pgzero | boilerplate games programming framework for Python | Game Engine library
kandi X-RAY | pgzero Summary
kandi X-RAY | pgzero Summary
A zero-boilerplate games programming framework for Python 3, based on Pygame.
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Top functions reviewed by kandi - BETA
- Update the game
- Calculate the vx of the bat centerx
- Update a ball
- Generate a maze
- Reset the ball
- Generate the maze
- Convert a cell to a rectangle
- Generate all neighbours of a given position
- Reset the landing object
- Checks if there is any spots within the given step
- Helper to set the opacity of the actor
- Load a sound file
- Generate a random ship target
- Draw a rectangle
- Tells every tick in seconds
- Rotate piece
- Substitute the full framework python
- Handle a mouse down
- Performs the control loop
- Draw the ship
- Draw the trail
- Place an apple
- Creates a star
- Resolves the dive mode of the controller
- Generate a HTML table
- Forward a key down
- Load a module and run it
pgzero Key Features
pgzero Examples and Code Snippets
Community Discussions
Trending Discussions on pgzero
QUESTION
I am making a simple game in pgzero, but the screen. function never seems to work correctly.
when I try to display text at the start like so:
...ANSWER
Answered 2022-Jan-31 at 20:39I have no familiarity with pgzero, but I installed it and played around, and when I put line inside the draw() function it runs fine:
QUESTION
enter image description hereI am learning python from a book called "Computer Coding Python Games For Kids" Here's the bookhttps://www.amazon.com/Computer-Coding-Python-Games-Kids/dp/0241317797 The game is basically where you try to click on the red snowflake before it gets to the bottom My problem is that even if I store the image with the code in the same file it can't seem to find the image. If I try to write (C:\Users\Nigel\Desktop\python-games\find the red snowflake\image\red-snow)I get a Unicode error. here is my code
...ANSWER
Answered 2022-Jan-19 at 01:22If you're getting a unicode error for that path, that means you're probably not typing it right -- those backwards slashes you see in paths are normally used for "escape characters", and they can interfere when you're just trying to type the path to a file. Try one of these solutions, if you haven't already typed your path like this:
QUESTION
import pgzero, pygame
#music, sprites and background
music.play("temp.mp3")
x = 0
y = 0
WIDTH = 850
HEIGHT = 425
screen = pygame.display.set_mode((WIDTH, HEIGHT))
title = Actor('title.png') #calling sprites and saying their pos
title.pos = 400, 212
cont = Actor('cont.png')
cont.pos = 470, 300
player = Actor('ship.png')
player.pos = 100, 56
foe = Actor('foe.png')
foe.pos = 200, 112
def draw():
screen.clear()
screen.fill((0, 0, 0))
title.draw()
cont.draw()
player.draw()
foe.draw()
vel = 5
#controls
screen.update()
while True:
player.pos = x, y
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit(); sys.exit()
main = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT or event.key == ord('a'):
print('left')
x -= vel
if event.key == pygame.K_RIGHT or event.key == ord('d'):
print('right')
x += vel
if event.key == pygame.K_UP or event.key == ord('w'):
print('up')
y += vel
if event.key == pygame.K_DOWN or event.key == ord('s'):
print('down')
y -= vel
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or event.key == ord('a'):
print('left stop')
if event.key == pygame.K_RIGHT or event.key == ord('d'):
print('right stop')
if event.key == pygame.K_UP or event.key == ord('w'):
print('up stop')
if event.key == pygame.K_DOWN or event.key == ord('s'):
print('down stop')
if event.key == ord('q'):
pygame.quit()
sys.exit()
main = False
screen.update()
...ANSWER
Answered 2021-Aug-27 at 16:25The Indentation in your code is incorrect after screen.clear()
. You have to delete the complete while True:
-loop. This code will not work with Pygame Zero. It is a Pygame application and event loop. Pygame Zero is based on Pygame but it is not the same. You cannot use Pygame zero, but the event handling of Pygame. Note draw
is continuously invoked in the background. draw
is the "application loop".
A working example may look as follows:
QUESTION
I have been trying to code a small game with a character that moves around. For some reason, I can't use gifs. After that, I turned the gif into a bunch of pngs and with that, I tried to write some code to animate it:
...ANSWER
Answered 2021-Mar-08 at 04:02In this line
clock.schedule_interval(animate(), 0.5)
clock.schedule_interval
takes in a callable(a function) and the interval. By adding parentheses after animate
, you're actually calling the function and passing its output. Since animate
doesn't return anything(None
), you're doing the same as this:
clock.schedule_interval(None, 0.5)
where it should be
clock.schedule_interval(animate, 0.5)
QUESTION
Why does IDLE say
ModuleNotFoundError: No module named 'pygame'
when I have it installed? I installed it with pip. I tried deleting the import but then IDLE gives me a name error saying pygame isn't defined.. I tried doing
...ANSWER
Answered 2020-Jun-23 at 00:37Got to python/scripts
path and try to uninstall it with python -m pip uninstall pygame
then install it with python -m pip install pygame --user
When installing a python package without --user
, pip defaults to installing it on the system directory such as /usr/local/lib/python3
, and this requires root access. While when using --user
, pip installs the package in your home directory which doesn't require any root access or special privileges. So that leaves us with two ways to install Pygame correctly, The first one is to use --user
to install it without special privileges and the Second choice is to run the terminal as an administrator on Windows or as root on Linux to give it root access for it to download Pygame successfully.
QUESTION
here is my problem - I am trying to re-build KNIGHT’S QUEST game based on book "Beginner's Step-by-Step coding course" (Download the complete Coding Course Resource Pack). And I have got Error message: NameError: name 'Actor' is not defined
. I also read related one-year old article about the same problem here: Name 'Actor' is not defined and added to my code this line: from pgzero.builtins import Actor, animate, keyboard
, but then I got this error message: error: cannot convert without pygame.display initialized
. The same error occurs even when I try to run original game provided by issuer (I downloaded it without modification). This is my code where error occurs:
ANSWER
Answered 2020-Jun-09 at 08:57Problem partially solved - code somehow runs on Windows machine (Anaconda/Spyder) (it does not run on Ubuntu-Anaconda/Spyder machine), although it runs with issues - when I run it inside Spyder, it gives error message and does not compile, but when I test it and run from Terminal Python + name of the file.py
it executes well.
QUESTION
When I try to make a circle at the mouse coordinates, I use this code:
...ANSWER
Answered 2020-Aug-13 at 17:29I don't know where your screen is being defined, so I can't be sure what's causing the issue. Here is some working code based on your sample. It draws a circle at the mouse position.
QUESTION
Below is the game.spec file that I have created. When running the below command, the app gets created perfectly
...ANSWER
Answered 2020-Jul-30 at 22:30When pyInstaller (or cx_Freeze, py2exe, etc.) make an executable, all the program files, along with PyGame, Python and a bunch of other stuff is all compressed up.
When it's run, the first thing to happen is that archive of stuff is unpacked. Unpacked somewhere. Then your executable is started, but not from the location of the unpack.
To fix this, your script has to determine the location it is running from - that is the full path to the script. Then use this location to find all the program's extra files.
QUESTION
I am very new to codding and am trying to make a game I can call my own. I don't undertand what the error means but here is my code:
...ANSWER
Answered 2020-Mar-21 at 05:49try making ozol global by
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install pgzero
You can use pgzero like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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