tmx | A TMX map library for python3 and pygame | Game Engine library
kandi X-RAY | tmx Summary
kandi X-RAY | tmx Summary
this is an official fork and python 3 port of the [pygame tmx library originally] made by [richard jones] tmx is a powerful [tmx-based] tile engine for pygame that allows for simple and fast animating of tile based maps and/or sprites. tmx maps are flexible xml files can be eaisly developed and edited using a [gui tilemap editor] and used to describe a tile based map with any tile size, any amount of layers, any number of tile sets and it allows custom properties to be set on most elements. for more information on how to build games using pygame using a tilemap editor, [check out this tutorial] i’ve decided to fork this so that
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Top functions reviewed by kandi - BETA
- Load TileMap from file
- Create a MapTile from an xml tag
- Create a TileMap from a file
- Add a layer to the graph
- Add a tileset
- Add a tileset from a file
- Load properties from an XML tag
- Create a layer from an XML tag
- Create a tileset from an xml tag
- Get a tile by gid
- Return the pixel index at the given coordinates
- Get pixel coordinates from screen coordinates
- Return a list of objects which collide the given property
- Returns the objects that intersect the given region
- Returns a list of cells that intersect the given property
- Returns all cells in the region
- Update the sprite
- Set the focus
tmx Key Features
tmx Examples and Code Snippets
Community Discussions
Trending Discussions on tmx
QUESTION
I'm writing a program that scrapes option_chain data off the TMX website and suggests an optimized Covered Call options portfolio based on those data. for the optimization process, I used the z3py library as discussed on this website by many users. the optimization process works by maximizing the premiums and setting the portfolio delta to a user-specified amount.
initially, I made a mistake in my calculation for portfolio delta which made everything work so smoothly but I'm facing issues after correcting it. portfolio delta is calculated by taking the Weighted average delta of non-zero positions in the portfolio. to achieve this I used the following setup:
...ANSWER
Answered 2022-Feb-09 at 07:04Unfortunately, there isn't much in your description for anyone to go on without knowing further details of your setup. All one can deduce from your text is that the constraints are hard to solve for those values of delta
where it takes longer. Without seeing the rest of your program, it's impossible to opine on what else might be going on.
See if you can isolate the value of delta that it runs slowly on, and just run it for that one instance separately to see if there's interaction coming from elsewhere. That's by no means a solution of course, but it's one way to get started.
One thing I noticed, though, is this line you have:
QUESTION
I built this code to scrape TSX website key data:
...ANSWER
Answered 2021-Sep-20 at 02:03Actually data is generating from api calls json response. If you make disable javascript then you will see that the page goes blank meaning the url is dynamic. That's why we can't get data thus way. Here is the working example:
Code:
QUESTION
I have a TMX translation memory file that I need to parse to be able to import it into a new DB. I'm using Ruby + Nokogiri. This is the TMX (xml) structure:
...ANSWER
Answered 2021-Nov-11 at 12:22The easiest way to traverse a node tree like this is using XPath. You've already used XPath for getting your top-level tu
element, but you can extend XPath queries much further to get specific elements like you're looking for.
Here on DevHints is a handy cheat-sheet for what you can do with XPath.
Relative to your x
variable which points to the tu
element, here are the XPaths you'll want to use:
prop[@type="Att::Attribute1"]
for finding yourprop
for Attribute 1//seg
ortuv/seg
for finding theseg
elements
Here's a complete code example using those XPaths. The at_xpath
method returns one result, whereas the xpath
method returns all results.
QUESTION
Does anyone know why libGdx can't find the .tsx file? I have have tmx tsx and png in the assets folder under the core folder. In the tmx file, I have the source set to the file path for the tsx file. I made the tsx and tmx file with Tiled if that helps.
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: Maps in use\tileset_gutter.tsx (Internal)
...ANSWER
Answered 2021-Oct-26 at 04:17If you don't qualify the file reference then it assumes the root folder to be assets
in the android project as works with everything.
Howeover, you can get the FileHandle
of files in the core project with
Gdx.files.internal("data/...
. (where data
is a folder in core/assets
which should be where yours are)
You can switch between how TmxMapLoader
resolves the files, to delegate the FileResolver
of TmxMapLoader
to this internal handler would be.
new TmxMapHolder(new InternalFileHandleResolver())
which delegates to the internal storage location.
QUESTION
I need to run a self-made function across rows and create an output column in the same data frame (column name tt_daily
). This is some made up example.
ANSWER
Answered 2021-Sep-21 at 17:26There is a typo in the function which should be tmax
instead of max
QUESTION
Hello I have a problem during parsing json.
I'm getting this error
...ANSWER
Answered 2021-Sep-06 at 09:16I found out that the api key that I put on my code was encoded. But when I tried to send a api key the key was encoded again. So I kept got an error that said
service key is not registered
I didn't know how to get a http connection log. So I didn't know what was going on But I found out a way to get a log from http connection by using okhttp
This is my code
QUESTION
I have trouble with testing the TMX feature. I wanted to load a simple TMX file into my sample FXGL App (JavaFX Game Library). Any ideas?
Error:
10:52:31.888 [FXGL Background Thread 4 ] WARN TMXLevelLoader - TiledMap generated from 1.7.2. Supported version: 1.2.3. Some features may not be parsed fully. 10:52:32.001 [FXGL Background Thread 4 ] WARN TMXLevelLoader - Parse error java.lang.IllegalArgumentException: No EntityFactory has a method annotated @Spawns() at com.almasb.fxgl.entity/com.almasb.fxgl.entity.GameWorld.create(GameWorld.kt:413) at com.almasb.fxgl.entity/com.almasb.fxgl.entity.level.tiled.TMXLevelLoader.createObjectLayerEntities(TMXLevelLoader.kt:132) at com.almasb.fxgl.entity/com.almasb.fxgl.entity.level.tiled.TMXLevelLoader.load(TMXLevelLoader.kt:50) at com.almasb.fxgl.all/com.almasb.fxgl.app.services.FXGLAssetLoaderService.loadLevel(FXGLAssetLoaderService.kt:446) at com.almasb.fxgl.all/com.almasb.fxgl.dsl.FXGL$Companion.setLevelFromMap(FXGL.kt:521) at com.almasb.fxgl.all/com.almasb.fxgl.dsl.FXGL.setLevelFromMap(FXGL.kt)
TMX:
...ANSWER
Answered 2021-Aug-27 at 11:35I would guess that in the .tmx file, the created object has no type, hence its type is ""
-- empty String. Your factory SimpleEntityFactory
does not have a method annotated @Spawns("")
, hence the error.
QUESTION
I am using a Thrustmaster TMX PRO. I want to use AHK to change my pedals to a button. Right now i have this
...ANSWER
Answered 2021-Aug-12 at 20:49The easiest way for me to understand controllers has been with this script:
(It's a bit old, modern ahk syntax doesn't usually look so much like that, but it still works.)
QUESTION
I am rather new to spatial work with R and recently ran into the following issue:
I have gridded climate data (maximum temperature, monthly) and want to extract observations at some locations, using a circular buffer with a radius of 20KM. Let me first set it up and plot it...
...ANSWER
Answered 2021-Aug-03 at 09:54You need to look at the grouping of the WKT:
QUESTION
I have a TMX file containing source and target segments. Some of these segments are made up of several sentences. My goal is to segment these multi-sentence segments so that the entire TMX file consists of single-sentence segments.
I intend to use spacy's dependency parser to segment these multi-sentence segments.
To achieve this, I have extracted the source and target segments using the Translate Toolkit package.
I then added the source and target segments to a dictionary (seg_dic). Next I converted these segments into nlp doc objects and again stored them in a dictionary (doc_dic). I now want to segment any multi-sentence segments using spacy's dependency parser ...
...ANSWER
Answered 2021-Jun-23 at 08:33The solution here is that you shouldn't put your stuff in a dictionary like that - use a list. Maybe something like this.
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