game3 | Tactical RPG built using python and pygame | Game Engine library
kandi X-RAY | game3 Summary
kandi X-RAY | game3 Summary
A turn-based, tactical RPG game written in python using pygame.
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Top functions reviewed by kandi - BETA
- Draw the game
- Return dejavus font
- Return an orbitron font
- Return a Font object for the given font name
- Draw the final pathfinding
- Font for dejavusans
- Return ubunuconded font
game3 Key Features
game3 Examples and Code Snippets
Community Discussions
Trending Discussions on game3
QUESTION
Could someone explain or suggest that can we use split_part instead of like in Postgres.
In my use case the name column will contain some middle string which is common for a particular categroy. Like Vinod.Game1, Vinod.Game2, Vinod.Game3 etc.
Now I want to fetch Number of games played by Vinod & their details. I have two options :
...ANSWER
Answered 2021-May-04 at 12:11The fisrt query with LIKE will do a scan of the table (not and index scan because of the ugly "SELECT *"...).
The second query with split_part will construct an internal dataset (the split_part function), and the do a scan on the resulted dataset to find the qulifieds rows.
In the two cases, there will be no index at all that will speed up your query, bacuse your predicate is not sargable.
In fact the data i your query violate the first normal form (atomci data). When such a mistqke is done, your database is not relational at all and when you d'ont have a relational database, the RDBMS cannot treat it with performances, beacuase a RDBMS is espcailly designed to manipulate relation, not "cobol" type data structures !
QUESTION
so i have this huge database for my school project it goes like this
id team game1 score1 game2 score2 game3 score3 1 barca vs real 2-1 vs bvb 5-2 vs atletic 0-3 2 real madrid vs barca 1-2 vs betis 3-0 3 man city vs man united 1-2and i want to make a query that will give me only the last game of each team in excel its easy but i cant do it in ms access result that i need is
id team last game 1 barca vs atletic 2 real madrid vs betis 3 man city vs man united ...ANSWER
Answered 2021-Apr-23 at 12:34Assuming the missing values are null
, you can use nz()
:
QUESTION
I am trying to use React and React Router to pass variables down to my RPGCompoent.
In this example, I am trying to pass a gameId
.
So when I click each link, I should get one of these depending on which link(route):
...ANSWER
Answered 2021-Apr-20 at 14:41You don't have to create a hook for that if you pass gameId as a prop, you can just make it like this:
QUESTION
I have a setup where I need to extract data from Elasticsearch and store it on an Azure Blob. Now to get the data I am using Elasticsearch's _search and _scroll API. The indexes are pretty well designed and are formatted something like game1.*, game2.*, game3.* etc.
I've created a worker.py file which I stored in a folder called shared_code as Microsoft suggests and I have several Timer Trigger Functions which import and call worker.py. Due to the way ES was setup on our side I had to create a VNET and a static Outbound IP address which we've then whitelisted on ES. Conversely, the data is only available to be extracted from ES only on port 9200. So I've created an Azure Function App which has the connection setup and I am trying to create multiple Functions (game1-worker, game2-worker, game3-worker) to pull the data from ES running in parallel on minute 5. I've noticed if I add the FUNCTIONS_WORKER_PROCESS_COUNT = 1
setting then the functions will wait until the first triggered one finishes its task and then the second one triggers. If I don't add this app setting or increase the number, then once a function stopped because it finished working, it will try to start it again and then I get a OSError: [WinError 10048] Only one usage of each socket address (protocol/network address/port) is normally permitted
error. Is there a way I can make these run in parallel but not have the mentioned error?
Here is the code for the worker.py:
...ANSWER
Answered 2021-Mar-26 at 15:03Based on what you described, multiple worker-processes share underlying runtime's resources (sockets).
For your usecase you just need to leave FUNCTIONS_WORKER_PROCESS_COUNT
at 1
. Default value is supposed to be 1
, so not specifying it should mean the same as setting it to 1
.
You need to understand how Azure Functions scale. It is very unnatural/confusing.
Assumes Consumption Plan.
Coding: You write Functions. Say F1 an F2. How you organize is up to you.
Provisioning:
- You create a Function App.
- You deploy F1 and F2 to this App.
- You start the App. (not function).
Runtime:
- At start
- Azure spawns one Function Host. Think of this as a container/OS.
- Inside the Host, one worker-process is created. This worker-process will host one instance of App.
- If you change
FUNCTIONS_WORKER_PROCESS_COUNT
to say10
then Host will spawn 10 processes and run your App inside each of them.
- When a Function is triggered (function could be triggered due to timer, or REST calls or message in Q, ...)
- Each worker-process is capable of servicing one request at a time. Be it a request for F1 or F2. One at a time.
- Each Host is capable servicing one request per worker-process in it.
- If backlog of requests grows, then Azure load balancer would trigger scale-out and create new Function Hosts.
Based on limited info, it seems like bad design to create 3 functions. You could instead create a single timer-triggered function, which sends out 3 messages to a Q (Storage Q should be more than plenty for such minuscule traffic), which in turn triggers your actual Function/implementation (which is storage Q triggered Function). Message would be something like {"game_name": "game1"}
.
QUESTION
I am creating a WPF application to act as a front end for a video games library and I'm attempting to mimic the Netflix UI. One of the features in this application is to cycle through images of games to select which game you want to play.
The desired behavior is different than the behavior when arrowing through the items in a ListBox
: when you arrow through items in a ListBox
, your selection moves up and down. The behavior I'm looking to implement is that as you arrow through the items, the selected item is always at the first position and the items are cycling across the selector. The term for this would be a carousel where the selected item is at index 0.
I've implemented this poorly and to give some context, here's a picture of how my interface currently looks: My current implementation
To achieve this, I believe what I should do is extend the StackPanel
class or maybe implement my own Panel
. But details on custom panels are a bit complicated and hard to come by. I want to show what I've done to this point to get this working but I'm very unhappy with these implementations and I'd like to get some advice on what direction I should go for a proper implementation.
Here are some details on what I've tried.
The screenshot above is a result of a GameList
class that I created which implements INotifyPropertyChanged
and includes properties for 15 different games.
ANSWER
Answered 2020-Sep-11 at 17:50I'll try and point you in the right direction. If you haven't already checked it out, I would try to make your application follow the MVVM pattern. In your case, the ViewModel would have an ObservableCollection
of "Games". You would then bind your ItemsControl
's source to that collection.
As far as getting the carousel to work, I think the path you will want to go down is creating a custom ItemsControl
or ListBox
. You can override the styling and create some custom behavior to get the carousel to work how you would like it to.
I can probably help out more if you have a more specific question.
QUESTION
I'm trying to filter a list of games by a list of platforms.
For example, I got this list of games (Game1, Game2, Game3, Game4):
I want to be able to filter this list to get all PC and MAC games (it must return [Game1, Game2, Game3])
Currently I can filter my list only with one platform ID, but not with a list of platform:
...ANSWER
Answered 2020-Sep-11 at 16:13I would so smoething like this:
QUESTION
i looping 2 array a date and the data
...ANSWER
Answered 2020-Aug-16 at 21:59I have some untested code, as I do not have your data but I think this code below should work, you may need to modify some code as needed.
QUESTION
how can i do something like that in React-Native:
...ANSWER
Answered 2020-Jul-16 at 15:40I don't know if I understand your question correctly. This is my solution.
If you query for "Game5" you will get whole object that contains query
QUESTION
[VN] [Ren'Py] Game1 [Author1]
[VN] [Ren'Py] Game2 [Author2]
[VN] [Ren'Py] Game3 [Author3]
...ANSWER
Answered 2020-Jun-23 at 09:17Is this what you're looking for?
Data:
QUESTION
I'm working on a memory game for mobile and desktop. For flipping the cards I'm making use of 3D animation. The animation looks good on desktop, but when on mobile devices you need to scroll down in order to see the cards. But the further you scroll down the page the more 'distorted' the animation becomes. Here are some gifs visualizing the problem:
On desktop/larger screens:
https://gyazo.com/bc0ee776b6b562f00411eda9efff92b5 On mobile devices
when scrolled down:
My code:
...ANSWER
Answered 2020-May-22 at 15:52I think you should wrap each card in another div and apply the perspective
property to that:
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Install game3
You can use game3 like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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