tphysics | simple python game engine developed using turtle | Game Engine library
kandi X-RAY | tphysics Summary
kandi X-RAY | tphysics Summary
tphysics is a cross platform physics engine with Turtle integration built for educational purposes. It has been written as a pet project as I wanted to create a game engine for personal use that did not require use of any external libraries. If you are wanting a fully fledged game engine then I suggest checking out other engines that may be more fit for purpose such as pygame. If you are looking for a simple library that implements basic physics collision detection with an Object Oriented approach then tphysics is the one for you. Please feel free to read through the code as it is thoroughly commented with aims to providing a suitable library for people interested in learning the basics of Game Engineering.
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Top functions reviewed by kandi - BETA
- Return the collision of two shapes
- Updates the corners
- Compute the distance between two shapes
- Check if key is pressed
- Returns whether the key is pressed
- Check the collision of a shape
- Check if two shapes collide with the same shape
tphysics Key Features
tphysics Examples and Code Snippets
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Trending Discussions on tphysics
QUESTION
I have a simple HTML page, with a small JS snippet to act as a playlist, and it worked fine.
I added Video.js and there is a problem, if I close the page and come back again - sometimes! - it will not load the player and the videos would appear smaller or bigger meaning it will not load the aspect ratio in the Video.js settings! (Still the JS snippet in the main page that acts like a playlist controller works fine) so that if I click on any video the player will change to that video, but Video.js won't work, only the first frame appears, and the size is inaccurate (meaning that Video.js didn't work), and I should REFRESH every time this happens!..
I tried player.dispose()
at the end of my main page, didn't work.. I tried to get rid of caching by this line at the head () and didn't work as well :(..
here's my code for your reference, hoping you'd find a solution for me... **note: the code works fine on localhost (MAMP) with only adding defer to the script tag of vid.js .. but on online host it still has the problem..
...ANSWER
Answered 2021-Dec-30 at 08:01Remove data-setup="{}"
. You've a race condition where the player is set up by video.js automatically on document load because of that attribute, with no options, or by your vid.js setting it up with your options.
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Install tphysics
Getting started with tphysics is easy. First, select which classes you are going to need and import them. The following example will make use of the circle, square and game classes.
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