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pygame-menu | Simple , and easy to use | Game Engine library

 by   ppizarror Python Version: 4.3.4 License: Non-SPDX

 by   ppizarror Python Version: 4.3.4 License: Non-SPDX

kandi X-RAY | pygame-menu Summary

pygame-menu is a Python library typically used in Gaming, Game Engine, Pygame applications. pygame-menu has no bugs, it has no vulnerabilities, it has build file available and it has low support. However pygame-menu has a Non-SPDX License. You can install using 'pip install pygame-menu' or download it from GitHub, PyPI.
A menu for pygame. Simple, and easy to use
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • pygame-menu has a low active ecosystem.
  • It has 413 star(s) with 118 fork(s). There are 11 watchers for this library.
  • There were 5 major release(s) in the last 6 months.
  • There are 0 open issues and 166 have been closed. On average issues are closed in 8 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of pygame-menu is 4.3.4
pygame-menu Support
Best in #Game Engine
Average in #Game Engine
pygame-menu Support
Best in #Game Engine
Average in #Game Engine

quality kandi Quality

  • pygame-menu has 0 bugs and 0 code smells.
pygame-menu Quality
Best in #Game Engine
Average in #Game Engine
pygame-menu Quality
Best in #Game Engine
Average in #Game Engine

securitySecurity

  • pygame-menu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • pygame-menu code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
pygame-menu Security
Best in #Game Engine
Average in #Game Engine
pygame-menu Security
Best in #Game Engine
Average in #Game Engine

license License

  • pygame-menu has a Non-SPDX License.
  • Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
pygame-menu License
Best in #Game Engine
Average in #Game Engine
pygame-menu License
Best in #Game Engine
Average in #Game Engine

buildReuse

  • pygame-menu releases are available to install and integrate.
  • Deployable package is available in PyPI.
  • Build file is available. You can build the component from source.
  • It has 27997 lines of code, 1339 functions and 104 files.
  • It has high code complexity. Code complexity directly impacts maintainability of the code.
pygame-menu Reuse
Best in #Game Engine
Average in #Game Engine
pygame-menu Reuse
Best in #Game Engine
Average in #Game Engine
Top functions reviewed by kandi - BETA

kandi has reviewed pygame-menu and discovered the below as its top functions. This is intended to give you an instant insight into pygame-menu implemented functionality, and help decide if they suit your requirements.

  • Update the menu
    • Check if an event is deleted
    • Checks if a key is pressed
    • Return the class id
  • Drop select multiple items
    • Append widget to widget
    • Configure widget
    • Filter widget attributes
  • Creates a pygame_menu
    • Create a text input
  • Setup the menu
    • Create a button
  • Draw the scroll area
    • Create a label
      • Create a text input for a text input
        • Creates a selector selector
          • Main loop
            • Creates a color input
              • Creates a progress bar
                • Resizes the menu
                  • Update the state of the widget
                    • Create a dropselect widget
                      • Create a new button
                        • Create a range slider
                          • Updates the player with custom events
                            • Update the widget
                              • The mainloop of the mainloop
                                • Draws the image

                                  Get all kandi verified functions for this library.

                                  Get all kandi verified functions for this library.

                                  pygame-menu Key Features

                                  A menu for pygame. Simple, and easy to use

                                  pygame-menu Examples and Code Snippets

                                  Community Discussions

                                  Trending Discussions on pygame-menu
                                  • How to link those two pygame-menus
                                  • Introducing a function with Pygame to appear on screen
                                  • Change game attribute from pygame-menu selector onreturn
                                  • Is there any way by which all modules starting with same names related to any particular module name can be installed with a python script?
                                  • Raspberry pi and Pygame Menu
                                  Trending Discussions on pygame-menu

                                  QUESTION

                                  How to link those two pygame-menus

                                  Asked 2021-Aug-26 at 11:27

                                  I have created two menus using Pygame-menu. The first one is the start menu (when you open the program).

                                  import pygame
                                  import pygame_menu
                                  from pygame import mixer
                                  
                                  pygame.init()
                                  
                                  #Mida i nom de la finestra
                                  surface = pygame.display.set_mode((600, 400))
                                  pygame.display.set_caption("Projecte MatZanfe")
                                  
                                  font = pygame_menu.font.FONT_8BIT
                                  font1 = pygame_menu.font.FONT_NEVIS
                                  
                                  menu = pygame_menu.Menu('Projecte MatZanfe', 600, 400,
                                                         theme=pygame_menu.themes.THEME_SOLARIZED)
                                  
                                  user_input = menu.add.text_input('User: ', font_name = font1, font_color = 'blue')
                                  age_input = menu.add.text_input('Age: ', font_name = font1,font_color = 'Black')
                                  menu.add.button('Start', font_name = font, font_color = 'green')
                                  menu.add.button('Exit', pygame_menu.events.EXIT, font_name = font,font_color = 'red')
                                  menu.mainloop(surface)
                                  

                                  Then, the other one is a level selector.

                                  import pygame
                                  import pygame_menu
                                  from pygame import mixer
                                  
                                  pygame.init()
                                  
                                  #Mida i nom de la finestra
                                  surface = pygame.display.set_mode((600, 400))
                                  pygame.display.set_caption("Projecte MatZanfe")
                                  #Logotip de la finestra
                                  logotip = pygame.image.load("calculator.png")
                                  pygame.display.set_icon(logotip)
                                  
                                  font = pygame_menu.font.FONT_8BIT
                                  font1 = pygame_menu.font.FONT_NEVIS
                                  font2 = pygame_menu.font.FONT_BEBAS
                                  
                                  menu = pygame_menu.Menu('Selecció dels mòduls', 600, 400,
                                                         theme=pygame_menu.themes.THEME_SOLARIZED)
                                  
                                  mixer.music.load('LevelSelector.wav')
                                  mixer.music.play(-1)
                                  menu.add.button('Sums', font_name = font2, font_color = 'green')
                                  menu.add.button('Subtracts', font_name = font2, font_color = 'blue')
                                  menu.add.button('Multiplications', font_name = font2,font_color = 'red')
                                  menu.add.button('Divisions', font_name = font2, font_color = 'purple' )
                                  menu.add.button("Back", font_name = font1, font_color = 'black')
                                  
                                  menu.mainloop(surface)
                                  

                                  How could I merge them, so when I press the "Start" button from the first menu, the whole surface displays the second menu but if I press the button "Back", it returns to the first menu? The files names are: Menu - Selector.

                                  ANSWER

                                  Answered 2021-Aug-26 at 11:27

                                  Not really familiar with this library, but I am guessing.

                                  Check the docs here.

                                  From the reference here,

                                  # Import the required libraries
                                  import pygame
                                  import pygame_menu
                                  
                                  # Initialize pygame
                                  pygame.init()
                                  surface = pygame.display.set_mode((600, 400))
                                  
                                  # Make menu 2
                                  menu2 = pygame_menu.Menu('Menu 2', 400, 300, theme=pygame_menu.themes.THEME_BLUE)
                                  ...
                                  
                                  # Make main menu
                                  menu = pygame_menu.Menu('Welcome', 400, 300, theme=pygame_menu.themes.THEME_BLUE)
                                  ...
                                  menu.add.button('Menu2', menu2)
                                  menu.add.button('Quit', pygame_menu.events.EXIT)
                                  
                                  # Run your menu
                                  menu.mainloop(surface)
                                  

                                  You may assume the surface is your display surface.

                                  Source https://stackoverflow.com/questions/68936858

                                  Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                                  Vulnerabilities

                                  No vulnerabilities reported

                                  Install pygame-menu

                                  You can install using 'pip install pygame-menu' or download it from GitHub, PyPI.
                                  You can use pygame-menu like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

                                  Support

                                  For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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                                  Install
                                  • pip install pygame-menu

                                  Clone
                                  • https://github.com/ppizarror/pygame-menu.git

                                  • gh repo clone ppizarror/pygame-menu

                                  • git@github.com:ppizarror/pygame-menu.git

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