singleton | Python singleton - A singleton metaclass for Python | Architecture library
kandi X-RAY | singleton Summary
kandi X-RAY | singleton Summary
A singleton metaclass for Python. Created for fun, do not use!.
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Top functions reviewed by kandi - BETA
- Creates a new Singleton instance .
- Get the instance of the Singleton instance .
- Initialize a Singleton instance .
- Create a singleton .
singleton Key Features
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Community Discussions
Trending Discussions on singleton
QUESTION
ANSWER
Answered 2022-Apr-08 at 15:31Consider a typical use case of a std::any
: You pass it around in your code, move it dozens of times, store it in a data structure and fetch it again later. In particular, you'll likely return it from functions a lot.
As it is now, the pointer to the single "do everything" function is stored right next to the data in the any
. Given that it's a fairly small type (16 bytes on GCC x86-64), any
fits into a pair of registers. Now, if you return an any
from a function, the pointer to the "do everything" function of the any
is already in a register or on the stack! You can just jump directly to it without having to fetch anything from memory. Most likely, you didn't even have to touch memory at all: You know what type is in the any
at the point you construct it, so the function pointer value is just a constant that's loaded into the appropriate register. Later, you use the value of that register as your jump target. This means there's no chance for misprediction of the jump because there is nothing to predict, the value is right there for the CPU to consume.
In other words: The reason that you get the jump target for free with this implementation is that the CPU must have already touched the any
in some way to obtain it in the first place, meaning that it already knows the jump target and can jump to it with no additional delay.
That means there really is no indirection to speak of with the current implementation if the any
is already "hot", which it will be most of the time, especially if it's used as a return value.
On the other hand, if you use a table of function pointers somewhere in a read-only section (and let the any
instance point to that instead), you'll have to go to memory (or cache) every single time you want to move or access it. The size of an any
is still 16 bytes in this case but fetching values from memory is much, much slower than accessing a value in a register, especially if it's not in a cache. In a lot of cases, moving an any
is as simple as copying its 16 bytes from one location to another, followed by zeroing out the original instance. This is pretty much free on any modern CPU. However, if you go the pointer table route, you'll have to fetch from memory every time, wait for the reads to complete, and then do the indirect call. Now consider that you'll often have to do a sequence of calls on the any
(i.e. move, then destruct) and this will quickly add up. The problem is that you don't just get the address of the function you want to jump to for free every time you touch the any
, the CPU has to fetch it explicitly. Indirect jumps to a value read from memory are quite expensive since the CPU can only retire the jump operation once the entire memory operation has finished. That doesn't just include fetching a value (which is potentially quite fast because of caches) but also address generation, store forwarding buffer lookup, TLB lookup, access validation, and potentially even page table walks. So even if the jump address is computed quickly, the jump won't retire for quite a long while. In general, "indirect-jump-to-address-from-memory" operations are among the worst things that can happen to a CPU's pipeline.
TL;DR: As it is now, returning an any
doesn't stall the CPU's pipeline (the jump target is already available in a register so the jump can retire pretty much immediately). With a table-based solution, returning an any
will stall the pipeline twice: Once to fetch the address of the move function, then another time to fetch the destructor. This delays retirement of the jump quite a bit since it'll have to wait not only for the memory value but also for the TLB and access permission checks.
Code memory accesses, on the other hand, aren't affected by this since the code is kept in microcode form anyway (in the µOp cache). Fetching and executing a few conditional branches in that switch statement is therefore quite fast (and even more so when the branch predictor gets things right, which it almost always does).
QUESTION
I've written and optimized a Shiny app, and now I'm struggling with the IT section of the organization where I work to have it published on their servers. Currently, they are claiming that the app is not W3C compliant, which is true, according to the W3C validator.
The errors I'm trying to solve, with no success, are:
Bad value “complementary” for attribute “role” on element “form”.The value of the “for” attribute of the “label” element must be the ID of a non-hidden form control.
Such errors can be seen also in very minimal shiny apps, like:
...ANSWER
Answered 2022-Mar-04 at 08:05The following only deals with the first of the errors you mention (as this one is pretty clear thanks to @BenBolkers comment), but hopefully it points you to the right tools to use.
I'd use htmltools::tagQuery to make the needed modifications - please check the following:
QUESTION
I have been facing this incomplete json error and unable to find the issue. The API response work fine in POSTMAN. But this issue happened in my android emulator and it only happened randomly. This project is build with kotlin dagger-hilt retrofit2 okhttp3 gson.
Success Response
...ANSWER
Answered 2022-Mar-03 at 12:02I suspect the Android emulator might be interfering with you here. I’ve seen issues with it misbehaving, particularly on Windows.
https://issuetracker.google.com/issues/119027639
If you'd like to workaround, consider changing your server to use something other than Connection: close
to terminate your response body. Perhaps chunked encoding or a content-length header.
QUESTION
I have a setup where an Activity holds two fragments (A, B), and B has a ViewPager with 3 Fragments (B1, B2, B3)
In the activity (ViewModel) I observe a model (Model
) from Room, and publish the results to a local shared flow.
ANSWER
Answered 2022-Feb-05 at 16:42This had very little (read no) connection to fragments, lifecycle, flows and coroutines blocking - which I thought was behind this.
QUESTION
I know that it's way easier to ensure single instances from the class level, and that there's the excellent Staticish
module from Jonathan Stowe that does the same by using roles, but I just want to try and understand a bit better how the class higher order working can be handled, mainly for a FOSDEM talk. I could think of several ways of doing to at the metamodel level, but eventually this is what I came up with:
ANSWER
Answered 2022-Jan-16 at 16:02There's a few misunderstandings in this attempt.
- There is one instance of a meta-class per type. Thus if we want to allow a given type to only be instantiated once, the correct scoping is an attribute in the meta-class, not a
my
. Amy
would mean there's one global object no matter which type we create. - The
compose
method, when subclassingClassHOW
, should always call back up to the basecompose
method (which can be done usingcallsame
). Otherwise, the class will not be composed. - The
method_table
method returns the table of methods for this exact type. However, most classes won't have anew
method. Rather, they will inherit the default one. If we wrap that, however, we'd be having a very global effect.
While new
is relatively common to override to change the interface to construction, the bless
method - which new
calls after doing any mapping work - is not something we'd expect language users to be overriding. So one way we could proceed is to just try installing a bless
method that does the required logic. (We could also work with new
, but really we'd need to check if there was one in this class, wrap it if so, and add a copy of the default one that we then wrap if not, which is a bit more effort.)
Here's a solution that works:
QUESTION
The following difference between Vector{Missing}
and Vector{Int}
surprised me (in a positive way):
ANSWER
Answered 2022-Jan-16 at 15:20The basic answer is that for an a = Array(T)
Julia always allocates sizeof(T)*length(a)+40
bytes. Since sizeof(Missing) == 0
, this means it doesn't allocate any bytes related to the length.
Indexing occurs on line 569 of array.c
, and the relevant line is
QUESTION
There's a fine tradition of including 'smart constructor' methods in an interface (class
):
ANSWER
Answered 2022-Jan-09 at 16:29If you could put pattern synonyms in the class instance, then your solution would be even simpler: you wouldn't need empty
or singleton
in the class at all as they would be definable in terms of PEmpty
and PSingleton
. Alas, as you know, this is impossible in the current GHC.
As is, you can only define functions and types in your class, and without access to constructors (like []
and :
in your list example), you need two functions to define a pattern synonym: one for extracting data from the type and one for embedding into it.
As to your specific points about ugliness, some are unavoidable, but for others, there may be a slightly cleaner approach.
It's annoying that these need to be explicitly bi-directional patterns; especially since the 'under
where
' line is so directly comparable to the instance overload.
Alas, this one is unavoidable. Without access to constructors in the class, you need to use explicitly bidirectional patterns.
For the
empty
pattern I have to introduce an explicit(==)
test and supportingEq
constraint -- to achieve a simple pattern match. (I suppose I could call anisEmpty
method.)
I personally think your code would be cleaner with an isEmpty
method. For what it's worth, you can use a default signature if you like, like:
QUESTION
I'd like to set the initial horizontal and vertical rotation of a PerspectiveCamera
that the OrbitControl
then uses. I tried calling .rotateX(X) .rotateY(Y)
in PerspectiveCamera
but it doesn't seem to work.
In threejs docs at OrbitControl's example, they say
...ANSWER
Answered 2021-Dec-16 at 00:42Rotating the PerspectiveCamera
does not work with OrbitControls. This is because the OrbitControls overwrites the camera's rotation.
To solve this, I used OrbitControls.target
which makes the perspective camera orbit around this target coordinates.
QUESTION
I've heard the most popular way to define screen and route is to use sealed class
But I can't understand intuitively that way.
first is Why use sealed class. there are other classes including just the default class.
The second is Why use object in sealed class.
I think the second question is have a relation to a singleton. But why screen should be a singleton?
this is code what I've seen
...ANSWER
Answered 2021-Oct-23 at 07:54sealed class is a good choice when you have routes with arguments, like shown in Jetcaster Compose sample app:
QUESTION
My platform info:
...ANSWER
Answered 2021-Oct-18 at 11:07As already explained in this answer, id
implementation is platform specific and is not a good method to guarantee unique identifiers across multiple processes.
In CPython specifically, id
returns the pointer of the object within its own process address space. Most of modern OSes abstract the computer memory using a methodology known as Virtual Memory.
What you are observing are actual different objects. Nevertheless, they appear to have the same identifiers as each process allocated that object in the same offset of its own memory address space.
The reason why this does not happen in the pool is most likely due to the fact the Pool is allocating several resources in the worker process (pipes, counters, etc..) before running the task
function. Hence, it randomizes the process address space utilization enough such that the object IDs appear different across their sibling processes.
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Install singleton
You can use singleton like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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