brython-pygame | contains brython compatible version of pygame | Game Engine library
kandi X-RAY | brython-pygame Summary
kandi X-RAY | brython-pygame Summary
contains brython compatible version of pygame
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Top functions reviewed by kandi - BETA
- Render a surface
- Clip this rectangle
- Convert object to Rect object
- Returns a new Rect with the given clip
- Set the display mode
- Set the icon for the surface
- Get a list of Event objects
- Convert a surface to a string
- Creates a GDAL surface from a surface
- Set the title of the window
- Toggle full screen
- Pump events
- Blit a surface
- Create a string from a string
- Adds a sprite
- Sets the attribute value
- Indicate whether the video mode is OK
- Flips the screen
- Peep events
- Draw the sprites on the surface
- Update the screen
- Save a surface
- Collapse two sprites
- Returns the first sprite in the group that matches the given sprite
- Clears all events
- Set the color palette
brython-pygame Key Features
brython-pygame Examples and Code Snippets
Community Discussions
Trending Discussions on brython-pygame
QUESTION
I am trying to create my own version of a pygame.Rect rectangle, but with the added feature that when a square is out of certain worldbounds, it appears on the other side.
This means I had to rewrite a lot of functions of pygame.Rect in my extension, and i succeeded in that. No problems here.
The problems start when I try to change __getattr__ and __setattr__. pygame.Rect makes heavy use of these functions, so that for example asking 'top' or 'bottom' refer to 'y' and 'y'+'width' respectively. I have changed these functions to accomodate my feature, but there is one more thing i need to do: In the __init__ function I need to create the worldwidth and worldheight variables. But I can't, since the __setattr__ function does not allow it.
Here is what I have right now:
...ANSWER
Answered 2017-Nov-27 at 16:26I'm not sure if it is correct but it works for me (on Python 2 and 3)
and it uses slots
as you wish.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install brython-pygame
You can use brython-pygame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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