pype | Main repo of OpenPype | Game Engine library

 by   pypeclub Python Version: 3.0.0-beta2 License: MIT

kandi X-RAY | pype Summary

kandi X-RAY | pype Summary

pype is a Python library typically used in Gaming, Game Engine, Unity applications. pype has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Main repo of OpenPype. Pipeline with support - https://openpype.io
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              pype has a low active ecosystem.
              It has 41 star(s) with 17 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 160 open issues and 211 have been closed. On average issues are closed in 51 days. There are 24 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of pype is 3.0.0-beta2

            kandi-Quality Quality

              pype has no bugs reported.

            kandi-Security Security

              pype has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pype is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pype releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of pype
            Get all kandi verified functions for this library.

            pype Key Features

            No Key Features are available at this moment for pype.

            pype Examples and Code Snippets

            No Code Snippets are available at this moment for pype.

            Community Discussions

            QUESTION

            Rename a field within an array in DocumentDB via pymongo
            Asked 2021-May-13 at 21:12

            I am using docudmentDB(version 3.6) in AWS. I use a python lambda in AWS for this task. The task is to rename a field that is in an array. Here is the sample JSON document I have. Here I need to rename 'version' to 'label'.

            ...

            ANSWER

            Answered 2021-May-13 at 21:12

            Amazon DocumentDB does not support $map. For the complete list of APIs that DocumentDB supports, refer to https://docs.aws.amazon.com/documentdb/latest/developerguide/mongo-apis.html.

            We are constantly working backwards from the APIs our customers are looking to use. You can keep an eye on our future launches here https://aws.amazon.com/documentdb/resources/

            Source https://stackoverflow.com/questions/67524274

            QUESTION

            Parallel pipe issue when closing in c
            Asked 2021-Mar-18 at 15:33

            I am currently working on a project where I need to create multiple fork who read from different pipe until the pipe closed. The issue here is that if I create more than one pipe, even if I close both side of all the pipe the child are still stuck on read.

            Here is a simplify version of my code with the same issue:

            ...

            ANSWER

            Answered 2021-Mar-18 at 15:33

            So thanks to Bodo I found the issue Here is a correct version of the code:

            Source https://stackoverflow.com/questions/66693945

            QUESTION

            VMTK custom script producing "No module named: vmtk.custom" error
            Asked 2020-Jul-29 at 02:50

            I'm working with a module called VMTK to build scripts for analyzing vascular models. They have a tutorial for writing these scripts so they're easily identifiable by the system allowing you to pipe scripts together known as PypeS. I've followed the tutorial exactly as shown and end up with the same "No module named: vmtk.name_of_script" error.

            What I've tried:

            • Putting the script in the same directory as all the preloaded scripts provided by the module so __init__.py could catch it
            • Copy-pasting the code from the website into my editor so I'm sure there are no errors in what I've written
            • Submitting the question directly onto the forum meant for questions about VMTK, with no responses for the past week and a half
            • Changing my Python interpreter to the one within the VMTK directory

            The tutorial says you can put the custom script anywhere in your filesystem, but the issue arises no matter what. I'm currently using Python 3.6.10 through Anaconda and a binary install of VMTK (as opposed to building from source) on MacOS High Sierra.

            I really don't want to have to build from source, as I only need the preloaded scripts and ability to write new scripts, as opposed to using the C++ files that the scripts are built from. I've been stuck for so long and am not at all sure what the issue is. The closest thing I found was an SO question addressing this problem, but the OP simply said the problem had been resolved and provided no other information.

            Here's the aforementioned code:

            ...

            ANSWER

            Answered 2020-Jul-29 at 02:50

            The solution I found after a week of trying and searching:

            1. git clone the vmtk repo onto your computer and follow the VMTK download instructions on how to build it from source. It will absolutely feel like a headache and be a long process; just wait it out.

              • If you don't have cmake installed on your computer, they offer a GUI version on their website. I'm not sure how it would work for Windows, but it definitely works for Mac.
            2. Once you've built it, make sure that each terminal instance of VMTK you set source vmtk_env.sh from the path where that file is. This will allow you to use the VMTK environment.

            3. After writing the custom script, making sure to follow all the directions in the tutorial (assuming this is the first time), make sure to save it in the "site-packages" folder in the build folder. The path for me is "vmtk-build/lib/python-2.7/site-packages/vmtk/". I'm currently looking to update the version of Python it's using, but that's not the point.

            4. Once that's done, navigate to that folder from within terminal and run chmod u+x name_of_script.py (if you're in a Unix-based operating system). This will allow you to execute the file with ./name_of_script.py.

            5. I believe it was due to the version of Python VMTK is using, but I had two "No module named" errors come up, each one a separate time: one for tkinter and one for joblib.

              • The tkinter issue is one that can be resolved by going into the file where the import is, I believe vmtkscripts.py, and changing all instances of tkinter to Tkinter (capital T). This is because they changed the name of the module from Python 2 to 3, so in newer versions of Python it would be tkinter. That fixed the first error.

              • When I attempted to fix the joblib issue, I saw that the other version of Python available on my system already had it, thus I couldn't install it through pip. Instead, you can do python-2.7 -m pip install joblib to install it for a specific version of Python. Although I did uninstall joblib as a whole from my computer before doing that.

            That should fix everything. The next time I attempted to run my script, it ran without any errors.

            Extra: I wasn't using any Anaconda environment for this. Might go back and try to set that up, but I'm just glad I got it to work. Additionally, I deleted the binary install of VMTK from my computer. No need to keep it around if you're just going to build it from source. You can run VMTK through the terminal after setting source vmtk_env.sh by running the vmtk command.

            Source https://stackoverflow.com/questions/63044473

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pype

            You can download it from GitHub.
            You can use pype like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/pypeclub/pype.git

          • CLI

            gh repo clone pypeclub/pype

          • sshUrl

            git@github.com:pypeclub/pype.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by pypeclub

            OpenPype

            by pypeclubPython

            ayon-frontend

            by pypeclubJavaScript

            ayon-backend

            by pypeclubPython

            pype-setup

            by pypeclubPython

            avalon-core

            by pypeclubPython