obvious | Obvious is a clean architecture | Architecture library

 by   RetroMocha Ruby Version: Current License: MIT

kandi X-RAY | obvious Summary

kandi X-RAY | obvious Summary

obvious is a Ruby library typically used in Architecture, Framework applications. obvious has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Obvious is an architecture framework. The goal is to provide architectural structure for a highly testable system that is obvious to understand and where both the front end UI and back end infrastructure are treated as implementation details independent of the app logic itself.
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            kandi-support Support

              obvious has a low active ecosystem.
              It has 268 star(s) with 17 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 33 have been closed. On average issues are closed in 213 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of obvious is current.

            kandi-Quality Quality

              obvious has 0 bugs and 0 code smells.

            kandi-Security Security

              obvious has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              obvious code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              obvious is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              obvious releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              obvious saves you 387 person hours of effort in developing the same functionality from scratch.
              It has 922 lines of code, 62 functions and 17 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed obvious and discovered the below as its top functions. This is intended to give you an instant insight into obvious implemented functionality, and help decide if they suit your requirements.
            • call method
            Get all kandi verified functions for this library.

            obvious Key Features

            No Key Features are available at this moment for obvious.

            obvious Examples and Code Snippets

            Matrix multiplication op .
            pythondot img1Lines of Code : 235dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def sparse_tensor_dense_matmul(sp_a,
                                           b,
                                           adjoint_a=False,
                                           adjoint_b=False,
                                           name=None):
              # pylint: disable=line-too-long
              """M  
            Transform a node .
            pythondot img2Lines of Code : 78dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def transform(node, ctx, config=None):
              """Converts the given node to A-normal form (ANF).
            
              The general idea of A-normal form: https://en.wikipedia.org/wiki/A-normal_form
            
              The specific converters used here are based on Python AST semantics as
                
            Wrapper for _getItem .
            pythondot img3Lines of Code : 71dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def ragged_tensor_getitem(rt_input, key):
              """Returns the specified piece of this RaggedTensor.
            
              Supports multidimensional indexing and slicing, with one restriction:
              indexing into a ragged inner dimension is not allowed.  This case is
              problem  

            Community Discussions

            QUESTION

            How to fade edges of background image of element to blend in with the main background image?
            Asked 2021-Jun-16 at 03:34

            I've come across an issue of trying to fade the edges of the background image of a div so that it looks like it's blending with the background image of the full site (so the background image applied to the body).

            ...

            ANSWER

            Answered 2021-Jun-16 at 02:49

            You can use the background as gradient where the edges are rgba(0,0,0,0). This way it will smoothly blend with background. But this will not work for images. For images You will have to a div of background color and rgba(0,0,0,0) in gradient with color facing outward.

            Source https://stackoverflow.com/questions/67995632

            QUESTION

            Div with absolute width is smaller than specified
            Asked 2021-Jun-15 at 20:37

            I am trying to have a number of columns with exact widths, and their heights split evenly between some number of elements. For some reason, despite my indicating an exact 200px width on each column, they are instead getting a computed width of 162px somehow. Chrome dev tools is showing some weird arrow thing indicating that it it was shrunk from it's intended size for some reason. I've even tried removing all of the content from the div's as possible so as to rule out some weird interaction with the size of children.

            The html for the relevant area is this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:20

            Setting display: flex turns the sizing of child elements over to the flex container. If you don't want the individual elements to resize, set flex-grow: 0, flex-shrink: 0, and flex-basis: 200px. You can do all three using the flex shorthand:

            Source https://stackoverflow.com/questions/67992773

            QUESTION

            Rust futures / async - await strange behavior
            Asked 2021-Jun-15 at 20:06

            I am new to rust and I was reading up on using futures and async / await in rust, and built a simple tcp server using it. I then decided to write a quick benchmark, by sending requests to the server at a constant rate, but I am having some strange issues.

            The below code should send a request every 0.001 seconds, and it does, except the program reports strange run times. This is the output:

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:06

            You are not measuring the elapsed time correctly:

            1. total_send_time measures the duration of the spawn() call, but as the actual task is executed asynchronously, start_in.elapsed() does not give you any information about how much time the task actually takes.

            2. The ran in time, as measured by start.elapsed() is also not useful at all. As you are using blocking sleep operation, you are just measuring how much time your app has spent in the std::thread::sleep()

            3. Last but not least, your time_to_sleep calculation is completely incorrect, because of the issue mentioned in point 1.

            Source https://stackoverflow.com/questions/67990757

            QUESTION

            Insert multiple rows from a select and put the generated IDs into other table
            Asked 2021-Jun-15 at 19:01

            Given MySQL tables something like this1:

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:49

            If there is a one-to-one mapping, you can join back using the type column:

            Source https://stackoverflow.com/questions/67987387

            QUESTION

            Spring Boot BatchAcknowledgingMessageListener Splitting Message on Commas
            Asked 2021-Jun-15 at 17:49

            I have a Spring Boot app with a Kafka Listener implementing the BatchAcknowledgingMessageListener interface. When I receive what should be a single message from the topic, it's actually one message for each line in the original message, and I can't cast the message to a ConsumerRecord.

            The code producing the record looks like this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:48

            You are missing the listener type configuration so the default conversion service sees you want a list and splits the string by commas.

            Source https://stackoverflow.com/questions/67990755

            QUESTION

            Unity. Input.MousePosition is returning coordinates that are way too large for the screen
            Asked 2021-Jun-15 at 15:03

            The highest Y position that is shown in my camera is 5 and -5. For the X its 10. I'm making a tower defense game and I want the tower to follow my mouseposition after I buy it until I click on a place in the track to build/ place it. I got so confused because I couldn't see my tower at all but now I realized that my mouse coordinates are HUGE. It's up to the hundreds on each axis. My screen obviously can't fit that. I tried even dividing the mouseposition in a vector 2 by 45 and making an offset so it can fit well. Unfortunately I have to change the values depending on the screen size so that can't work. I don't know if it matters but here's my script? This script get's called after the tower gets instantiated from the store. The store button is in the canvas if that helps? Maybe the canvas is why everything is off? How do I fix it?

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:03
            Screen space is different from world space

            In Unity, Input.MousePosition is measured in terms of pixels on your screen. Let's say you have a 1080p monitor - 1920 x 1080 - which is pretty common these days, that means Input.MousePosition will be in the following range when your game is fullscreen:

            • x: 0 to 1919
            • y: 0 to 1079

            The actual world units - the units as seen in your scene - don't matter at all and can be basically anything.

            Another thing of note is that your gameworld is 3D and the physical screen is 2D. Assuming your camera is looking into open space in your world, a single pixel on the screen is represented by an infinite line in the 3D world. This line is called a ray, and you can turn a 2D screen position into a ray via Camera.ScreenPointToRay, and then find what 3D objects that line intersects with via a Physics.Raycast.

            Source https://stackoverflow.com/questions/67963373

            QUESTION

            Calculate percentage of HIV cases in different US States using R
            Asked 2021-Jun-15 at 14:40

            I am having a dataset which contains the absolute HIV cases of four US State over 2 years.

            There are three columns date (Jan 2018, Feb 2018 ...) , state (CA, NY, FL, MA) , and abs_cases in the data frame. I am ignoring the population changes in those 2 years in the respective states.

            I now want to calculate the relative cases for each state using the population for each state which I googled. (I will just use fantasy numbers here) pop<- "CA"= 11111, "NY"= 22222, "FL"= 33333,"MA"= 444444.

            I already tried using

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:40

            Without an example dataset, here is my guess at what you are trying to do. You can convert pop into a dataframe using enframe and join it to df by state. Then, you can compute the cases per population by each State in each month.

            Source https://stackoverflow.com/questions/67988275

            QUESTION

            How to do boxplot in R with ggplot between different conditions and all through the different conditions?
            Asked 2021-Jun-15 at 14:37

            I have a data frame with the name of the objects, the values of each one, and another column with the type of the object ('A', 'B', 'C'). Something like that (I can't put here my data because the data frame is too large, but this example may help)

            NameId Value Type 1 243394 A 2 7494 B 3 243394 C 4 243394 A 5 2437794 B 6 243 C 7 65654 C

            I want to plot the boxplot of all the objects (this means A, B and C together), and the objects of the type 'A' and 'B'. Three boxplots in total. But doing :

            ggplot(data, aes(x=type, y= values))+ geom_boxplot()

            I get the boxplots of the types A, B, and C, obviously, but what I want is have a boxplot with all the objects, another with the objects type A and another with the object type B.

            And when I try to do it in another way I get the error:

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:37

            Using the iris data set as an example.

            Iris contains three Species: setosa versicolor virginica.

            To solve your question, we need to use the dataset twice.

            First, with the Species name renamed "All Species" using mutate.

            And second, with the Species 'setosa' excluded through filter.

            Then we use union function to merge the two data sets (the "all data", and the data excluding one group).

            Source https://stackoverflow.com/questions/67986616

            QUESTION

            NumPy - Find most common value in array, use largest value in case of a tie
            Asked 2021-Jun-15 at 14:34

            There are so many questions around that deal with finding the most common value in an array, but all of them return the "first" element in case of a tie. I need the highest value from the list of tied elements, imagine something like this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:30

            Not sure how you'd go about solving this with Numpy, as there is no way to alter the tie-breaking logic of argmax, but you can do it with collections.Counter easily:

            Source https://stackoverflow.com/questions/67988066

            QUESTION

            Finding two centres of array
            Asked 2021-Jun-15 at 13:53

            I have a two dimensional numpy arrays which describes a list of coordinates where something happens. There are two events on the scene and I would like to calculate where those two are. But I do have difficulties to distinguish those two since there isn't any good pattern from event to event.

            Example:

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:53

            There are all manner of clustering algorithms and many are implemented in scikit-learn.cluster. They are well documented and the docs have nice examples, but the various algorithms have trade-offs which can take a while to figure out. For example if you have a general idea about how spaced the clusters are (reflected in the epsilon parameter) you can get good results with DBSCAN:

            Source https://stackoverflow.com/questions/67987352

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install obvious

            Add this line to your application's Gemfile:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone RetroMocha/obvious

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