redo | 2D sidescroller game I 'm making for a Game Programming Class | Game Engine library

 by   mcdenhoed Python Version: Current License: BSD-3-Clause

kandi X-RAY | redo Summary

kandi X-RAY | redo Summary

redo is a Python library typically used in Gaming, Game Engine, Pygame applications. redo has no bugs, it has no vulnerabilities, it has a Permissive License and it has high support. However redo build file is not available. You can download it from GitHub.

This game is written in Python and uses the pygame engine. Thus, both Python and pygame need to be installed to run this game. More information about the game's development is at the project page for the game.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              redo has a highly active ecosystem.
              It has 12 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              redo has no issues reported. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of redo is current.

            kandi-Quality Quality

              redo has 0 bugs and 0 code smells.

            kandi-Security Security

              redo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              redo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              redo is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              redo releases are not available. You will need to build from source code and install.
              redo has no build file. You will be need to create the build yourself to build the component from source.
              redo saves you 952 person hours of effort in developing the same functionality from scratch.
              It has 2170 lines of code, 156 functions and 14 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed redo and discovered the below as its top functions. This is intended to give you an instant insight into redo implemented functionality, and help decide if they suit your requirements.
            • Example demo
            • Display a button box
            • Put buttons in choices frame
            • Display a buttonbox with the given image
            • Initialize the sprites
            • Updates the actor position
            • Resets all sprites
            • Stop recording
            • Stop playing
            • Set the bounding box
            • Update the camera
            • Update sprites
            • Update the platformsprites
            • Update buttons by offset
            • Update the recording at a given offset
            • Jump to the current position
            • Start recording
            • Start playing recordings
            • Draw the sprite
            • Run the event loop
            • Handles the event
            • Draw the game
            • The main loop
            • Load a file
            • Do the game
            • Jump to the position
            Get all kandi verified functions for this library.

            redo Key Features

            No Key Features are available at this moment for redo.

            redo Examples and Code Snippets

            No Code Snippets are available at this moment for redo.

            Community Discussions

            QUESTION

            Tkinter Scrollbar Doesnt Work On Mouse Button Click
            Asked 2021-Jun-15 at 17:14

            In tkinter I have made a notepad and also added a scrollbar to this notepad. The problem is when I click on the scrollbar (not using any arrow keys nor mouse scroll wheel)

            I have tried google but I'm not the best at finding the right websites.

            Heres the code to the notepad

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:13

            In your code, you aren't using the Listbox. So, I suggest to remove that part completely and do this.

            Source https://stackoverflow.com/questions/67990532

            QUESTION

            Nodejs Restify - Valide Jwt id_token with jwks
            Asked 2021-Jun-14 at 09:19

            We develop an application with VuejS in front and an api Nodejs(Restify) in back. We use a third party for give us authentification (Identity provider with OpenId Connect protocole).

            So with VueJs we can authenticate, get an access_token and id_token and we pass it in each nodejs request header with bearer.

            Now we need to verify,in back, if this token is valid and if the user can access this routes.

            Our Identity provider give us an endpoint (jwks_uri) with a keys like:

            ...

            ANSWER

            Answered 2021-Jun-04 at 17:54

            I believe the optimal way for small to medium sized application is just to make jwt verification work as a middleware. Something like:

            Source https://stackoverflow.com/questions/67840319

            QUESTION

            How to create Undo/Redo operations in Qt3D?
            Asked 2021-Jun-13 at 22:49

            I created some entities using qt3d in QML. For example, this code shows a Scene3D element that declares RootEntity which is another QML element that contains the scene graph:

            ...

            ANSWER

            Answered 2021-Jun-13 at 17:22

            One approach is to maintain a global list of Qt.vector3d elements and use it to record the position of the spheres that are removed with the "Undo" operation:

            • When the user hits CTRL+Z, create a new Qt.vector3d object to store the position of the last sphere rendered (that is, the one that was last appended to entityModel) and add that position to the global list of 3d vectors;
            • Then, to remove a sphere from the screen, call entityModel.remove() with the index of the sphere that needs to be erased;

            The "Redo" operation simply does the opposite:

            • When the user hits CTRL+Y, the last element of the global list of 3d vectors holds the location of the lastest sphere removed: append this position to entityModel so the sphere can be rendered again;
            • Then, remember to erase this position from the global list so the next Undo operation can render a different sphere;

            RootEntity.qml:

            Source https://stackoverflow.com/questions/67956066

            QUESTION

            saving content of multiple TinyMCE in Shiny
            Asked 2021-Jun-13 at 13:37

            I am using two instances of tinyMCE in shiny. I would like to save the content of both of these instances as a csv file using a single action button. I can use two action button but that defeats my goal. Not really great with javascript and how to make it work in R. I was able to source some code to save the output of first instance. Following is a working example.

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:37

            You can concatenate the input from two text in onclick -

            Source https://stackoverflow.com/questions/67953474

            QUESTION

            Performance problem with QUERY using BIND variables and OR condition in Oracle 12.2
            Asked 2021-Jun-12 at 13:09

            I am having a hard time understanding why the Oracle CBO is behaving the way it does when a bind variable is part of a OR condition.

            My environment

            Oracle 12.2 over Red Hat Linux 7

            HINT. I am just providing a simplification of the query where the problem is located

            ...

            ANSWER

            Answered 2021-Jun-10 at 17:36

            From the execution plan the optimiser is, for some reason, re-evaluating the hierarchical query for every row in your table, and then using exists() to see if that row's ID is in the result. It isn't clear why the or is causing that. It might be something to raise with Oracle.

            From experimenting I can see three ways to at least partially work around the problem - though I'm sure there are others. The first is to move the CSV expansion to a CTE and then force that to materialize with a hint:

            Source https://stackoverflow.com/questions/67924603

            QUESTION

            @tinymce/tinymce-react - How do I change in code the focus?
            Asked 2021-Jun-11 at 08:09

            I try to focus the TinyMCE text editor by pressing a button, with auto_focus it does not work, unfortunately. My TinyMCE component use:

            ...

            ANSWER

            Answered 2021-Jun-11 at 08:09

            I found the solution myself pretty quickly: I used the useEffect hook and the editorRef.current.focus() function:

            Source https://stackoverflow.com/questions/67932976

            QUESTION

            Angular radio button reset not working properly
            Asked 2021-Jun-10 at 13:46

            I am using below radio buttons for my form

            ...

            ANSWER

            Answered 2021-Jun-10 at 13:44

            try to reset value in setTimeout;

            Source https://stackoverflow.com/questions/67920868

            QUESTION

            Django-Tinymce not loading
            Asked 2021-Jun-10 at 07:20

            I have included django-tinymce module in my django 3.1 project. However, the tinymce editor disappeared from my pages and I don't know why. When I run the project in my localhost I get a 404 on init_tinymce.js, a folder that is not in my project and not specified in the django-tinymce project.

            I hardly touched anything but it suddenly did not show on my pages. Here is the log from my console:

            ...

            ANSWER

            Answered 2021-Jun-09 at 06:13

            If you don't specifically need to change the default TINYMCE_JS_URL and TINYMCE_JS_ROOT settings, don't set them in your project. Did you include 'tinymce' in your INSTALLED_APPS?

            Source https://stackoverflow.com/questions/67882016

            QUESTION

            Can I make UndoManager consider DocumentFilter?
            Asked 2021-Jun-09 at 23:13

            Run this example:

            ...

            ANSWER

            Answered 2021-Jun-09 at 23:13

            Undo/Redo should restore the state of the component not alter the state.

            I would suggest that when you change the filter you should:

            1. Save the current text,
            2. clear the text in the text field
            3. invoke discardAllEdits() on the UndoManager.
            4. iterate through the old text one character at a time and insert the character back into the Document. This will allow the text to be filtered while rebuilding the undo/redo as if the text was entered using the current filter.

            Source https://stackoverflow.com/questions/67910396

            QUESTION

            Python Server not sending data/Client not receiving
            Asked 2021-Jun-09 at 19:31

            Hey there so I want to detect if a nickname is already on a nickname list. If it's already in there, send a message to the client so it generates a new nickname. The problem is i believe the server does not send the message.

            Server code:

            ...

            ANSWER

            Answered 2021-Jun-09 at 19:31

            EDIT: I solved it, I was missing a while True loop on the client function.

            Source https://stackoverflow.com/questions/67872946

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install redo

            You can download it from GitHub.
            You can use redo like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            There's some killer bugs in there. One of the most mysterious is slight variations in the motion of the recordings. I think it might be due to some sort of weird rounding error involving camera motion. I might define everything in terms of a universal coordinate system instead of the relative one I'm using now. Not sure if it will help. This is the main bug I see. There is also some jittering which I think can be fixed by reordering some of the stuff that I did collision detection with.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/mcdenhoed/redo.git

          • CLI

            gh repo clone mcdenhoed/redo

          • sshUrl

            git@github.com:mcdenhoed/redo.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by mcdenhoed

            ConwayWest

            by mcdenhoedPython

            Networks

            by mcdenhoedJava

            gallowshumor

            by mcdenhoedPython

            clickventure-graph

            by mcdenhoedJupyter Notebook

            karma-test

            by mcdenhoedHTML