pygameui | GUI framework for Pygame | Game Engine library
kandi X-RAY | pygameui Summary
kandi X-RAY | pygameui Summary
A simple GUI framework for Pygame.
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Top functions reviewed by kandi - BETA
- Run the main event loop
- Sets the focused view
- Convert point to point
- Returns the view that matches the given point
- Draw the scene
- Fill the surface with the given gradient
- Fill a rectangle with given color
- Gets border widths
- Add a track to the thumb
- Set value of key in obj
- Use setuptools
- Updates the dialog view
- Return the value corresponding to keypath
- Set new items
- Draws the label
- Draw the hole
- Handle key down
- Set current theme
- Return the value of a given class attribute
- Default key press handler
- Draw the value
- Set value for keypath in obj
- Handle key down event
- Decorator to make sure that the given function is called on setuptools
- Draws the text surface
- Called when the child is dragged
- Install a tarball
pygameui Key Features
pygameui Examples and Code Snippets
Community Discussions
Trending Discussions on pygameui
QUESTION
I'm using the _thread
module (because it better fits in my program) and I want to pass a function into the function I'm passing into the thread. But, it's possible to pass only tuples into the _thread.start_new_thread()
function, however, function is not iterable!
@Willem Van Onsem - here's the full code. Uses Pygame.
...ANSWER
Answered 2017-Nov-01 at 09:30I have figured out. _thread
is actually bad. I have rewritten my code - now I'm using threading
!
I used tuple(func)
instead of tuple((func,))
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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