Python-Games | small python games made by me using pygame | Game Engine library
kandi X-RAY | Python-Games Summary
kandi X-RAY | Python-Games Summary
A collection of small python games made by me using pygame, tkinter and turtle libraries
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Top functions reviewed by kandi - BETA
- Update the player
- Draw the path
- Resets the rectangle
- Update the index
- Updates the scene
- Check if the collision with the given coordinates
- Deflate the image
- Resets the game
- Set the position to move
- Draws the image
- Draws a turtle field
- Resets all elements of a given level
- Open the image
- Update the tail
- Reset the game
- Draw the canvas
- Draw the button
- Check if the board is valid
- Generate dead tiles
- Draw the world
- Update the image
- Reset the image
- Check if cell is in mine
- Updates the game
- Reset player data
- Draw text
Python-Games Key Features
Python-Games Examples and Code Snippets
Community Discussions
Trending Discussions on Python-Games
QUESTION
I am beginner who just copy a game sample from a book. The game working fine, and i able to understand all part of the exclude the read, write part. The book didn't explain how it work and i been stuck at this part. p/s: the game work totally fine. Just unable to write and read from highscore list.
...ANSWER
Answered 2020-Sep-05 at 14:53I worked with your code, but updating it made the code more complicated. I thought it may be easier to provide a short function to update the score file.
The main steps:
- Open the existing score file (scores are on single line separated by space)
- Split the line and convert the scores to integers
- If the current score is already included, just exit the function
- Add the current score the score list
- Sort the list and update the score file
Here is the code:
QUESTION
I'm making a simple Pong game with Python and Pygame, you can get it here. So far I've got a ball which moves around and bounces off the walls of the screen and a paddle which stays within the screen. I've also (sort of) made the ball bounce off of the paddle too - if the ball hits the left or right side of the paddle, it will change direction correctly. However, if the ball hits the top or bottom side of the paddle, it "phases" through the paddle and goes somewhere else entirely, which is not what I want. How can I remove this behavior? Thank you in advance for your replies!
...ANSWER
Answered 2020-Jul-06 at 20:34Here is one way to do this.
QUESTION
I am very new to codding and am trying to make a game I can call my own. I don't undertand what the error means but here is my code:
...ANSWER
Answered 2020-Mar-21 at 05:49try making ozol global by
QUESTION
I like to understand all the code I use, so when I looked at the Vector
class here. I decided to make a much simplified version that only did what I thought I needed. (I couldn't understand the __hash__
and __slot__
parts of the class or where a hash was set.
My stripped down version is below:
...ANSWER
Answered 2019-Aug-03 at 21:35The problem is your __eq__
method of vector
. Once you define that method, the default __hash__
by address method is no longer available. You either need to remove __eq__
or define __hash__
such that vectors that are equal also hash alike.
Also note that turtle itself defines a minimal Vec2D
class that you might find useful either directly or as a base class for your vector
class.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install Python-Games
You can use Python-Games like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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