pygame-menu | A menu for pygame (pygame-ce also supported!) Simple, and easy to use | Game Engine library

 by   ppizarror Python Version: 4.4.3 License: Non-SPDX

kandi X-RAY | pygame-menu Summary

kandi X-RAY | pygame-menu Summary

pygame-menu is a Python library typically used in Gaming, Game Engine, Pygame applications. pygame-menu has no bugs, it has no vulnerabilities, it has build file available and it has low support. However pygame-menu has a Non-SPDX License. You can install using 'pip install pygame-menu' or download it from GitHub, PyPI.

A menu for pygame (pygame-ce also supported!). Simple, and easy to use
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            kandi-support Support

              pygame-menu has a low active ecosystem.
              It has 431 star(s) with 121 fork(s). There are 12 watchers for this library.
              There were 5 major release(s) in the last 12 months.
              There are 3 open issues and 176 have been closed. On average issues are closed in 8 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of pygame-menu is 4.4.3

            kandi-Quality Quality

              pygame-menu has 0 bugs and 0 code smells.

            kandi-Security Security

              pygame-menu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pygame-menu code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pygame-menu has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              pygame-menu releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              It has 27997 lines of code, 1339 functions and 104 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pygame-menu and discovered the below as its top functions. This is intended to give you an instant insight into pygame-menu implemented functionality, and help decide if they suit your requirements.
            • Update the menu
            • Check if an event is deleted
            • Checks if a key is pressed
            • Return the class id
            • Drop select multiple items
            • Append widget to widget
            • Configure widget
            • Filter widget attributes
            • Creates a pygame_menu
            • Create a text input
            • Setup the menu
            • Create a button
            • Draw the scroll area
            • Create a label
            • Create a text input for a text input
            • Creates a selector selector
            • Main loop
            • Creates a color input
            • Creates a progress bar
            • Resizes the menu
            • Update the state of the widget
            • Create a dropselect widget
            • Create a new button
            • Create a range slider
            • Updates the player with custom events
            • Update the widget
            • The mainloop of the mainloop
            • Draws the image
            Get all kandi verified functions for this library.

            pygame-menu Key Features

            No Key Features are available at this moment for pygame-menu.

            pygame-menu Examples and Code Snippets

            No Code Snippets are available at this moment for pygame-menu.

            Community Discussions

            QUESTION

            How to link those two pygame-menus
            Asked 2021-Aug-26 at 11:27

            I have created two menus using Pygame-menu. The first one is the start menu (when you open the program).

            ...

            ANSWER

            Answered 2021-Aug-26 at 11:27

            Not really familiar with this library, but I am guessing.

            Check the docs here.

            From the reference here,

            Source https://stackoverflow.com/questions/68936858

            QUESTION

            Introducing a function with Pygame to appear on screen
            Asked 2021-Aug-15 at 15:02

            I am doing a math program for my school project, and I have already prepared the menu for the game and the process of the game, that basically consists in doing endless loop of sums till you fail, giving you 5 points for every correct answer (in the future I have planned to connect it to a SQLite base, because it asks you a name and your age). Anyway, here are the code of the sums and the menu:

            https://www.sololearn.com/Discuss/2848691/help-me-to-turn-this-into-a-function-and-make-this-infinite-school-project https://www.sololearn.com/Discuss/2856421/making-the-school-project-menu-with-pygame-menu-school-project

            [Updated] The problem consists in when I try to make the code of the sums to appear in the window that the menu produces after pressing 'Comencem', the sums appear in the Python Console, but not in the window. I would like it to appear in the window, but I don't know how to do it. Any help please?

            ...

            ANSWER

            Answered 2021-Aug-14 at 20:40

            Here is a very simple example of how to render text in pygame:

            Source https://stackoverflow.com/questions/68778027

            QUESTION

            Change game attribute from pygame-menu selector onreturn
            Asked 2021-Mar-30 at 18:45

            I'm creating a menu selector using pygame-menus, as explained here. However, the onreturn value can only call a function, whereas I want to change the variable that defines the game mode. How can I use onreturn to change this variable without declaring a global variable within the called function?

            ...

            ANSWER

            Answered 2021-Mar-30 at 18:45

            Since instance attributes are global, I can simply use a function to change an instance attribute rather than a variable. That way, I need not use a global variable within a function. Changing values in a dictionary also works.

            Source https://stackoverflow.com/questions/66825375

            QUESTION

            Is there any way by which all modules starting with same names related to any particular module name can be installed with a python script?
            Asked 2020-Jul-17 at 15:01

            I am a newbie at some things. Can anyone pls help...

            Can there be any way by which I can install all the modules related to a particular module like for example pygame has several plug-ins - pygame-menu, pygame-input, pygame-input, pygame-widgets, pygame-geometry, pygame-anisprite, pygame-pgu, dinosaur-pygame, pygame-gui, pygame-engine, pygame-assets, utils-pygame, pygame-txt, pygame-ai, pygame-vkeyboard, pygame-dashboard, pygame-minesweeper, pygame-spritesheet, etc

            And I literally have to download all those which I need manually, one-by-one which is time consuming. Can there be any way by which all the modules which have pygame in it be downloaded?

            ...

            ANSWER

            Answered 2020-Jul-17 at 15:01

            Create a requirements file and you can call it to download and install all the required Modules at oneshot.

            Source https://stackoverflow.com/questions/62956547

            QUESTION

            Raspberry pi and Pygame Menu
            Asked 2020-Jun-15 at 01:36

            I wanted to use a library in python called pygame-menu in raspberry pi because I wanted to develop a game with somebody else. I tested one of their demos and I got the following error:

            ...

            ANSWER

            Answered 2020-Jun-05 at 23:01

            it seems that the error comes from the pygame_menu library. You should check the compatibility between pygame_menu and pygame version. The last version of pygame-menu require pygame 1.9.6 or more.

            Source https://stackoverflow.com/questions/62224923

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pygame-menu

            You can install using 'pip install pygame-menu' or download it from GitHub, PyPI.
            You can use pygame-menu like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install pygame-menu

          • CLONE
          • HTTPS

            https://github.com/ppizarror/pygame-menu.git

          • CLI

            gh repo clone ppizarror/pygame-menu

          • sshUrl

            git@github.com:ppizarror/pygame-menu.git

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