a3p | overly ambitious third-person 3D multiplayer shooter | Game Engine library
kandi X-RAY | a3p Summary
kandi X-RAY | a3p Summary
An old, terrible, overly ambitious third-person 3D multiplayer shooter made with Panda3D.
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Top functions reviewed by kandi - BETA
- Sends an update packet
- Get an entity by id
- Adds an entity to the graph
- Process a received packet
- Read messages from the server
- Callback called when the client disconnect
- Send a new client
- Loads a file into the ODE
- Load a model from a file
- The server update method
- Release the button
- Called when client disconnected
- Updates the game
- Callback called when a game is received
- Update the particle group
- Add an edge to the graph
- Click the button
- Update the game
- This method is called when an event is received
- Called when the client has changed
- Called when an entity is received
- Server update event handler
- Update info dialog
- Update the game state
- Called when a new connection is received
- Submit chat message
a3p Key Features
a3p Examples and Code Snippets
Community Discussions
Trending Discussions on a3p
QUESTION
I'm trying to simplifying the following in maxima:
...ANSWER
Answered 2022-Jan-11 at 16:03I sent this through the maxima mailing list and got a response from Barton Willis (willisb@unk.edu). I'm posting the answer here so it will be useful for others:
Try using scanmap('factor,%); thus:
(%i10)
(6Cb3mω+(8%iR0^3b^3-24*%iR0^3ab^2+24%iR0^3a^2b-8%iR0^3a^3)Γ+3AEa3pk+2%iKb3m)/(6Cω+3AEk+2%i*K)$(%i11) scanmap('factor,%);
(%o11) (6Cb3mω+8%iR0^3(b-a)^3Γ+3AEa3pk+2%iKb3m)/(6Cω+3AEk+2%i*K)
--Barton
QUESTION
I have the following C function:
...ANSWER
Answered 2020-Dec-09 at 13:52It's just using a scratch reg to load a stack arg. RAX is the go-to choice for a scratch reg. This function has no return value so RAX is not special.
Scheduling a load early is generally a good idea to hide load-use latency so out-of-order exec doesn't have to work as hard to hide it. Remember, this is optimized code so the instructions for each C statement aren't separate single blocks. For something this simple, that's good (un-optimized would store everything to the stack and then reload it. See also this)
R9 would be a worse choice because it's already occupied (with another arg) on function entry, limiting instruction scheduling. And more importantly because addb %dl, (%r9)
would need a REX prefix while addb %dl, (%rax)
doesn't. So it would waste code size.
The already-in-use downside doesn't apply to R10 or R11 (like RAX they're pure call-clobbered but not used for arg passing), but the code-size downside still does.
R9B wouldn't even make sense; the stack arg is a pointer. The only byte register being used is DL (char a4
), after loading into EDX.
(A dword load avoids writing a partial register, and movzx / movzbl isn't needed because callers typically write the whole qword, or at least dword, even for narrow args).
The compiler could have moved this load earlier as well, but chose not to. But add %dl, (%rax)
is an RMW on (%rax)
, so the dl
data isn't needed until a load from (%rax)
has that data ready. Having the RAX address ready early is more valuable than the DL data because the address is being used for another load, not ALU -> store.
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Install a3p
You can use a3p like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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