Hearts | Python implementation of the Card game hearts | Game Engine library
kandi X-RAY | Hearts Summary
kandi X-RAY | Hearts Summary
A Python implementation of Hearts. This project is a work in progress.
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Top functions reviewed by kandi - BETA
- Play a card
- Get a card from the user
Hearts Key Features
Hearts Examples and Code Snippets
Community Discussions
Trending Discussions on Hearts
QUESTION
code I am trying to remove cards with the same color and number from total cards but I am having trouble making conditions for my for loop
...ANSWER
Answered 2021-Jun-14 at 02:51Okay, since there are some things about your question that are not very clear, I am going to assume what seems reasonable and answer with that in mind. My assumptions are:
- When there is a match of number and color, both cards should be removed;
- If there are repeated cards (same color and number), all of their instances should be removed.
So, first, I believe in order to make the comparisons easier to understand and more efficient, we can make a specific function to tell us the color of the card based on its suit. This will make your conditions much cleaner:
QUESTION
I have built a simple "Higher or Lower" card game for two players using reference from Why is the same card being drawn in this while loop for card deck?. The game flow should be like this:
- First player (Computer) to draw a card from the deck and show it
- Each player place a guess whether the next card drawn will be higher or lower in value to the first card drawn
- The second player (Player_1) draw a card and show it
- Whoever guess is correct will get one point
- After the last card of the deck is drawn, the points are to be tallied
ANSWER
Answered 2021-May-23 at 10:39self.hand
is the Deck
object, in for card in self.hand
you are trying to iterate over it. You want to iterate over its cards
property
QUESTION
I want to write a simple desktop application to track the overtime work of our employees. Whenever one of our employees needs to perform some tasks outside our normal working hours we want to track them using "Kimai Time Tracking".
The application I am programming needs to get the duration of all recorded tasks from Kimai, add them up and store them on a local SQL Server as an overtime contingent for the employee to claim later.
This is the GET request I'm mainly gonna use:
GET /api/timesheets (Returns a collection of timesheet records)
and this is an example output from the Kimai Demo (Sorry for length)
...ANSWER
Answered 2021-May-28 at 11:45You could use the HttpClient API to issue a REST request and then parse the response directly in your .NET app:
QUESTION
I am new to Swift, but I am trying to make a simple blackjack game. I have a HIT button that adds a card to the player's hand and increases the player's total score each time. But I also want to add a condition to the HIT button that if the player's total is over 21 a new screen appears with the text "You lose". However, I cannot get the button to open another view.
I at first thought to change the HIT button to a NavigationView but then I couldn't figure out where to add the ifBust condition, so I thought it would better solution to make a new .swift file and call the file name in the if statement, that does not seem to work either.
I have a isBust function that returns true if the player's score is over 21:
...ANSWER
Answered 2021-May-27 at 20:47I think I figured out the answer to my own question. First I need to add a selection variable with nil (also meaning null?) as its value within the file.
QUESTION
typedef struct {
char* value;
char* type;
} CARD;
CARD cards[52];
void initializeCards() {
char* types[10] = {"Spade", "Club", "Hearts", "Diamonds"};
char* values[13] = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "B", "D", "K"};
shuffleArray(&values, 4); //I've also tried *values, or just values
for (int i = 0; i < 4; i++) {
for (int e = 0; e < 13; e++) {
cards[i*13 + e].type = types[i];
cards[i*13 + e].value = values[e];
}
}
}//initializeCards.
//Code in this function comes from this thread: https://stackoverflow.com/questions/34844003/changing-array-inside-function-in-c
//I've tried many different things inside this function, none of these seem to work.
void shuffleArray(char** array, uint8_t size) {
free(*array);
*array = malloc(size * sizeof(int));
//char* temp = (*array)[0];
//(*array)[0] = 1;
(*array)[0] = "test";
printf("%s\n", &array[0]);
}//shuffleArray.
...ANSWER
Answered 2021-May-19 at 15:47It's not entirely clear what you're trying to do, but you certainly cannot free
an array that is not allocated via malloc (and family). Perhaps you want something like:
QUESTION
typedef struct {
char* value;
char* type;
} CARD;
CARD cards[52];
void initializeCards() {
char types[4][10] = {"Spade", "Club", "Hearts", "Diamonds"};
char values[13][1] = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "B", "D", "K"};
for (int i = 0; i < 4; i++) {
for (int e = 0; e < 13; e++) {
cards[i*13 + e].type = types[i];
cards[i*13 + e].value = values[e];
}
}
//This prints all sorts of weid characters.
for (int i=0; i<52; i++) {
printf("%s %s\n", cards[i].type, cards[i].value);
}
}//initializeCards.
...ANSWER
Answered 2021-May-18 at 14:30Your array values
doesn't have enough elements to store the terminating null-character, but you are trying to print that as strings (sequences of characters terminated by a null-character) later.
Allocate enough elements so that the array can hold terminating null-characters.
Wrong line:
QUESTION
I have built a deck of cards in the following code. I'm running a while loop to try drawing cards from the deck, but the same card is repeatedly drawn for the entire length of the deck. Obviously, what I want is to draw a different card each time.
What am I doing wrong?
...ANSWER
Answered 2021-May-16 at 12:10Your show_hand
has a loop that exits immediately upon its first iteration, so it just prints the first card and then exits... no matter how many cards are in the hand. So there is no problem with drawing the cards. The problem is in the printing...
Since card.show()
prints something, show_hand
really shouldn't return anything, and you should just let the loop make all its iterations.
So I would suggest changing it to this:
QUESTION
I tried in this way, but it doesn't work, because I can't match the different cards in the function sum. How can I match the 4 cards?
...ANSWER
Answered 2021-May-15 at 09:33The probability of 4 cards being the same out of 5 cards drawn can be found by -
QUESTION
I'm building a deck of cards that has shuffling function. I'm using random.shuffle, but it is not shuffling at all. When I run the following codes, the whole deck is printed out in good order. Please have a look, thanks!
...ANSWER
Answered 2021-May-09 at 10:51I just tried your code, the console output messages you are seeing in good order are created from the self.build()
function, if you call deck.show() at the end, you will see the shuffled messages.
QUESTION
I'm fairly new at coding and I'm making a game in which the user plays a random card drawing game against the computer. The goal is to reach 50 points first and you reach that by drawing the cards.
For example, a 2 of Clubs should have a value of 2 and a King of Hearts should have a value of 13. The user and computer take turns drawing cards and you may continue your turn as long as you want and accumulate points, unless you draw any type of Ace or Jack, in which you lose all points for that turn and your turn ends.
In my code, I'm not sure why the user doesn't lose points and their turn doesn't end when they draw an Ace or Jack, even though there's a section of code that specifically includes an if-else statement acknowledging it. Can anyone help me?
Btw, this is as minimal as I can make the code so that you can understand how it works at its basics, while making sure that the if-else statement in question still has the same steps leading up to it. ...ANSWER
Answered 2021-May-06 at 00:11Consider the following code:
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Install Hearts
You can use Hearts like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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