stargame | pygame vertical shooter | Game Engine library

 by   horstjens Python Version: Current License: GPL-3.0

kandi X-RAY | stargame Summary

kandi X-RAY | stargame Summary

stargame is a Python library typically used in Gaming, Game Engine, Pygame applications. stargame has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However stargame build file is not available. You can download it from GitHub.

pygame vertical shooter
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            kandi-support Support

              stargame has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 10 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of stargame is current.

            kandi-Quality Quality

              stargame has no bugs reported.

            kandi-Security Security

              stargame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              stargame is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              stargame releases are not available. You will need to build from source code and install.
              stargame has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed stargame and discovered the below as its top functions. This is intended to give you an instant insight into stargame implemented functionality, and help decide if they suit your requirements.
            • Main game loop
            • Move backwards backward
            • Move the robot forward
            • Stef the left
            • Update the velocity
            • Update the sprite s position
            • bounce
            • Kill the sprite
            • Update the sprite
            • Fire ball
            • Create the image
            • Randomize a color
            • Updates the control point
            • Creates the image
            • Prepare sprites
            • Load sprites
            • Updates the sprite
            • Create an image
            Get all kandi verified functions for this library.

            stargame Key Features

            No Key Features are available at this moment for stargame.

            stargame Examples and Code Snippets

            No Code Snippets are available at this moment for stargame.

            Community Discussions

            QUESTION

            python crash course 13-4 adding a new row of sprites lags pygame and new row does not move
            Asked 2021-Jan-14 at 12:48

            I am currently doing an exercise in pyton crash course Modify your code in Exercise 13-3 so when a row of raindrops disappears off the bottom of the screen, a new row appears at the top of the screen and begins to fall. I have managed to make a new row of raindrops appear when the bottom row touches the bottom of the screen. Hwoever, upon doing so pygame starts to lag significantly, and after creating a new row of raindrops at the top of the screen the new row stays stationary while the original set of raindrops continues moving down (with significant lag). I have done some debugging and it appears that a large amount of new rows are being created once the first row touches the bottom, but I do not know why. Would appreciate any help kind sirs, thank yoU!

            stars_game.py

            ...

            ANSWER

            Answered 2021-Jan-14 at 12:48

            When the stars are at the bottom of the screen, they need to be removed from the stars Group. You have to pass the Group from which the stars are to be removed to the remove method. Alternatively you can remove a stars from all groups with kill:

            Source https://stackoverflow.com/questions/65718844

            QUESTION

            python crash course 13-1 only one row of sprites appear
            Asked 2021-Jan-14 at 09:39

            I am currently doing an exercise in python crash course where I have multiple rows of stars and I am making all of them move downwards towards the bottom of the screen. When I change the settings to make the stars move to the side instead, everything works. However, when I try to make them move downwards, only one row of stars appear at the very top of the screen and then they move down(as opposed to the whole screen being populated with aliens that move down). Not sure what is causing the issue, and would greatly appreciate any help and assistance. Thank you all!

            stars_game.py

            ...

            ANSWER

            Answered 2021-Jan-14 at 09:39

            You have to initialize star.y attribute instead of star.rect.y in the _create_star method:

            Source https://stackoverflow.com/questions/65716430

            QUESTION

            optimize my setTimeout function with loop
            Asked 2020-May-07 at 10:15

            I would like to create a loop to optimize my function. this code is a countdown when a player starts a game. it is triggered when the player clicks that starGame

            ...

            ANSWER

            Answered 2020-May-07 at 10:07

            Consider awaiting a Promise which resolves after 1 second inside a loop instead:

            Source https://stackoverflow.com/questions/61655089

            QUESTION

            JPanel width exceeding the dimension defined in getPreferredSize()
            Asked 2017-May-11 at 18:10

            I'm trying to create a breakout game, but I discovered an annoying problem regarding the size of the "scene" panel of the game.

            Here is my Board class, which is the panel where all the components of the game are distributed:

            ...

            ANSWER

            Answered 2017-May-11 at 18:10

            Well we don't know the context of how your application is built. For example do you add the Board panel directly to the frame? Or maybe you are nesting the Board panel into another panel and the extra space you are seeing is from the parent panel?

            Did you try adding a LineBorder to the Board panel. If the Border paints correctly and the ball still doesn't reach the edge then you have a problem with your collision logic.

            Source https://stackoverflow.com/questions/43919077

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install stargame

            You can download it from GitHub.
            You can use stargame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/horstjens/stargame.git

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            gh repo clone horstjens/stargame

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            git@github.com:horstjens/stargame.git

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