animation | animation helper for pygame projects | Animation library

 by   bitcraft Python Version: Current License: No License

kandi X-RAY | animation Summary

kandi X-RAY | animation Summary

animation is a Python library typically used in Telecommunications, Media, Media, Entertainment, User Interface, Animation, Pygame applications. animation has no bugs, it has no vulnerabilities, it has build file available and it has high support. You can download it from GitHub.

Animation and timer for pygame games animation.py is public domain.
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            kandi-support Support

              animation has a highly active ecosystem.
              It has 14 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 308 days. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of animation is current.

            kandi-Quality Quality

              animation has 0 bugs and 0 code smells.

            kandi-Security Security

              animation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              animation code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              animation does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              animation releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              animation saves you 303 person hours of effort in developing the same functionality from scratch.
              It has 730 lines of code, 112 functions and 5 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed animation and discovered the below as its top functions. This is intended to give you an instant insight into animation implemented functionality, and help decide if they suit your requirements.
            • Return a in - out transition function
            • Calculate out - bounce
            • Incoming tween
            • Outbounce the given progress bar
            • Return whether the animation is in a bounce
            Get all kandi verified functions for this library.

            animation Key Features

            No Key Features are available at this moment for animation.

            animation Examples and Code Snippets

            No Code Snippets are available at this moment for animation.

            Community Discussions

            QUESTION

            CSS Clip/Path/Mask/Shape Animation with circle or arc segment
            Asked 2021-Jun-15 at 19:03

            How can I do an animated shape in the form of cake or clock or circle that starts with one small slice and then over time fills the whole circle:

            Is that possible with CSS? Or do I need SVG? I couldn’t find any CSS shape or mask or clipping path or anything that would work with this shape.

            Thank you very much for any hints!

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:03

            Turns out, "pie chart" is the term to google by...

            Based on an extensive article by Lea Verou featuring 2 different approaches https://www.smashingmagazine.com/2015/07/designing-simple-pie-charts-with-css/, this is my solution:

            Source https://stackoverflow.com/questions/67299644

            QUESTION

            Flutter - Switching images depending on Theme
            Asked 2021-Jun-15 at 17:09

            Hello I'm having trouble changing my Logo depending on the Theme. In Dark Theme I can't see the black outlines of my logo, whilst I can on white background in light theme mode.

            Here's the main.dart Code Line:

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:09

            If you want to change dynamically the asset path, you can check the theme like this

            Source https://stackoverflow.com/questions/67987326

            QUESTION

            Vue add class before insert, leave it
            Asked 2021-Jun-15 at 15:23

            I have a custom animation that the regular Vue transition doesn't quite cover. I have it implemented elsewhere with a conditional v-bind:class, but that doesn't work well for conditional v-if blocks or v-for groups.

            I need to add a class ('open') one frame after the element is entered as with v-enter-to, but I need it to never be removed from the element.

            I then need it removed removed when leaving to trigger the closing animation.

            Am I using Vue Transition wrong and this is perfectly possible within transition, or is there a way to add/remove the class around the enter/leave functionality?

            ...

            ANSWER

            Answered 2021-Jun-09 at 14:25

            I could only think of a work-around. You could try to add the class in the created() or mounted() hook. Before you push another path to the router, you could remove it and add a fake timeout for the $router.push(path).

            This is not clean but i am not sure if i fully understand what are you trying to do.

            Source https://stackoverflow.com/questions/67793912

            QUESTION

            Why does the animation plot provide a different plot than the static plot
            Asked 2021-Jun-15 at 11:52

            Good morning,

            I am creating an animation by connecting 6 nodes coordinates at 10 different time steps.

            I start with a test: I first create a static plot for a time equal to 2 (for example) and I get the exact static plot that I am expecting: all and only the consecutive nodes are connected.

            Then I create the animation. Unfortunately, the animated plot connects the nodes in the wrong way. You can see that the animation connects the consecutive nodes, but also the second and the second to last nodes.

            Any idea why? Thanks

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:52

            The issue is that in your static plot, you have actually created a list of Line2D objects (try printing line1 and you will see its not a single instance).

            But, in the animation function, you just create a single Line2D instance to set the xdata and ydata for.

            We can change to creating a list of Line2D instances, then loop over them and set the appropriate x and y data for each segment like so:

            Source https://stackoverflow.com/questions/67985307

            QUESTION

            How do I set fire to a UIView in Swift?
            Asked 2021-Jun-15 at 11:32

            How do I produce an animation that simulates the burning effect of fire consuming an UIView from top to bottom in Swift?

            I found Fireworks, an app that allows users to tweak and try out different settings of CAEmitterLayer with instant results. The effects are great for applying to a whole screen but how would I use it for my purpose - where the UIView must disappear as the fire consumes it from one end to the other?

            Is there some tutorial on consuming UIViews with fire using the particle emitter anywhere? I know that I’m supposed to show some code but anything I put here would be irrelevant. I’ve also exhausted my search engine looking for something similar. That’s how I found the Fireworks app actually.

            This seems to be a use case that shouldn't be uncommon.

            ...

            ANSWER

            Answered 2021-Jun-14 at 14:24

            I was once in your shoe before and came across this Open source library called particle animations.

            I would NOT recommend using the library itself since it's deprecated. But I would recommend referring to its source code to get an idea of how to use CAEmitterLayer and CAEmitterCell to make the looks of a Fire!

            As you could see from its readme, it has direct examples of Fire. It also states that even Apple and Facebook uses CAEmitterLayer and CAEmitterCell to produce the effect of a fire.

            Feel free to ask for more questions.

            Source https://stackoverflow.com/questions/67971598

            QUESTION

            d3.js - apply exit after append to simulate a animation
            Asked 2021-Jun-15 at 09:27

            I would like to draw rectangle on a barchart just like a animation. I only need to draw one rectangle one time (maybe keep it for 0.5 secs) then remove it and draw another rectangle.

            Currently all rectangles will be draw on screen! I try to use exit pattern but not work!

            ...

            ANSWER

            Answered 2021-Jun-15 at 03:42

            There appear to be two key issues:

            Enter/Update/Exit

            The exit selection only contains elements when there are selected elements in the DOM which do not have corresponding items in the data array. In your case we have an empty selection with bound data:

            Source https://stackoverflow.com/questions/67964515

            QUESTION

            How can I add Animation left to right on navbar in nextjs app?
            Asked 2021-Jun-15 at 06:24

            I have a navbar and sidebar component in my nextjs app. In my index component I'm using useState to show and hide sidebar on mobile device.
            It works perfectly fine but I want to add animation when user clicks on hamburger menu, the sidebar should be animated left to right and when clicked on close icon it should go back to right to left. FYI I am using tailwind css.

            Here's the code:
            indexjs file:

            ...

            ANSWER

            Answered 2021-Jun-15 at 06:24

            QUESTION

            How can i solve this error in android studio? java.lang.IllegalStateException: Required view 'recycler_food_list'
            Asked 2021-Jun-15 at 04:33

            I'm new to android studio and i'm not sure what was going on with it. How can I solve this error?

            In the logcat, it mentioned that I required a view for recycler_food_list which apparently I had already coded into the foodlistfragment.java.

            Logcat

            ...

            ANSWER

            Answered 2021-Jun-15 at 03:29

            You're doing inflater.inflate(R.layout.fragment_menu, container, false);, not inflating your R.layout.fragment_food_list. You'll need to inflate the right layout to find your Recycler view.

            Source https://stackoverflow.com/questions/67979583

            QUESTION

            setTimeout inside setTimeout inside a setInterval
            Asked 2021-Jun-15 at 01:25

            I'm trying to make a string that will write itself letter by letter until completing the sentence, and the speed of appearing each letter is based on an input that varies from 1 to 10. At the end of the string, it will blink for 5 seconds until that an alien will appear. My idea was to create a setInterval to add the letters and when the counter added the array size it would return the final animation of the loop with the new setInterval call, and before it was called again it had already been cleared, and called again in a recursion by setTimout callback to maintain the infinite loop. But it's not reaching setTimout, why?

            //script.js

            ...

            ANSWER

            Answered 2021-Jun-14 at 23:37

            The issue is that in the else statement, you are returning a function that is never called.

            Source https://stackoverflow.com/questions/67978080

            QUESTION

            Get position of individual Items in flatlist
            Asked 2021-Jun-15 at 00:44

            I have flatlist horizontal like below

            ...

            ANSWER

            Answered 2021-Jun-14 at 06:52

            Use onViewableItemsChanged this is called when the items in the flatlist changes.

            Source https://stackoverflow.com/questions/67965802

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install animation

            You can download it from GitHub.
            You can use animation like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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