duckhunt | Remake of classic Duck Hunt for the NES | Game Engine library

 by   aosyborg Python Version: Current License: No License

kandi X-RAY | duckhunt Summary

kandi X-RAY | duckhunt Summary

duckhunt is a Python library typically used in Gaming, Game Engine, Pygame applications. duckhunt has no bugs, it has no vulnerabilities and it has low support. However duckhunt build file is not available. You can download it from GitHub.

Duck Hunt is a fan remake of the classic NES game written in Python with Pygame.
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            kandi-support Support

              duckhunt has a low active ecosystem.
              It has 19 star(s) with 12 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              duckhunt has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of duckhunt is current.

            kandi-Quality Quality

              duckhunt has 0 bugs and 0 code smells.

            kandi-Security Security

              duckhunt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              duckhunt code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              duckhunt does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              duckhunt releases are not available. You will need to build from source code and install.
              duckhunt has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              duckhunt saves you 227 person hours of effort in developing the same functionality from scratch.
              It has 555 lines of code, 54 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed duckhunt and discovered the below as its top functions. This is intended to give you an instant insight into duckhunt implemented functionality, and help decide if they suit your requirements.
            • Render the animation
            • Render control buttons
            • Return the registry value
            • Renders the notices
            • Handle an event
            • Moves the mouse pair to the given position
            • Tells the player
            • Checks if the duckling of the duck
            • Main loop
            • Handle event
            • Render the surface
            • Update the animation
            • Change direction
            • Render the drone
            • Updates the animation
            • Update the player
            • Execute the game
            Get all kandi verified functions for this library.

            duckhunt Key Features

            No Key Features are available at this moment for duckhunt.

            duckhunt Examples and Code Snippets

            No Code Snippets are available at this moment for duckhunt.

            Community Discussions

            QUESTION

            Add scoreboard to "game"
            Asked 2020-Nov-16 at 18:32

            I'm trying to make a small version of "duck hunt" I want to add a scoreboard when every time you hit the duck its +1 and when you miss its -1 but the score cant go lower than 0 (so not -1 for example) when you have tried 20 times the game stops and you will see your score so the hit and miss clicked times will show on the screen. How do I add this to my code so far I have got this:

            ...

            ANSWER

            Answered 2020-Nov-16 at 18:21

            QUESTION

            why am I getting 1136: Incorrect number of arguments. Expected 0
            Asked 2018-May-17 at 11:27

            Beginning issue: I am continuously getting an error 1136 at var timer:Timer=new Timer(10000,1);. I am not sure if its a computer error or what. I know you put (delay, and then time interval) for Timer, but it still gives me the error message.

            update: I uploaded the whole code from the original post to see if anyone could find any errors. My Timers should be correct but I am still getting the error 1136 on my program and it won't even run. When I do take out the timers, the code works perfectly fine. Is there any other way to. implement a timer to make the game stop and say game over?

            ...

            ANSWER

            Answered 2018-May-17 at 11:16

            If you've declared your :Timer object as a public or private variable:

            Source https://stackoverflow.com/questions/50386905

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install duckhunt

            Pygame must be installed first. On Ubuntu this can be done with simply: > sudo apt-get install pygame Alternately you can grab a copy from http://pygame.org and add it to the directory. To run the game, simply type: > python duckhunt.py.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/aosyborg/duckhunt.git

          • CLI

            gh repo clone aosyborg/duckhunt

          • sshUrl

            git@github.com:aosyborg/duckhunt.git

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