pygameui | GUI framework for Pygame | Game Engine library

 by   fictorial Python Version: 0.2.0 License: MIT

kandi X-RAY | pygameui Summary

kandi X-RAY | pygameui Summary

pygameui is a Python library typically used in Gaming, Game Engine, Framework, Pygame applications. pygameui has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can install using 'pip install pygameui' or download it from GitHub, PyPI.

A simple GUI framework for Pygame.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              pygameui has a low active ecosystem.
              It has 117 star(s) with 35 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 5 open issues and 0 have been closed. On average issues are closed in 1205 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pygameui is 0.2.0

            kandi-Quality Quality

              pygameui has 0 bugs and 0 code smells.

            kandi-Security Security

              pygameui has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pygameui code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pygameui is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pygameui releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pygameui and discovered the below as its top functions. This is intended to give you an instant insight into pygameui implemented functionality, and help decide if they suit your requirements.
            • Run the main event loop
            • Sets the focused view
            • Convert point to point
            • Returns the view that matches the given point
            • Draw the scene
            • Fill the surface with the given gradient
            • Fill a rectangle with given color
            • Gets border widths
            • Add a track to the thumb
            • Set value of key in obj
            • Use setuptools
            • Updates the dialog view
            • Return the value corresponding to keypath
            • Set new items
            • Draws the label
            • Draw the hole
            • Handle key down
            • Set current theme
            • Return the value of a given class attribute
            • Default key press handler
            • Draw the value
            • Set value for keypath in obj
            • Handle key down event
            • Decorator to make sure that the given function is called on setuptools
            • Draws the text surface
            • Called when the child is dragged
            • Install a tarball
            Get all kandi verified functions for this library.

            pygameui Key Features

            No Key Features are available at this moment for pygameui.

            pygameui Examples and Code Snippets

            No Code Snippets are available at this moment for pygameui.

            Community Discussions

            Trending Discussions on pygameui

            QUESTION

            Python 3: Passing functions into *args
            Asked 2017-Nov-01 at 09:30

            I'm using the _thread module (because it better fits in my program) and I want to pass a function into the function I'm passing into the thread. But, it's possible to pass only tuples into the _thread.start_new_thread() function, however, function is not iterable!

            @Willem Van Onsem - here's the full code. Uses Pygame.

            ...

            ANSWER

            Answered 2017-Nov-01 at 09:30

            I have figured out. _thread is actually bad. I have rewritten my code - now I'm using threading!

            I used tuple(func) instead of tuple((func,))

            Source https://stackoverflow.com/questions/43847719

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pygameui

            While Pygame is listed as a dependency in our package metadata, you should install it separately ahead of time to avoid issues with libpng being improperly referenced, etc.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            Install
          • PyPI

            pip install pygameui

          • CLONE
          • HTTPS

            https://github.com/fictorial/pygameui.git

          • CLI

            gh repo clone fictorial/pygameui

          • sshUrl

            git@github.com:fictorial/pygameui.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by fictorial

            redis-node-client

            by fictorialJavaScript

            jefe

            by fictorialJavaScript

            nodered

            by fictorialJavaScript

            matchmaker-redis

            by fictorialJavaScript

            canvas_ui

            by fictorialJavaScript