minesweeper | The classic minesweeper game in python | Game Engine library

 by   foxyblue Python Version: 1.1.0 License: No License

kandi X-RAY | minesweeper Summary

kandi X-RAY | minesweeper Summary

minesweeper is a Python library typically used in Gaming, Game Engine, Pygame applications. minesweeper has no bugs, it has no vulnerabilities and it has high support. However minesweeper build file is not available. You can download it from GitHub.

The classic minesweeper game in python
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              minesweeper has a highly active ecosystem.
              It has 32 star(s) with 1 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 4 have been closed. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of minesweeper is 1.1.0

            kandi-Quality Quality

              minesweeper has 0 bugs and 0 code smells.

            kandi-Security Security

              minesweeper has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              minesweeper code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              minesweeper does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              minesweeper releases are available to install and integrate.
              minesweeper has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              minesweeper saves you 148 person hours of effort in developing the same functionality from scratch.
              It has 370 lines of code, 32 functions and 7 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed minesweeper and discovered the below as its top functions. This is intended to give you an instant insight into minesweeper implemented functionality, and help decide if they suit your requirements.
            • Left click
            • Constructs a grid
            • Iterate over the points around this point
            • Checks if the given coordinates are inside the board
            • Render the block
            • Returns the sprite type
            • Right click
            • Toggle flag
            • Show revealed mines
            • Set the color to Green
            • Add tiles to the grid
            • Set the colour to yellow
            • Render the game
            • Renders the grid
            • Render the grid
            • Load a strip from a rectangle
            • Load an image at a given rectangle
            • Return all images in a list of rects
            • Render the mines count
            Get all kandi verified functions for this library.

            minesweeper Key Features

            No Key Features are available at this moment for minesweeper.

            minesweeper Examples and Code Snippets

            No Code Snippets are available at this moment for minesweeper.

            Community Discussions

            QUESTION

            Bind right click to array of buttons tkinter
            Asked 2022-Apr-07 at 15:24

            I'm making a minesweeper game in python using tkinter and need to bind right click to my buttons so that I can flag the bombs.

            Right now, when I left-click I can see the button being pressed but its function isn't performed, and I can't even see the button being pressed when right-clicking. I feel like maybe the click(ind) function is messing things up, but when I remove it, ind is underlined in red everywhere.

            How can I properly bind right click to this array of buttons?

            ...

            ANSWER

            Answered 2022-Apr-07 at 14:32

            When I executed your code, I observed the following:

            1. Left-click followed by another left-click changes the text to L.
            2. Left-click followed by a right-click changes the text to R.

            The reason for this is that the click function is executed only after you left-click on a button. Once the click function is executed for a specific button, it responds to left and right clicks as you expect.

            So, the direct solution to your problem will be to execute click at the time of defining a button itself so that it is ready for left and right clicks.

            Working Code 1:

            Source https://stackoverflow.com/questions/71782848

            QUESTION

            TypeError: Cannot set properties of undefined (setting '0') in Typescript
            Asked 2022-Mar-19 at 09:58

            I am making a minesweeper game and I want to save the mines around every field in a two-dimensional number array I tried it with this code:

            ...

            ANSWER

            Answered 2022-Mar-19 at 09:58
            let minesAround : number[][] = new Array>(config.fieldSize);
            

            Source https://stackoverflow.com/questions/71536947

            QUESTION

            Using getActionCommand String to substring into a row and column
            Asked 2022-Mar-04 at 05:21

            I am working on a task where I create a GUI with Java. Currently, I am making a layout for Minesweeper - but I'm a bit puzzled with this method's instructions.

            The instructions go as follows:

            mousePressed method

            • getActionCommand to get the String
            • use getComponent and cast it to a button
            • break the actionCommand String into a row and column
            • set the button text of the row and column to "!"

            This is what I have for mousePressed()

            ...

            ANSWER

            Answered 2022-Mar-04 at 05:17

            I am aware that with assignments you are often limited to use only the things that you have learned so far. Hence I understand that you can only use method substring (of class java.lang.String) to manipulate the text of each JButton. (I hope you can also use method indexOf because I use it in the below code.)

            Apart from the [missing] code to change the JButton text, your code has two problems.

            1. Calling method setVisible should be the last line of your BuildGUI method.
            2. You are adding a MouseListener to the JFrame, i.e. to class GridOfButtons. You need to add a MouseListener to each JButton.

            Here is your corrected code including the code to change the JButton text. As stated above, I moved the line setVisible(true);. I also added a MouseListener to each JButton. (See the comment CHANGE HERE in the below code.) And I added code to change the JButton text in method mousePressed.

            Source https://stackoverflow.com/questions/71345932

            QUESTION

            Long press time consider for GestureDetector
            Asked 2022-Feb-22 at 21:15

            Problem:

            I built minesweeper and 350ms is too much to trigger the longPress event, I need more speed. I need implement time consider for GestureDetector, i need 200ms for detect long press event.

            How my system build:

            Every button use onTap and LongPress event.

            My test:

            I try to use this package: XGestureDetector

            But it works bad because in different device not works.

            I had seen but the onTap event does not work this way: StackOverFlow Answer

            I need a method to solve my problem.

            ...

            ANSWER

            Answered 2022-Feb-22 at 13:33

            There are multiple ways of doing it. I will show you something that I came up with that can help you start out with.

            It starts a timer on each tap to the child and cancels it when you take your hand off. It takes advantage of onTapDown and onTapUp from GestureDetector, a widget that you are familiar from Flutter ecosystem.

            Source https://stackoverflow.com/questions/71220577

            QUESTION

            Counting adjacent -1s in a 2d array without checking positions that are out of bounds (Minesweeper)
            Asked 2022-Feb-21 at 16:12

            I am in the process of writing a program that works like Minesweeper. This is done in a 10x10 2d-array, and since I'm working with constraints, I can only write this using a 2d-array. However, I am getting a logical error with my count() method. The count() method returns the number of -1s found in the grid surrounding the input position (input position is what I'd make row and column in main(), for example, (5, 5). It also must not check a position outside the bounds of the 2d array. Here is a visual of what the output of count() should look like.

            I also have to use count() with setCounts(). setCounts() goes through the entire 2d array, skips any position that is a -1, and calls the count() method, setting the current position to the value the count() method returns.

            ...

            ANSWER

            Answered 2022-Feb-21 at 16:12

            It might be easier to not use a 2d-array. Or at least, you might want to store an object representing each cell rather than just an int. This way, you could implement the logic for figuring out the neighboring cells for a particular cell within the Cell-Class.

            Here is an example (using a map instead of an array):

            Source https://stackoverflow.com/questions/71203142

            QUESTION

            Python - Spyder isn't displaying the entire Pandas DataFrame (whereas VSC is displaying it correctly)
            Asked 2022-Feb-16 at 19:14

            I've been trying to make a minesweeper board on Spyder, but I've encountered a problem with my pandas data frame. The values in the grid are colored (using colorama).

            the program:

            ...

            ANSWER

            Answered 2022-Feb-16 at 19:14

            Try these settings right after your pandas.DataFrame call:

            Source https://stackoverflow.com/questions/71147766

            QUESTION

            Form window not showing up (C# .NET 5.0, Visual Studio 2019)
            Asked 2022-Feb-16 at 18:26

            I tried to replicate Minesweeper as a small practise in coding with Windows Forms.

            After some time, when I ran the program, the Form did neither display nor show up in the task bar.

            Eventually, I was able to track down the problem to a function I wrote, that was called in the Form1 constructor. Whenever it was in its constructor, the Form did not show up whenever I pressed F5. There are no error messages shown, it's just the window not popping up.

            Here is the code I wrote. The function causing problems is the Setup() function called in the Form1 constructor:

            ...

            ANSWER

            Answered 2022-Feb-16 at 18:26

            That's because the while-loop never ends. The fist time the for-loop runs, no value[,x,y] has been set to 9 yet. So, the while condition values[p.X, p.Y] != 9 will always be true.

            I would write

            Source https://stackoverflow.com/questions/71146946

            QUESTION

            Python random.randint(a,b) not producing random values for a 2d grid
            Asked 2022-Feb-16 at 06:35

            I'm new to coding and making my own MineSweeper game. I'm using PyGame.

            When I use the code below I would use the list Tiles to draw a 2d grid with red pixels for the Items and gray pixels for the others. I would get a image similar to this: Image of the result. As you can see the pixels are not arranged in a random manner. Re-seeding the random number generator doesn't help, I just get a different not-random pattern.

            ...

            ANSWER

            Answered 2022-Feb-16 at 06:35

            Change Tiles[x*4 + y] to Tiles[x*Height + y].

            Source https://stackoverflow.com/questions/71137200

            QUESTION

            Counting adjacent -1s in a 2d array for a given row/column without checking positions out of bounds
            Asked 2022-Feb-12 at 22:04

            Need help figuring out a different way to write count(), it's something that will add to my code here:

            ...

            ANSWER

            Answered 2022-Feb-12 at 22:04

            You should check both the indices of row and column that you are trying to access is valid or not Just add a check to prevent ArrayIndexOutOfBoundsException.

            Source https://stackoverflow.com/questions/71095984

            QUESTION

            how can i have a struct have an unknown size array member?
            Asked 2022-Feb-09 at 16:17

            im trying to make a sort of minesweeper clone in c, but i cant figure out how to create a variable length array member of a struct and initialize it.

            my struct definitions

            ...

            ANSWER

            Answered 2022-Feb-09 at 10:26

            Unfortunately, C doesn't have any built-in dynamic array like python. However, if you want to use some dynamic array either you can implement your self or you can see the answer to that link C dynamically growing array which explains that you need to have starting array with a default size, and then you can increase the size of the array which depends on your algorithm. After you import that header file provided by @casablance, you can simply use it for your minesweeper game.

            Source https://stackoverflow.com/questions/71044715

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install minesweeper

            You can download it from GitHub.
            You can use minesweeper like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/foxyblue/minesweeper.git

          • CLI

            gh repo clone foxyblue/minesweeper

          • sshUrl

            git@github.com:foxyblue/minesweeper.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by foxyblue

            tinj

            by foxyblueGo

            foolscap

            by foxybluePython

            dennis_bot

            by foxybluePython

            game-of-life

            by foxyblueGo

            Practice

            by foxyblueGo