duckhunt | Remake of classic Duck Hunt for the NES | Game Engine library
kandi X-RAY | duckhunt Summary
kandi X-RAY | duckhunt Summary
Duck Hunt is a fan remake of the classic NES game written in Python with Pygame.
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Top functions reviewed by kandi - BETA
- Render the animation
- Render control buttons
- Return the registry value
- Renders the notices
- Handle an event
- Moves the mouse pair to the given position
- Tells the player
- Checks if the duckling of the duck
- Main loop
- Handle event
- Render the surface
- Update the animation
- Change direction
- Render the drone
- Updates the animation
- Update the player
- Execute the game
duckhunt Key Features
duckhunt Examples and Code Snippets
Community Discussions
Trending Discussions on duckhunt
QUESTION
I'm trying to make a small version of "duck hunt" I want to add a scoreboard when every time you hit the duck its +1 and when you miss its -1 but the score cant go lower than 0 (so not -1 for example) when you have tried 20 times the game stops and you will see your score so the hit and miss clicked times will show on the screen. How do I add this to my code so far I have got this:
...ANSWER
Answered 2020-Nov-16 at 18:21Here is a start
QUESTION
Beginning issue: I am continuously getting an error 1136 at var timer:Timer=new Timer(10000,1);. I am not sure if its a computer error or what. I know you put (delay, and then time interval) for Timer, but it still gives me the error message.
update: I uploaded the whole code from the original post to see if anyone could find any errors. My Timers should be correct but I am still getting the error 1136 on my program and it won't even run. When I do take out the timers, the code works perfectly fine. Is there any other way to. implement a timer to make the game stop and say game over?
...ANSWER
Answered 2018-May-17 at 11:16If you've declared your :Timer
object as a public or private variable:
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