OBJFileLoader | A library from pygame wiki https : //www | Game Engine library

 by   yarolig Python Version: Current License: No License

kandi X-RAY | OBJFileLoader Summary

kandi X-RAY | OBJFileLoader Summary

OBJFileLoader is a Python library typically used in Gaming, Game Engine, Pygame applications. OBJFileLoader has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

A library from pygame wiki
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            kandi-support Support

              OBJFileLoader has a low active ecosystem.
              It has 9 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OBJFileLoader is current.

            kandi-Quality Quality

              OBJFileLoader has 0 bugs and 9 code smells.

            kandi-Security Security

              OBJFileLoader has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OBJFileLoader code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              OBJFileLoader does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              OBJFileLoader releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 172 lines of code, 6 functions and 3 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed OBJFileLoader and discovered the below as its top functions. This is intended to give you an instant insight into OBJFileLoader implemented functionality, and help decide if they suit your requirements.
            • Generate the scene
            • Load a texture from a file
            • Load a texture
            • Render the scene
            Get all kandi verified functions for this library.

            OBJFileLoader Key Features

            No Key Features are available at this moment for OBJFileLoader.

            OBJFileLoader Examples and Code Snippets

            No Code Snippets are available at this moment for OBJFileLoader.

            Community Discussions

            QUESTION

            Draw a background video behind a 3D model in OpenGL
            Asked 2021-Aug-21 at 14:41

            I am tring to draw 3d model (.obj) by this script
            https://github.com/yarolig/OBJFileLoader/blob/master/OBJFileLoader/objloader.py
            and as bacgrund I want to draw video from the webcam.but when I am drawing the image and the 3d model only the image show up.
            This is my Image loder class

            ...

            ANSWER

            Answered 2021-Jul-26 at 17:24

            The image and the model use different projection and model view matrices. Therefore, you need to set the matrices before drawing the objects.

            The model is not drawn because it does not pass the Depth Test. Disable the depth test when you draw the image. If the depth test is disabled, nothing is written to the depth buffer.

            Source https://stackoverflow.com/questions/68533162

            QUESTION

            How to save pygame scene as jpeg?
            Asked 2021-Feb-15 at 15:43

            I need to do the following. I loaded an obj model using OBJFileLoader and rendered it to a window. How can I save the rendered scene as a picture? Is it possible to do this without even showing the window?

            ...

            ANSWER

            Answered 2021-Feb-15 at 14:55

            You can save a pygame.Surface object, object as the Surface associated with the screen with pygame.image.save():

            This will save your Surface as either a BMP, TGA, PNG, or JPEG image.

            Source https://stackoverflow.com/questions/66209365

            QUESTION

            How to load obj file to PyOpenGL
            Asked 2020-Jul-18 at 11:23

            I'm trying to load .obj file to PyOpenGL and pygame referring to http://www.pygame.org/wiki/OBJFileLoader and https://github.com/yarolig/OBJFileLoader

            I've tried to change the perspective and do translation but the object can't be seen

            here is what i've come so far

            ...

            ANSWER

            Answered 2020-Jul-17 at 13:37

            OpenGL has different current matrices, see glMatrixMode. Each vertex coordinate is transformed by the model view matrix and the projection matrix.
            I recommend to set the projection matrix to the current GL_PROJECTION and the view matrix to the current GL_MODELVIEW:

            Source https://stackoverflow.com/questions/62949006

            QUESTION

            Is there a way to change the location and size of an imported .obj file in Pygame?
            Asked 2020-Jan-06 at 10:58

            I created an .obj file using blender and loaded into Pygame using the OBJfileloader as sugested by skrx in: Error in OBJFileLoader

            Is there an easy way to change the location, height and width of the imported .obj file after importing it into Pygame? As an example, if you create a tree.obj file, to be able to place that same tree in different places with different sizes?

            Following the code below, maybe something like:

            ...

            ANSWER

            Answered 2020-Jan-06 at 10:57

            Do not change the vertex coordinates. Use glTranslate and glScale to define a model transformation.

            Compute the Axis Aligned Bounding Box, when the vertex coordinates are read:

            Source https://stackoverflow.com/questions/59609837

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OBJFileLoader

            You can download it from GitHub.
            You can use OBJFileLoader like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/yarolig/OBJFileLoader.git

          • CLI

            gh repo clone yarolig/OBJFileLoader

          • sshUrl

            git@github.com:yarolig/OBJFileLoader.git

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