roulette | Python roulette game | Game Engine library

 by   gabfl Python Version: 1.5 License: MIT

kandi X-RAY | roulette Summary

kandi X-RAY | roulette Summary

roulette is a Python library typically used in Gaming, Game Engine, Pygame applications. roulette has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However roulette has 1 bugs. You can install using 'pip install roulette' or download it from GitHub, PyPI.

Simple Roulette game written in Python.
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            kandi-support Support

              roulette has a low active ecosystem.
              It has 12 star(s) with 3 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of roulette is 1.5

            kandi-Quality Quality

              OutlinedDot
              roulette has 1 bugs (1 blocker, 0 critical, 0 major, 0 minor) and 36 code smells.

            kandi-Security Security

              roulette has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              roulette code analysis shows 0 unresolved vulnerabilities.
              There are 3 security hotspots that need review.

            kandi-License License

              roulette is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              roulette releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 513 lines of code, 50 functions and 13 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed roulette and discovered the below as its top functions. This is intended to give you an instant insight into roulette implemented functionality, and help decide if they suit your requirements.
            • Play the roulette wheel
            • Play a bet
            • Add colors to a list of numbers
            • Convert an amount to a currency
            • Return the configuration
            • Set default config file
            • Save config file
            • Update global configuration
            Get all kandi verified functions for this library.

            roulette Key Features

            No Key Features are available at this moment for roulette.

            roulette Examples and Code Snippets

            No Code Snippets are available at this moment for roulette.

            Community Discussions

            QUESTION

            urllib3.exceptions.MaxRetryError: HTTPConnectionPool(host='localhost', port=59587): Max retries exceeded with url using Selenium GeckoDriver Firefox
            Asked 2022-Apr-16 at 23:33

            At dawn my code was working perfectly, but today when I woke up it is no longer working, and I didn't change any line of code, I also checked if Firefox updated, and no, it didn't, and I have no idea what maybe, I've been reading the urllib documentation but I couldn't find any information

            ...

            ANSWER

            Answered 2022-Apr-16 at 23:33

            QUESTION

            How can I multiply the amount in the data of user?
            Asked 2022-Apr-04 at 06:19

            I was trying to make a russian roulette then if I the did rr all then all of their balance would be multiplied when they won, but doing data.wallet * 2 isn't working. How can I do that?

            ...

            ANSWER

            Answered 2022-Apr-02 at 08:00

            You can use {$mul} to multiply current balance.

            Source https://stackoverflow.com/questions/71715812

            QUESTION

            How can I project a 2d shader in a 3d object
            Asked 2022-Feb-28 at 22:16

            the title make it looks easy but I'm struggling to get this pie chart shader on my 3d model. For this I'm using three js. here is my code till now:

            index.html:

            ...

            ANSWER

            Answered 2022-Feb-28 at 22:16

            This is how you can do it, modifying a material with .onBeforeCompile():

            Source https://stackoverflow.com/questions/71297772

            QUESTION

            Why is my form not submitting data into my database?
            Asked 2022-Feb-16 at 06:34

            I have ensured this page is connecting to my database, but for some reason it is not submitting any data into the database and I'm not sure why.

            I am fairly new to PHP and MYSQL, so any help would be appreciated.

            If there is a better/more secure way, any information would help, as all the research I've found online/tutorials suggest different approaches.

            I'm simply trying to create a register page, that submits data into my local MYSQL server.

            ...

            ANSWER

            Answered 2022-Feb-16 at 06:34

            I have made a few changes thanks to the help in the comments, and further research.

            I can now submit data to the database.

            To prevent the form from submitting after refreshing the page, I have added a script

            Source https://stackoverflow.com/questions/71136737

            QUESTION

            Can't prevent client side submission php
            Asked 2022-Feb-11 at 17:34

            I've created a register page using php, and the the form successfully sends data to the database.

            I'm trying to prevent client side submission, but I can't get the form to stop submitting, even with nothing in the input fields.

            It also submits every time and I refresh the page, and I'm not sure why.

            I tried to temporarily removing the php, but I'm still having the same issue.

            Before I do any further form validation, I need to the form to stop submitting.

            Register page with html and php

            ...

            ANSWER

            Answered 2022-Feb-11 at 07:00

            You are registering event listener after the form has been submitted through onsubmit="validateRegistrationForm()". You should add event listener outside the validateRegistrationForm function. Like this:

            Source https://stackoverflow.com/questions/71076124

            QUESTION

            Bootstrap rows appearing in front of one another in small viewports
            Asked 2022-Feb-03 at 07:14

            I am developing a frontend using bootstrap 5. I'm using the grid system to make the site responsive overall.

            There's an issue that I can't really understand with my code.

            I've set up two rows inside of a container, they work fine in a desktop display, but when I change to a cellphone viewport, one of the rows appears in front of the other:

            Desktop:

            Cellphone:

            Does anyone have an idea of what is going on here?

            I have added a smaller version of the code, with the second row using a bg-dark to make the problem clearer:

            ...

            ANSWER

            Answered 2022-Jan-27 at 19:58

            The problem is in the class game-row-height in the first row

            Source https://stackoverflow.com/questions/70882831

            QUESTION

            HTML5 ( canvas, javascript ) The image, makes traces
            Asked 2022-Jan-05 at 08:13

            enter image description herefirstly sorry for my english. Second, I have a problem with my javascript. I trying to make something like baner which changes images inside. But when i want to contiune my script, the last image out of canvas field makes me problem. Its makes leaving traces. Its my code.

            ...

            ANSWER

            Answered 2022-Jan-05 at 03:48

            When loading images in javascript, note that this process is asynchronous. When assigning a value to the src attribute of an Image element, you need to get the element in the onload callback function of this element. Otherwise, when drawing to the canvas, the element may not have fully loaded the corresponding image resource.

            Source https://stackoverflow.com/questions/70587516

            QUESTION

            KeyNotFound(CodinkgKeys) when Fetching API SwiftUI
            Asked 2022-Jan-04 at 11:37

            I'm trying to fetch two APIs in SwiftUI, the first Api works great, but when I try to fetch the second one I only get coding keys error.

            first API is: "https://playground.devskills.co/api/rest/meal-roulette-app/meals"

            Here is the code that dosent work:

            ...

            ANSWER

            Answered 2021-Dec-30 at 11:56

            Change your model to this

            Source https://stackoverflow.com/questions/70530729

            QUESTION

            How to create a pie menu in Unity 3D for switching weapons?
            Asked 2021-Dec-31 at 09:41

            Long story short, I'm trying to create a UI panel where you hold and drag your mouse wheel button and select the option you want (while holding that button). So it is a pop-up menu that is triggered when you press the mouse wheel button. When you release the button, there are 2 possible situations:

            1. You didn't move your cursor to a valid position. The pop-up menu is closed.
            2. You moved your cursor to a valid position. You triggered an option from this pop-up menu.

            To give you an example, the weapon switch system in, say, Tomb Raider does this similarly. It looks like a roulette, you hold the button then move your cursor to a certain location that "belongs" to, say, shotgun. Then you release the button, the menu is closed and now you are equiped with a shotgun. Right now, the pop-up panel kinda works. However it's not a hold-release mechanism but a click mechanism. You click the button once, then the menu pops up and stays there.

            How do you do that in Unity3D?

            Here is my script so far:

            ...

            ANSWER

            Answered 2021-Dec-31 at 09:27

            First of all, what you are cresting is called a pie menu. You could create a script for the buttons inside your pie menu. Then let that script inherit from MonoBehaviour, IPointerEnterHandler and IPointerExitHandler. These interfaces force you to implement the following methods:

            Source https://stackoverflow.com/questions/70540686

            QUESTION

            How can I do to keep the value of a variable after a do while loop?
            Asked 2021-Dec-20 at 14:02

            I have been coding a program to simulate a roulette of a casino, thing is that every time I try to repeat the game after is finished I want the game to keep going and the money to be the same, so if you have lost money you start with that certain money, here is the code (It's in Spanish but I think it's pretty clear):

            ...

            ANSWER

            Answered 2021-Dec-20 at 12:44

            I suggest you store the money into a file
            Like this :

            Source https://stackoverflow.com/questions/70421805

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install roulette

            You can install using 'pip install roulette' or download it from GitHub, PyPI.
            You can use roulette like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • PyPI

            pip install roulette

          • CLONE
          • HTTPS

            https://github.com/gabfl/roulette.git

          • CLI

            gh repo clone gabfl/roulette

          • sshUrl

            git@github.com:gabfl/roulette.git

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