monopoly | Monopoly Game on the Web : WebGL , ThreeJS and WebSocket | Game Engine library

 by   geeeeeeeeek Python Version: Current License: No License

kandi X-RAY | monopoly Summary

kandi X-RAY | monopoly Summary

monopoly is a Python library typically used in Gaming, Game Engine, Three.js, WebGL applications. monopoly has no bugs, it has no vulnerabilities and it has low support. However monopoly build file is not available. You can download it from GitHub.

Monopoly Game on the Web: WebGL, ThreeJS and WebSocket. CMU course project.
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              monopoly has a low active ecosystem.
              It has 76 star(s) with 26 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 394 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of monopoly is current.

            kandi-Quality Quality

              monopoly has no bugs reported.

            kandi-Security Security

              monopoly has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              monopoly does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              monopoly releases are not available. You will need to build from source code and install.
              monopoly has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed monopoly and discovered the below as its top functions. This is intended to give you an instant insight into monopoly implemented functionality, and help decide if they suit your requirements.
            • Test if the board is on
            • Return the land at the given index
            • Get current position
            • Register new user
            • Register a new user
            • Draw a card
            • Shuffle the list
            • Gets the asset of the game
            • Get money
            Get all kandi verified functions for this library.

            monopoly Key Features

            No Key Features are available at this moment for monopoly.

            monopoly Examples and Code Snippets

            Best Practices
            npmdot img1Lines of Code : 3dot img1no licencesLicense : No License
            copy iconCopy
              "browserslist": [
                "defaults"
              ]
            
              

            Community Discussions

            QUESTION

            pdf mcq to pandas dataframe?
            Asked 2021-Apr-27 at 16:38

            Is there any way to convert text like this from a pdf into a pandas dataframe? text:

            1. The theory of comparative cost advantage theory was Introduced by----- a) Alfred Marshall b) David Ricardo c) Taussig d) Heberler
            2. The Ricardo’s comparative cost theory is based on which of the following assumption a) Common Market b) Equal cost c) Monopoly d) Free Trade

            expected df:

            ...

            ANSWER

            Answered 2021-Apr-27 at 16:36

            Assuming you are able to extract the text from the PDF with each sentence/question separated by a new line, you can make use of Regex like this:

            Source https://stackoverflow.com/questions/67286838

            QUESTION

            Python class: TypeError: 'NoneType' object is not callable
            Asked 2021-Jan-25 at 06:36

            I'm trying to create a Python version of Monopoly. I have a separate class that I am using to shuffle and track the Chance and Community Chest cards. The cards are stored in lists chest_cards and chance_cards.

            ...

            ANSWER

            Answered 2021-Jan-25 at 06:36

            when you create an instance of your class (assuming it's class cards: before your __init__ function), you create an object with a method called chance, but then during __init__ you overwrite this method with an attribute called chance with the return value of random.shuffle which is always None because shuffle "shuffles" the list in-place rather than creating a new list with a random order:

            Source https://stackoverflow.com/questions/65876961

            QUESTION

            How to create and remove many Child Objects without bogging down the CPU or RAM in AS3
            Asked 2021-Jan-10 at 07:54

            I am making a companion app for a Monopoly-esque game I'm designing. My goal is to have all the properties have a MovieClip that displays who owns it and how much it has been upgraded. There are literally hundreds of properties, and each one bogs down my run time by about a second (I set up a 1-sec timer to see how long it takes to run).

            I have a MovieClip that will "spawn in" each property as I need. The idea being, I have a button that tells this MC to go to frame 10, and frame 10 will have code that adds the child for Property 10, and then that child contains all the necessary code. This child spawning MC looks like this:

            ...

            ANSWER

            Answered 2021-Jan-10 at 07:54

            Ok, let me write some scripts in order to explain what OOP-thinking is about. Also, I strongly advise you to read and understand the idea of MVC pattern because scripts below represent [M] and [C], while [V] is not really important and adding it later on is not too difficult too as long as you have the architecture of your application straight.

            First, let's define the gameboard cell, a place the players can pass by or visit.

            Source https://stackoverflow.com/questions/65622965

            QUESTION

            I keep on getting this error and im not sure what i did wrong
            Asked 2020-Dec-16 at 03:02

            This is my code:

            ...

            ANSWER

            Answered 2020-Dec-16 at 03:02

            As the error message says, try to switch the parameters from :

            Source https://stackoverflow.com/questions/65316608

            QUESTION

            Can Await and Async wait for computation to complete?
            Asked 2020-Nov-20 at 05:27

            I am attempting to create a board game similar to Monopoly in JS using HTML. The problem is, multiple events are to occur, strictly one after the other during a players turn. I have one function called takeTurn() in which all events take place. Right now I have no dialogues and only basic player movement, which takes in a random number. So as of its current state, the game can play itself at lightning speeds. Is there any way that I can wait for a function to finish? Async and Await have a strict amount of time they wait, I want something that actually waits for the computation of the function to complete, and a value to be returned? How might I do this.

            ...

            ANSWER

            Answered 2020-Nov-20 at 05:27

            QUESTION

            Encode a PHP script to map the CSV to XML
            Asked 2020-Nov-05 at 15:27

            I have a CSV file.

            Quotes.csv

            ...

            ANSWER

            Answered 2020-Nov-05 at 15:27

            You need to make sure the when you read the file, you use the right separator, in your case a |. This is the third parameter to fgetcsv...

            Source https://stackoverflow.com/questions/64699880

            QUESTION

            Can't access to a variable from a function
            Asked 2020-Sep-25 at 18:05

            So i'm trying to make a monopoly game and i have a function called "dice_roll" which is very self explanatory

            ...

            ANSWER

            Answered 2020-Sep-25 at 18:00

            When you return multiple element from a method, they do not become attributs a the variable you save them in, they keep being 2 variables

            Source https://stackoverflow.com/questions/64069173

            QUESTION

            .timeFormat(%b %Y) not giving me the right dates
            Asked 2020-Sep-23 at 22:09

            I'm a beginner with d3.js. The goal for now is to take the date column from "2018-11-01" to "Nov 18". The dates start from "2016-11-01" to "2020-08-01" and each date in between is only the first of each month.

            For example:

            ...

            ANSWER

            Answered 2020-Sep-17 at 04:20

            Converting to a Date via the Date() constructor is notoriously tricky. Thankfully, since D3 gives us methods to go from a date to a string, it also has the reverse, going from a string to a date.

            Our process will be twofold:

            1. For each string in a certain format, convert to Date with d3.timeParse().
            2. Convert each date to your desired string format.

            Source https://stackoverflow.com/questions/63924048

            QUESTION

            How to customize TextCell wihen the ItemSource is just a List?
            Asked 2020-Sep-13 at 13:53

            I want to make a ListView of strings in Xamarin.Forms, but I didnt find how to do that in the documentation.

            ...

            ANSWER

            Answered 2020-Sep-13 at 13:53

            use the . syntax for binding the current object

            Source https://stackoverflow.com/questions/63871557

            QUESTION

            Can I embed the scaled method for a QPixmap derived class?
            Asked 2020-Aug-24 at 14:21

            I would like to have each QPixmap derived object at the wanted size upon creation. Let's say I have this fictional class:

            ...

            ANSWER

            Answered 2020-Aug-24 at 14:21

            As Igor Tandetnik stated, it's possible to create an immediately scaled pixmap by calling the scaled method and passing its return value to a copy constructor as follows:

            Source https://stackoverflow.com/questions/62742395

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install monopoly

            You can download it from GitHub.
            You can use monopoly like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone geeeeeeeeek/monopoly

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            git@github.com:geeeeeeeeek/monopoly.git

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