broadsides | Ruby Programming Challenge for Newbies # 7 in March | Game Engine library
kandi X-RAY | broadsides Summary
kandi X-RAY | broadsides Summary
The game of Broadsides, perhaps more commonly known as Battleship, was played on pen and paper long before there was a commercial board game. The game is very simple:. There are some minor variations to the game, mainly revolving around how many shots you get each turn. For our purposes, we will say you receive one shot per ship, except for the biggest ship (length five) which gives you two shots. You must declare all shots before you can learn which shots hit and which miss.
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- Runs each hit in the given team
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- Calls the action on the given action .
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- Checks if the given location is hit .
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- Record the player for the player .
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QUESTION
So I am making a 2D space shmup that handles combat in a naval way. So you shoot out the broadsides of the ship, your shields and hull are divided into 4 sections: Forward, Starboard, Port, and Rear. I am not the greatest with math, but I managed to find a script that detects the side of my polygon collider that was hit by say a collision or projectile. That all works great.
The problem is my sprite rotates to steer in 2D space. So when I collide with something say for example with the nose of my ship, if my ship's nose is up then the collision is detected properly. But if the ship is rotated and the nose is now on the left and I collide with something on the nose, the script will detect the nose collision as a port side collision instead. Could somebody help me with correcting the math to account for my ship's rotation?
Collision2DExtension.cs
...ANSWER
Answered 2021-Jan-18 at 21:43In the method GetContactSide you never get the rotation of your sprite, it is like your sprite angle is always 0
One solution for this is to add as a parameter the angle of your sprite to the method and add that angle to the the condition to determine wich side of the sprite it is
It can look like that :
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On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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