answered 2021-Mar-06 at 18:52

            If you want to sort by distance to middle, you can use a lambda expression.

            Source https://stackoverflow.com/questions/66509408

            QUESTION

            module 'tensorflow' has no attribute 'tanh'
            Asked 2020-Sep-23 at 23:08

            I am trying to repeat what is shown in this tutorial: https://www.kaggle.com/alexisbcook/deep-reinforcement-learning

            When I run this code:

            ...

            ANSWER

            Answered 2020-Sep-23 at 23:08

            I fixed the problem by specifying TensorFlow version:

            Source https://stackoverflow.com/questions/64032388

            QUESTION

            Error [ERR_HTTP_HEADERS_SENT]: Cannot set headers after they are sent to the client. Unable to redirect different page than what it is supposed to be
            Asked 2020-Sep-05 at 09:53

            In my program I am trying to make the server redirect the user to a different page if the wrong details of some sort are put in. The main problem that I am having is that whenever I try to use res.redirect() with another web page as a parameter I get the following error back: Error [ERR_HTTP_HEADERS_SENT]: Cannot set headers after they are sent to the client

            I am not sure if I am referencing the web page in terms of where its stored on my computer wrong but something else about http headers was mentioned.

            Here is my code that might potentially help to show what is wrong:

            ...

            ANSWER

            Answered 2020-Sep-05 at 09:53

            You either call res.redirect or res.render. Both sets status and returns it and some info to a client. If '/start' is processed by some Express route handler (that renders using res.render("start", {already_taken});) when just redirect to it and that's all.

            Source https://stackoverflow.com/questions/63752505

            QUESTION

            onclick function breaks instead of switching in new css class
            Asked 2020-Jun-04 at 18:12

            Running into errors with the circle component. this code renders a connect four board. the next step is to have the circle fill in when i click it. right now when i click a circle the first error is what is shown at the very top of the top below. Thanks so much in advance I am very new to React

            ...

            ANSWER

            Answered 2020-Jun-04 at 18:09

            Didn't read all the code but I think you should try :

            Source https://stackoverflow.com/questions/62201157

            QUESTION

            Scene elements showing twice in javafx?
            Asked 2020-May-14 at 07:38

            I'm building a UI with javafx for this little board game application I made. It just has Othello and Connect Four, and you can also add players to keep score. Scores are just recorded in a .txt file and are loaded when the program starts.

            The main menu is a Scene with the scoreboard, created from the .txt file, and the buttons. I can add players and they get written to the file and load just fine, the problem happens when I try to reload the players in the .txt file and refresh the scoreboard. I try to refresh the scene but the scoreboard gets printed twice.

            Here is the code:

            ...

            ANSWER

            Answered 2020-May-14 at 07:38

            Calling refreshMainMenu() method doubles existing players on the players list. if(!Player.loadPlayers()) loads players stored in txt file without checking wheater the player is already stored in the Player.playerList list.

            I decided to help because you put much effort to create the question and by the quality of the code I can see the you have just begun using JavaFx. Couple good advices. You don't need to change the scene every time you want to refresh. It is very bad practice. Learn about observable collections in JavaFx. Player should not store the list of players. And first of all - learn to use debugger.

            Source https://stackoverflow.com/questions/61790813

            QUESTION

            What's is the best way to unit test this function in Python?
            Asked 2020-Apr-11 at 13:40

            I am new to Python unit testing and just trying to get a hang of it. Say I am trying to test the get_diagonals function. What would be the best test case for this?

            The following is my test case: I am literally copying over the output and asserting. What would be some good test cases here? I have used assertNotEqual here to make it match for this example.

            ...

            ANSWER

            Answered 2020-Apr-11 at 13:40

            One way to test it's behaving as expected would be to pass a randomly generated board to your get_diagonals method, and then pass the transpose of that board in again. You should find that the sequence of positive diagonals has reversed (has the same items but in reverse order) whereas the items of the negative diagonals have reversed.

            I see that your board is stored as a list of lists. You can easily transpose this (assuming a 'rectangular' list of lists):

            Source https://stackoverflow.com/questions/61092281

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install connectfour

            You can download it from GitHub.
            You can use connectfour like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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